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Offline Djhopper :)Topic starter

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Da Supa Fast Voodoo [Speed-voodoo][Rainbow][FGs/AI4] https://elementscommunity.org/forum/index.php?topic=34323.msg432912#msg432912
« on: November 30, 2011, 07:14:17 pm »
The same deck idea has been reworked so many times... But never this fast!

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4vj 4vj 4vj 4vj 4vj 4vj 74d 74d 74d 74d 77l 77l 77l 77l 77l 77l 7tg 7tg 7tg 7tg 808 808 80b 80b 80b 80b 80b 80b 81q 81q 8pu


When searching for nova-based voodoo decks, I couldn't find any quite like this. This deck has lots of combo-cards and the highest yet chances of a first turn BB'd-GP'd-Voodoo-Doll. It also has more TU's so that it takes less turns to pull of the combo.

What do you think?


Offline Sevs

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Re: Da Supa Fast Voodoo [Speed-voodoo][Rainbow][FGs/AI4] https://elementscommunity.org/forum/index.php?topic=34323.msg432971#msg432971
« Reply #1 on: November 30, 2011, 09:02:26 pm »
This is interesting actually. I wonder if is more successful. I do think voodoo panic is going to be more successful because of the sundials but this could be decent.
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Re: Da Supa Fast Voodoo [Speed-voodoo][Rainbow][FGs/AI4] https://elementscommunity.org/forum/index.php?topic=34323.msg432973#msg432973
« Reply #2 on: November 30, 2011, 09:13:18 pm »
tbh, i don't like this... to play 6 BB, you need all 6 novas... with only 4 aether tower/pendulum, chances are good you will be short on :aether

and yeah... problems...

Offline Chapuz

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Re: Da Supa Fast Voodoo [Speed-voodoo][Rainbow][FGs/AI4] https://elementscommunity.org/forum/index.php?topic=34323.msg432995#msg432995
« Reply #3 on: November 30, 2011, 10:09:12 pm »
I won't belive it works untill i see stats.
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Re: Da Supa Fast Voodoo [Speed-voodoo][Rainbow][FGs/AI4] https://elementscommunity.org/forum/index.php?topic=34323.msg433006#msg433006
« Reply #4 on: November 30, 2011, 10:37:35 pm »
Actually, I tried this deck and I never have troubles with aether. The trouble is with the darkness quanta, since you need two novas to summon one voodoo doll.

Re: Da Supa Fast Voodoo [Speed-voodoo][Rainbow][FGs/AI4] https://elementscommunity.org/forum/index.php?topic=34323.msg433008#msg433008
« Reply #5 on: November 30, 2011, 10:40:12 pm »
Actually, I tried this deck and I never have troubles with aether. The trouble is with the darkness quanta, since you need two novas to summon one voodoo doll.
u need 3-4 BB for the deck to work (most of the time), so you actually need :earth more

Qohelet

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Re: Da Supa Fast Voodoo [Speed-voodoo][Rainbow][FGs/AI4] https://elementscommunity.org/forum/index.php?topic=34323.msg433229#msg433229
« Reply #6 on: December 01, 2011, 05:20:14 am »

Why don't PSN version? Like:

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6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 6ve 6ve 74d 74d 74d 74d 77l 77l 77l 77l 77l 77l 7tg 7tg 7tg 7tg 80b 80b 80b 80b 80b 80b 8pu


You have more darkness to play doll's. Only 5 SN but it's enough.

Offline Djhopper :)Topic starter

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Re: Da Supa Fast Voodoo [Speed-voodoo][Rainbow][FGs/AI4] https://elementscommunity.org/forum/index.php?topic=34323.msg433385#msg433385
« Reply #7 on: December 01, 2011, 05:53:47 pm »
Why don't PSN version? Like:

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6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 6ve 6ve 74d 74d 74d 74d 77l 77l 77l 77l 77l 77l 7tg 7tg 7tg 7tg 80b 80b 80b 80b 80b 80b 8pu

You have more darkness to play doll's. Only 5 SN but it's enough.
Faster aether quanta and more first turn combo's.

The reason I made this deck was that I realised that I was losing a lot of voodoo games because the FG's had too much damage out by the time I got my combo. Having a fast combo allows you to build up some damage on your doll before the FG starts doing too much damage to handle. This deck also has the advantage of playing more games, resulting in faster cash.

tbh, i don't like this... to play 6 BB, you need all 6 novas...
Translation: Nice quanta balance mate!

with only 4 aether tower/pendulum, chances are good you will be short on :aether

and yeah... problems...
It takes a few turns before you need to use your TU's. This gives you enough time to build up quanta. Don't forget the mark aswell!

I won't belive it works untill i see stats.
I'll focus on upgrading the rest of this on the real game then :(

If anyone wants to help test, then I would be really grateful :)




Offline Jocko

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Re: Da Supa Fast Voodoo [Speed-voodoo][Rainbow][FGs/AI4] https://elementscommunity.org/forum/index.php?topic=34323.msg433509#msg433509
« Reply #8 on: December 01, 2011, 10:31:21 pm »
tbh, i don't like this... to play 6 BB, you need all 6 novas...
Translation: Nice quanta balance mate!
Translation: More games lost due to undrawn novas!

Offline Jangoo

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Re: Da Supa Fast Voodoo [Speed-voodoo][Rainbow][FGs/AI4] https://elementscommunity.org/forum/index.php?topic=34323.msg433843#msg433843
« Reply #9 on: December 02, 2011, 01:54:18 pm »


Interesting indeed.

If you draw only one tower somewhat early on you should be just fine aether-quantum-wise.
If you don't though, I think you are screwed.
Having to draw one Nova for each BB does seem troublesome I agree.

Without having tried it I'd say it probably winds up in about the same corner as other Doll/Voodoo-panic/Shak'ar
decks by trading off certain securities for others. The general deck-concept is just so hard to fit into 30 cards
that you will always have to make sacrifices. 

It probably is one thing though: The fastest FG-deck ever

(Current leader: Shak'ar pendulum build with 1:21min/game  :)) )




Offline Djhopper :)Topic starter

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Re: Da Supa Fast Voodoo [Speed-voodoo][Rainbow][FGs/AI4] https://elementscommunity.org/forum/index.php?topic=34323.msg433940#msg433940
« Reply #10 on: December 02, 2011, 05:56:40 pm »
tbh, i don't like this... to play 6 BB, you need all 6 novas...
Translation: Nice quanta balance mate!
Translation: More games lost due to undrawn novas!
Less excess quanta= More efficient

Starting the combo at all needs two novae. After you get that, you should be fine until you draw more novae and BB's.

It probably is one thing though: The fastest FG-deck ever

(Current leader: Shak'ar pendulum build with 1:21min/game  :)) )
Boo-ya! How many turns is that? I reckon I'll be able to beat that!

Offline Jangoo

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Re: Da Supa Fast Voodoo [Speed-voodoo][Rainbow][FGs/AI4] https://elementscommunity.org/forum/index.php?topic=34323.msg433980#msg433980
« Reply #11 on: December 02, 2011, 07:43:32 pm »

I don't know because turns were never recorded.

The idea behind min/game or electrum/h is that a single turn doesn't say anything because it might as well last 5min during which you make Otys nom, mutate skellies or whatever. 1:21min/game is the hallmark of this highspeed-deck though because the many losses happen as fast as the wins, if not faster.  :D

 

anything
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