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Offline agdharTopic starter

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PVP [Unupped] - Stall https://elementscommunity.org/forum/index.php?topic=57650.msg1180599#msg1180599
« on: February 27, 2015, 02:23:36 pm »
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Hello,
I wanted to make a Stall deck with 35-40 cards, with CC, Quanta denial and Healing. So I came up with this idea.
Against AI3 I won 60% matches(12 of 20).
I believe this deck still needs tweaking. Suggestions are welcome.

Thanks and Regards
Cheers.
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Offline omegareaper7

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Re: PVP [Unupped] - Stall https://elementscommunity.org/forum/index.php?topic=57650.msg1180601#msg1180601
« Reply #1 on: February 27, 2015, 02:34:18 pm »
Honestly, this is much more of a control deck then a stall. You only have about 8 or 9 cards that really belong in stalls. And a reason for losing ai3 is that you lack any source of good damage, and nothing to prevent deck outs. Anything with a couple cards to heal pretty much auto wins if it is larger, or if they just use burst damage.

Also, novas aren't good for stalls. They are a speed card more then anything, more pillars would be more consistent.
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Re: PVP [Unupped] - Stall https://elementscommunity.org/forum/index.php?topic=57650.msg1180603#msg1180603
« Reply #2 on: February 27, 2015, 02:55:00 pm »
EDIT: I realise the two decks I compare it to actually contain not a huge amount of the cards you have used, I'm just trying to show how stall vs quanta control work, and why your deck has trouble because it is not focusing on one or the other.

This sort of combines 2 very good decks, leading to it not doing either one of their jobs. The two decks are:

"The Deck" (comes in many many many forms, this was just the quickest one for me to find)

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4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vp 4vp 4vp 4vp 4vp 52r 52r 52r 58v 58v 5ia 5ia 5li 5li 5lm 5lm 5lm 5lm 5lm 5lm 5ol 5ol 5rl 5rl 5rp 5rp 5rp 5rp 5rp 5rp 5up 61q 61q 61q 61q 61q 61q 623 623 8pq


This is I think the kind of thing you were aiming for. Stall Stall Stall Stall Deckout or win by weapon damage / mindgate.

"Disquake" (again just the first one I found)

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This quanta controls your opponent into a dribbling mess, and wins with steady damage output that is faster than anything your opponent can get out because he's so quanta controlled.

The problem is, with your deck, quanta control is meaningless because they will eventually get over it, and you don't have enough stall to get through their deck once they do eventually get over your quanta control.

both decks were pulled straight from this thread: http://elementscommunity.org/forum/deck-compilations/the-dragon's-bl-decks-22013/
« Last Edit: February 27, 2015, 03:00:51 pm by jonathancrazyj »
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Offline serprex

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Re: PVP [Unupped] - Stall https://elementscommunity.org/forum/index.php?topic=57650.msg1180604#msg1180604
« Reply #3 on: February 27, 2015, 03:27:48 pm »
Also, novas aren't good for stalls. They are a speed card more then anything, more pillars would be more consistent.

Stalls need to be fast too

Offline agdharTopic starter

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Re: PVP [Unupped] - Stall https://elementscommunity.org/forum/index.php?topic=57650.msg1180614#msg1180614
« Reply #4 on: February 27, 2015, 06:21:19 pm »
Honestly, this is much more of a control deck then a stall. You only have about 8 or 9 cards that really belong in stalls.

Okay I guess I got the title wrong. But I imagined control deck need stall if you aim to slowly nibble at your opponent hp or out deck them. I guess I need 41 cards against AI3 for deck out but in pvp that wont be a matter so I stuck with 40 cards.
Also Nova helps in the initial phases. I will try with no Nova and all pillars.


This is I think the kind of thing you were aiming for. Stall Stall Stall Stall Deckout or win by weapon damage / mindgate.
"Disquake" (again just the first one I found)
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4sa 4sa 4sa 4sa 4sa 4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 55v 590 590 590 593 593 593 5c1 5c1 5c1 5f6 5og 5og 5v1 61q 61q 8pm
This quanta controls your opponent into a dribbling mess, and wins with steady damage output that is faster than anything your opponent can get out because he's so quanta controlled.

The problem is, with your deck, quanta control is meaningless because they will eventually get over it, and you don't have enough stall to get through their deck once they do eventually get over your quanta control.
That is the type of deck I had in my mind. Having a mindgate is not a bad idea, can replace purify.
You think this control is not optimal when you say quanta control is meaningless.



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Offline omegareaper7

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Re: PVP [Unupped] - Stall https://elementscommunity.org/forum/index.php?topic=57650.msg1180638#msg1180638
« Reply #5 on: February 27, 2015, 09:40:31 pm »
Also, novas aren't good for stalls. They are a speed card more then anything, more pillars would be more consistent.

Stalls need to be fast too
This is true, but it needs consistent quanta flow more especially with 3+ cost cards all over the deck.

Honestly, this is much more of a control deck then a stall. You only have about 8 or 9 cards that really belong in stalls.

Okay I guess I got the title wrong. But I imagined control deck need stall if you aim to slowly nibble at your opponent hp or out deck them. I guess I need 41 cards against AI3 for deck out but in pvp that wont be a matter so I stuck with 40 cards.
Also Nova helps in the initial phases. I will try with no Nova and all pillars.


This is I think the kind of thing you were aiming for. Stall Stall Stall Stall Deckout or win by weapon damage / mindgate.
"Disquake" (again just the first one I found)
Spoiler for Hidden:
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 55v 590 590 590 593 593 593 5c1 5c1 5c1 5f6 5og 5og 5v1 61q 61q 8pm
This quanta controls your opponent into a dribbling mess, and wins with steady damage output that is faster than anything your opponent can get out because he's so quanta controlled.

The problem is, with your deck, quanta control is meaningless because they will eventually get over it, and you don't have enough stall to get through their deck once they do eventually get over your quanta control.but
That is the type of deck I had in my mind. Having a mindgate is not a bad idea, can replace purify.
You think this control is not optimal when you say quanta control is meaningless.

Control doesn't need stall power much at all. They want to lock down there opponent asap. Disco holes and ghostmare are perfect examples. Both aim to lock down there opponent quickly, and smash them by the time they can do anything. There are of course control decks that are slower, however those still aim to lock them down quickly and not let them do anything.
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anything
blarg: