I love buffing creatures. I was thinking about deck that would be completely depend on buffing.
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Main creature of that deck is obviously Wyrm. One of them usually comes out in 1st/2nd turn. If SNs are hiding, 3rd. As everyone know, they love being buffed.
Then comes Ball Lightning. Buff with Momentum if possible, but one bless or chaos power is worth even if you can't cast them on Wyrm.
Iridium Warden is for a little CC. If there are big creatures, CP. If not - bless. Funny thing that until now, almost always Adrenaline was coming when I had blessed Warden, which works great.
Works great on AI3 and quite good on Silver. Gold isn't that good, and didn't try half-blood.
Any questions or ideas how to improve it?