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Celidion

  • Guest
Re: Celi's Rainbow Deck https://elementscommunity.org/forum/index.php?topic=1604.msg15911#msg15911
« Reply #12 on: January 07, 2010, 04:19:42 am »
No one has anything to say? No possible improvements or anything?

CB!

  • Guest
Re: Celi's Rainbow Deck https://elementscommunity.org/forum/index.php?topic=1604.msg15945#msg15945
« Reply #13 on: January 07, 2010, 05:18:27 pm »
Have you tried using anitmatter and liquid shadow?  Possibly replace the shards with 2 of each of those cards?  Liquid shadow is such a versatile card: healing, infecting, lobotomizing.  And playing antimatter + liquid shadow on a large enemy creature just owns.

Celidion

  • Guest
Re: Celi's Rainbow Deck https://elementscommunity.org/forum/index.php?topic=1604.msg15982#msg15982
« Reply #14 on: January 07, 2010, 09:17:42 pm »
Antimatter and liquid shadow are too expensive and not practical in a rainbow IMO. They're both nice but shards heal for 20 damage and require just two quantums, antimatter requires 6 and liquid shadow requires 6, if I add any new cards in my deck it would probably be adrenaline.

CB!

  • Guest
Re: Celi's Rainbow Deck https://elementscommunity.org/forum/index.php?topic=1604.msg15984#msg15984
« Reply #15 on: January 07, 2010, 09:27:17 pm »
Upgraded Liquid Shadow is only 4, though I think it used to be 6.  And playing it on a 17/11 Lava Golem and TUing it can be game changing.  Plus you can use it to lobotomize an early otyugh if you need to.

 

blarg: