First, I'd say there are too many SoFre's for the air production (6 novas = 6 air total). And maybe including 2 explosions could help against a nasty lobotomizer or the opponent that stole your precious SoP. And with luciferase's heal and hope, I find the gravity forces unneeded.
i never had trouble with playing SoFres, even if they are dependable of novas
indeed a lobo can get pretty annoying early game and sabotage my hope, but running explosions just to counter a pair of situations might make the deck more unstable against anything else...
i have no idea what to replace those 2 gravity forces with
any ideas?
You could add a single miracle or something to that effect, since by late game you'll probably have some spare light quanta lying around, and with the luci's that's an easy free EM if you're in a situation where you don't need the miracle earlier to survive.
Luci taking random quanta is going to be an issue it seems like, since you're pretty tight on several types of quanta already. It might be worth your time to squeeze in ~4 QTs, possibly at the expense of some of the novae.
although i could easily play a miracle late game, i think i still prefer having CC in hand in case a troublesome creature appears, helping me guarantee a win.
Luci can be annoying sometimes yes, but if i play my other cards first i can minimize the issue. Trading novas for QTs would seriously slow down my deck, as i would be dependable on getting the right quanta off of them, instead of getting sure quanta at insta-speed through my novas