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shwiggles

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Re: Crusaders busting skulls (CBS) 1.27 FG-grinder (Rainbow) https://elementscommunity.org/forum/index.php?topic=20644.msg281173#msg281173
« Reply #24 on: March 01, 2011, 10:42:37 pm »
I've been playing around with something similar.  I am curious how much benefit adding in a sanctuary or a purify would be.  Each of them directly counters a few fgs.  In my experience, purify isnt worth it because the gods that use poison are beatable without it, using this type of deck.  That may have changed with the implication of new fg's that use poison.  Sanctuary is kind of in the same boat.  Sanctuary takes down decay and dark matter, and gives you a chance against dream catcher. 

Overall, my recommendation would be either +1 sanctuary, or -1SOG, +1sanctuary.


zse

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Re: Crusaders busting skulls (CBS) 1.27 FG-grinder (Rainbow) https://elementscommunity.org/forum/index.php?topic=20644.msg281663#msg281663
« Reply #25 on: March 02, 2011, 02:00:53 pm »
I've been trying to build fast Half-Breed grinder that wins > 90% games, and now I've ended to this:
Deck import code : [Select]6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6rn 6rq 6rq 6u8 712 712 715 715 717 717 72i 72i 72i 7n2 7q0 7q7 7q7 7q8 7q8 7ri 7ri

Since this is so similar to the deck in 1st post (CBS), I didn't bother to post my deck in a new topic.

Instead of going to :rainbow I tried to keep it :death/ :time duo.
Oty is replaced with Retrovirus,
Crusader with 2nd Eternity + AW,
Quints with 2nd Anubis.
All the rest (PA/Firestorm/Hourglass) taken out to thin the deck down to 30 cards.Is there any way to speed up this deck concept for HB grinding, or is CBS only suitable for slowish FG-grinding?

Offline BoingoTopic starter

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Re: Crusaders busting skulls (CBS) 1.27 FG-grinder (Rainbow) https://elementscommunity.org/forum/index.php?topic=20644.msg282157#msg282157
« Reply #26 on: March 03, 2011, 02:31:12 am »
I've been trying to build fast Half-Breed grinder that wins > 90% games, and now I've ended to this:
Deck import code : [Select]6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6rn 6rq 6rq 6u8 712 712 715 715 717 717 72i 72i 72i 7n2 7q0 7q7 7q7 7q8 7q8 7ri 7ri

Since this is so similar to the deck in 1st post (CBS), I didn't bother to post my deck in a new topic.

Instead of going to :rainbow I tried to keep it :death/ :time duo.
Oty is replaced with Retrovirus,
Crusader with 2nd Eternity + AW,
Quints with 2nd Anubis.
All the rest (PA/Firestorm/Hourglass) taken out to thin the deck down to 30 cards.Is there any way to speed up this deck concept for HB grinding, or is CBS only suitable for slowish FG-grinding?
First off, that is a nice looking duo deck.  I would very much like to speed up the deck, but haven't specifically designed a HB-grinder since they are so random to begin with. I may try this duo-deck in the trainer just to see how it feels.  Thanks for posting it since I've been wanting to strengthen the :time :death synergy.
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HeartNotes

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Re: Crusaders busting skulls (CBS) 1.27 FG-grinder (Rainbow) https://elementscommunity.org/forum/index.php?topic=20644.msg283171#msg283171
« Reply #27 on: March 04, 2011, 05:29:13 pm »
I've been trying to build fast Half-Breed grinder that wins > 90% games, and now I've ended to this:
Deck import code : [Select]6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6rn 6rq 6rq 6u8 712 712 715 715 717 717 72i 72i 72i 7n2 7q0 7q7 7q7 7q8 7q8 7ri 7ri

Since this is so similar to the deck in 1st post (CBS), I didn't bother to post my deck in a new topic.
This is a really nice streamlined version and I've been trying to build the same deck unupgraded with only except with a Fallen Druid, upgraded Otyughs, a Protect Artifact, and Plagues instead of Retroviruses.

The problem I ran into when farming Half-Bloods was quanta starvation... are Towers comparable to Pillars or do those extra 3 quanta when you put it down really help?

Offline Blues

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Re: Crusaders busting skulls (CBS) 1.27 FG-grinder (Rainbow) https://elementscommunity.org/forum/index.php?topic=20644.msg284217#msg284217
« Reply #28 on: March 05, 2011, 11:50:12 pm »
Does someone know the chance for Skull Buckler turning a creature in percent?

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Re: Crusaders busting skulls (CBS) 1.27 FG-grinder (Rainbow) https://elementscommunity.org/forum/index.php?topic=20644.msg284225#msg284225
« Reply #29 on: March 06, 2011, 12:00:44 am »
50%/HP

1hp=50%
2hp=25%
3hp=12.5%

Etc.
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Re: Crusaders busting skulls (CBS) 1.27 FG-grinder (Rainbow) https://elementscommunity.org/forum/index.php?topic=20644.msg284397#msg284397
« Reply #30 on: March 06, 2011, 03:56:36 am »
50%/HP

1hp=50%
2hp=25%
3hp=12.5%

Etc.
Bad chances for overdrived dragons.  :'(

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Re: Crusaders busting skulls (CBS) 1.27 FG-grinder (Rainbow) https://elementscommunity.org/forum/index.php?topic=20644.msg284426#msg284426
« Reply #31 on: March 06, 2011, 04:38:44 am »
50%/HP

1hp=50%
2hp=25%
3hp=12.5%

Etc.
Bad chances for overdrived dragons.  :'(
Better idea: just Rewind them.

Large/buffed/expensive creatures are perfect targets for your large selection of Rewinds on a stick.
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Offline Captain Scibra

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Re: Crusaders busting skulls (CBS) 1.27 FG-grinder (Rainbow) https://elementscommunity.org/forum/index.php?topic=20644.msg284970#msg284970
« Reply #32 on: March 06, 2011, 09:40:30 pm »
50%/HP

1hp=50%
2hp=25%
3hp=16.7%
4hp=12.5%

Etc.
Just saying, the fomula is right, but the 3hp was wrong, and that it was really the % for 4hp. 
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darkfrogger

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Re: Crusaders busting skulls (CBS) 1.27 FG-grinder (Rainbow) https://elementscommunity.org/forum/index.php?topic=20644.msg285139#msg285139
« Reply #33 on: March 07, 2011, 02:20:05 am »
Actually it should be 16.7% since 16.666... rounds up to 16.7.

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Re: Crusaders busting skulls (CBS) 1.27 FG-grinder (Rainbow) https://elementscommunity.org/forum/index.php?topic=20644.msg286334#msg286334
« Reply #34 on: March 08, 2011, 07:44:02 pm »
Actually it should be 16.7% since 16.666... rounds up to 16.7.
Thanks.  Fixed.
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Re: Crusaders busting skulls (CBS) 1.27 FG-grinder (Rainbow) https://elementscommunity.org/forum/index.php?topic=20644.msg286379#msg286379
« Reply #35 on: March 08, 2011, 09:05:57 pm »
Boingo, can you gather statistic for each FG with at least 10 games each? I need to know if this deck is effective compared to other FG decks.
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