*Author

Dazing

  • Guest
Dazings No Upgrade Rainbow[Not a good deck] https://elementscommunity.org/forum/index.php?topic=6805.msg73341#msg73341
« on: May 23, 2010, 05:52:56 am »
I'd like to start by saying, this is a bad deck. I used this because I didn't know what to use against FG's, then got some inspiration and started with this. It's basically ScaredGirl's deck, just a bit more bulkier, and probably worser, i recommend you stick to hers if your just starting out. Anyway..

Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vm 52n 52r 55r 55r 592 5f8 5li 5li 5oj 5rl 5rl 5rl 5rl 5ro 5rp 5rp 5rp 5rp 5up 5up 61r 61r 61t 61t 61t 621 621 621 7am 7am 8ps


About the two Feral Bonds, I won them, i didn't really use them at first.

This deck Below was the first deck I used, not that good, but eh. Note: I had flying weapons in there before replacing the miracles.

Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vl 4vm 52n 52r 55r 55r 55s 58v 592 5c5 5f8 5li 5li 5oj 5rl 5rl 5rl 5rl 5ro 5rp 5rp 5rp 5rp 5up 5up 61r 61r 61t 61t 61t 621 621 621 7am 7am 8ps


So that second deck is my first FG Farm deck, the first is my second FG farm deck which I'm sticking to. Win Rates are low... don't know them though.

Basically just trying to stick to 50 cards. Well, anyway, theres 2 decks I just made.
I've only got 2k money, saving up, i'm still new, only been playing for a few hours. First thing I'm doing is upgrading the hourglasses.. it's annoying, i draw so slow sometimes.. Miracle saves my ass sometimes aswell.

Also, my friend uses a monoaether deck, 6 phase dragons, 6 dim shields, 4 parallel universes and 14 pillars against FG's.. This actually works against the really easier FG's when they get a bad hand.. Lol, not a great deck, anyway...

EDIT: Due to many very helpful comments, here it is now edited again, thanks everyone.

Current Deck:
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vm 52n 52r 55r 55r 592 5f8 5li 5oj 5rl 5rl 5rl 5rl 5rl 5rl 5ro 5rp 5rp 5rp 5rp 5rp 5rp 5up 5up 61t 61t 61t 621 621 621 7am 7am 8ps



EDIT: I just lost to ferox, I didn't draw ONE pillar. is this a problem?
« Last Edit: June 15, 2012, 02:50:58 pm by willng3 »

Offline yaladilae

  • Sr. Member
  • ****
  • Posts: 951
  • Reputation Power: 12
  • yaladilae is taking their first peeks out of the Antlion's burrow.yaladilae is taking their first peeks out of the Antlion's burrow.
  • † RIP Butterfly Angel †
  • Awards: Undefeated 100-0 Competition Winner
Re: Dazings No Upgrade Rainbow[Not a good deck] https://elementscommunity.org/forum/index.php?topic=6805.msg73405#msg73405
« Reply #1 on: May 23, 2010, 01:18:16 pm »
Upping the hourglass is more important then feral bond
Should be hourglass, then oty on your list

19 tower is a bit much, 18 should be fine
Take out the parelle universe, its too aether heavy now
Also sundial is like a free card (as long as you can draw the next turn)

icybraker

  • Guest
Re: Dazings No Upgrade Rainbow[Not a good deck] https://elementscommunity.org/forum/index.php?topic=6805.msg73406#msg73406
« Reply #2 on: May 23, 2010, 01:24:23 pm »
Along with Yaladilae's suggestions, take out one of the Miracles. They cost a lot and don't really help you until late-game.

Otherwise, looks like a solid False God rainbow deck.

Scaredgirl

  • Guest
Re: Dazings No Upgrade Rainbow[Not a good deck] https://elementscommunity.org/forum/index.php?topic=6805.msg73498#msg73498
« Reply #3 on: May 23, 2010, 06:04:26 pm »
You want this moved to deck help? Might give you more suggestions on how to improve it.

marcoslayer

  • Guest
Re: Dazings No Upgrade Rainbow[Not a good deck] https://elementscommunity.org/forum/index.php?topic=6805.msg73509#msg73509
« Reply #4 on: May 23, 2010, 06:38:30 pm »
1. Too many Hourglass', even in 60 card decks you on;y need 3 at max.

2. Take out the second Miracle chances are you only need to use it once.

3. You don't need 3 Quints the two would be enough (one for Firefly Queen and the other for either the Fallen Elf or the Otyugh).

4. You have too many pillars like yaladilae said you need to take out a few.

5. Just from experence I have learned that stealing a Nightfall doesn't do shit, if your making  a rainbow deck you need at least one Deflagration.

6. You don't need the second Parallel Universe (I wouldn't have any at all) but if you realy like the card then you can put two in, they just have too much of a cost there fore making a good starting hand's chances low.

7. Rainbow decks have no way of killing an anoying early creature, trust me add a Gravity Pull, Ice Bolt, Shock Wave, Lightning, Drain Life or fire bolt all of them could come in handy at times early on in the game.

Thats all i guess, even though i repeted some remarks from others I can't help it if their right just keep it up because later you can up your cards and get even rarer ones (like Nymphs), good luck!  :D

Offline xdude

  • Legendary Member
  • ******
  • Posts: 3566
  • Reputation Power: 39
  • xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.
  • Rage potting a light dragon only makes it stronger
  • Awards: 5th Trials - Master of Light2nd Trials - Master of Light1st Trials - Master of Light1st Place SS Competition #2
Re: Dazings No Upgrade Rainbow[Not a good deck] https://elementscommunity.org/forum/index.php?topic=6805.msg73517#msg73517
« Reply #5 on: May 23, 2010, 06:53:52 pm »
1. Too many Hourglass', even in 60 card decks you on;y need 3 at max.

2. Take out the second Miracle chances are you only need to use it once.

3. You don't need 3 Quints the two would be enough (one for Firefly Queen and the other for either the Fallen Elf or the Otyugh).

4. You have too many pillars like yaladilae said you need to take out a few.

5. Just from experence I have learned that stealing a Nightfall doesn't do shit, if your making  a rainbow deck you need at least one Deflagration.

6. You don't need the second Parallel Universe (I wouldn't have any at all) but if you realy like the card then you can put two in, they just have too much of a cost there fore making a good starting hand's chances low.

7. Rainbow decks have no way of killing an anoying early creature, trust me add a Gravity Pull, Ice Bolt, Shock Wave, Lightning, Drain Life or fire bolt all of them could come in handy at times early on in the game.

Thats all i guess, even though i repeted some remarks from others I can't help it if their right just keep it up because later you can up your cards and get even rarer ones (like Nymphs), good luck!  :D
1. Lol, are you serious? If you don't know what you're talking, don't give tips to others. You need to draw all your deck FAST. In fact, he should actually ADD more HG's.

7. Nope, those are just dead cards usually.
Personal text by Cheesy
When I first started elements I was a noob. Now I'm a noob in only 11 parts of it. The unimportant ones.
Saying Elements cards are just pixels is like saying Dollars are just paper.

PuppyChow

  • Guest
Re: Dazings No Upgrade Rainbow[Not a good deck] https://elementscommunity.org/forum/index.php?topic=6805.msg73519#msg73519
« Reply #6 on: May 23, 2010, 07:01:04 pm »
1. Too many Hourglass', even in 60 card decks you on;y need 3 at max.

2. Take out the second Miracle chances are you only need to use it once.

3. You don't need 3 Quints the two would be enough (one for Firefly Queen and the other for either the Fallen Elf or the Otyugh).

4. You have too many pillars like yaladilae said you need to take out a few.

5. Just from experence I have learned that stealing a Nightfall doesn't do shit, if your making  a rainbow deck you need at least one Deflagration.

6. You don't need the second Parallel Universe (I wouldn't have any at all) but if you realy like the card then you can put two in, they just have too much of a cost there fore making a good starting hand's chances low.

7. Rainbow decks have no way of killing an anoying early creature, trust me add a Gravity Pull, Ice Bolt, Shock Wave, Lightning, Drain Life or fire bolt all of them could come in handy at times early on in the game.

Thats all i guess, even though i repeted some remarks from others I can't help it if their right just keep it up because later you can up your cards and get even rarer ones (like Nymphs), good luck!  :D
1) Actually, in a 60 card deck I would suggest 6 hourglasses. Even a 55 card deck, 6 hourglasses. Reason? They're ABSOLUTELY necessary. You NEED one in your starting hand. 4 (or even 5) is a good number for this deck.

2) Agree - You never want to be caught with both in your hand.

3) First off, it's usually one for the oty and the other for either the elf or the queen. Secondly, in this deck three is probably optimal so you draw it relatively early, even if you don't really need the third.

4) I would take out one or two but not too many.

5) You don't really need to bother with nightfalls anyway. Both decay and incarnate have better things to destroy (graveyards/dusk mantle/lobo), and taking a deflag instead of a steal for just two matchups is rather stupid since steal is better for everything else. Add that on to the fact that you aren't using dark for anything else.

6) Agree that taking out both or one is best, since your aether quanta is already used. A lot. And the quints make PUing an oty as soon as you play it so one survives unnecessary.

7) Ice bolt, fire bolt, gravity pull, drain life: None are useful early game when you have no damage out or have very little quanta
Shockwave, Lightning: You're already using both those types of quanta, for one. For another, including only one would make drawing it early on rare, and using it late game is rather useless and a different card would be better. With a rainbow you shouldn't need to kill a creature right away; you should be able to stall long enough to kill it later with an oty or rain of fire.

marcoslayer

  • Guest
Re: Dazings No Upgrade Rainbow[Not a good deck] https://elementscommunity.org/forum/index.php?topic=6805.msg73525#msg73525
« Reply #7 on: May 23, 2010, 07:08:50 pm »
1. Too many Hourglass', even in 60 card decks you on;y need 3 at max.

2. Take out the second Miracle chances are you only need to use it once.

3. You don't need 3 Quints the two would be enough (one for Firefly Queen and the other for either the Fallen Elf or the Otyugh).

4. You have too many pillars like yaladilae said you need to take out a few.

5. Just from experence I have learned that stealing a Nightfall doesn't do shit, if your making  a rainbow deck you need at least one Deflagration.

6. You don't need the second Parallel Universe (I wouldn't have any at all) but if you realy like the card then you can put two in, they just have too much of a cost there fore making a good starting hand's chances low.

7. Rainbow decks have no way of killing an anoying early creature, trust me add a Gravity Pull, Ice Bolt, Shock Wave, Lightning, Drain Life or fire bolt all of them could come in handy at times early on in the game.

Thats all i guess, even though i repeted some remarks from others I can't help it if their right just keep it up because later you can up your cards and get even rarer ones (like Nymphs), good luck!  :D
1. Lol, are you serious? If you don't know what you're talking, don't give tips to others. You need to draw all your deck FAST. In fact, he should actually ADD more HG's.

7. Nope, those4 are just dead cards usually.
Why more?, the hourglass' are just dead cards and nobody realy makes 60 card decks anyways theres no need for 4 hourglasses 3 is enough. With the Eternity and the sundials time is overused already. Theres just no room for 4 or more hourglasses in an un-upped deck.If you draw more cards than you need to you end up losing, the cards that he has in his deck right now have high cost and he won't be able to play them if he keeps drawing more of them. And what 4 cards i said 6 cards, now depending on what you want and what elements is un-used you need to think about creature control as well.

I FG farm all the time and i follow these tips, just because i have few post doesn't make me a noob, im as good as the rest of the players.

PuppyChow

  • Guest
Re: Dazings No Upgrade Rainbow[Not a good deck] https://elementscommunity.org/forum/index.php?topic=6805.msg73527#msg73527
« Reply #8 on: May 23, 2010, 07:10:23 pm »
You're missing the point: You don't need to play and use all the hourglasses. You just need to draw one or two early.

marcoslayer

  • Guest
Re: Dazings No Upgrade Rainbow[Not a good deck] https://elementscommunity.org/forum/index.php?topic=6805.msg73529#msg73529
« Reply #9 on: May 23, 2010, 07:11:03 pm »
You're missing the point: You don't need to play and use all the hourglasses. You just need to draw one or two early.
Then you have too many cards in your hand.
Its better to play cards right out of your hand the moment you get them instead of holding on to them right?

PuppyChow

  • Guest
Re: Dazings No Upgrade Rainbow[Not a good deck] https://elementscommunity.org/forum/index.php?topic=6805.msg73532#msg73532
« Reply #10 on: May 23, 2010, 07:12:55 pm »
Not really. What is having 3 cards extra in your hand going to do? I commonly have 3-4 cards in my hand when I win, simply because I didn't need them.

And what about rain of fire? You don't want to play that right away.
You don't want to play oty without a quint right away.
You don't want to play miracle right away.
You don't want to play dim shields right away.
You don't want to play ANYTHING right away, if at all. You want to play it when you need to.

marcoslayer

  • Guest
Re: Dazings No Upgrade Rainbow[Not a good deck] https://elementscommunity.org/forum/index.php?topic=6805.msg73533#msg73533
« Reply #11 on: May 23, 2010, 07:14:55 pm »
What if you got 4 or 5 of them in your hand in the beginning? or just kept drawing them?, thats what happened to me almost every game.

 

anything
blarg: