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Offline VoxynTopic starter

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Pillarless Unupped Speedbow (SoP) https://elementscommunity.org/forum/index.php?topic=46211.msg1034774#msg1034774
« on: January 23, 2013, 07:18:51 pm »
I've been playing Elements for about a year but this is the first time I've felt inclined to post a deck that I've come up with.  I was messing around after this most recent patch and stumbled on this deck.  It is ridiculously effective and fast for an unupped deck.  The deck is pretty straightforward, you just play your novas and low cost creatures and get SoP out ASAP.  Let it build for a couple rounds and viola.

I added a couple of Wardens for CC and a Steal for PC.  I almost never need them but it helps deal with some of the more troublesome cards.

Let me know what you think.

Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 4vj 4vq 4vq 52m 52m 563 58u 58u 596 596 5bv 5f1 5f1 5j2 5j2 5j2 5j2 5od 5od 5rh 5rh 5um 5um 5up 626 8pp
« Last Edit: January 23, 2013, 07:37:49 pm by Voxyn »

Offline Poker Alho

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Re: Pillarless Unupped Speedbow (SoP) https://elementscommunity.org/forum/index.php?topic=46211.msg1034780#msg1034780
« Reply #1 on: January 23, 2013, 07:36:27 pm »
I like the concept, building a raimbow deck around SoP, although i think your deck could use other creatures that would do much better when paired with SoP. Here's a take on your idea, although upped:

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6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 713 713 74b 77m 77m 7ai 7ai 7dm 7dm 7hi 7hi 7hi 7jr 7n0 7q1 7q5 7tb 7td 80b 8pj


i tried to use creatures that would make the most out of both the hp boost as well as the attack boost SoP offers. Because this strategy is not usually fast enough in upgraded environment, a couple of heals plus dagger plus fog will stall just enough to get your CC options and win condition on time :)

Offline VoxynTopic starter

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Re: Pillarless Unupped Speedbow (SoP) https://elementscommunity.org/forum/index.php?topic=46211.msg1034784#msg1034784
« Reply #2 on: January 23, 2013, 07:50:18 pm »
I understand where you're coming from but I think you've missed some of the key concepts involved in my version.

Also, please try to stay with unupped cards.  I tend to play PvP1 since I do not have a ton of upped cards.

As to the card changes, I think you've pretty much made a totally different style of deck.  The idea of my deck is to get your creatures out as soon as possible, and by using the 1 quanta creatures you can get them out in the first turn and usually get your SoP out by the second.  Using the "better" cards just slows down how quickly you can get cards out.  You made more of a control/stall deck which takes it in another direction.

Offline Poker Alho

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Re: Pillarless Unupped Speedbow (SoP) https://elementscommunity.org/forum/index.php?topic=46211.msg1034789#msg1034789
« Reply #3 on: January 23, 2013, 07:56:39 pm »
I understand where you're coming from but I think you've missed some of the key concepts involved in my version.

Also, please try to stay with unupped cards.  I tend to play PvP1 since I do not have a ton of upped cards.

As to the card changes, I think you've pretty much made a totally different style of deck.  The idea of my deck is to get your creatures out as soon as possible, and by using the 1 quanta creatures you can get them out in the first turn and usually get your SoP out by the second.  Using the "better" cards just slows down how quickly you can get cards out.  You made more of a control/stall deck which takes it in another direction.

true, both deck's playstyle are different, but that's because i don't think you can effectively make a rush deck using SoP... SoP thrives on control decks, not rush

Offline VoxynTopic starter

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Re: Pillarless Unupped Speedbow (SoP) https://elementscommunity.org/forum/index.php?topic=46211.msg1034792#msg1034792
« Reply #4 on: January 23, 2013, 08:07:03 pm »
Then I suggest you actually try the deck before you post feedback.  I have yet to lose a game using this deck.  Once I get through a significant number of games I will post the stats.


To compare it's speed against common speed grinding decks I played 50 games against AI3.  For comparison:

Unupped Speed Fire:

Spoiler for Hidden:
Hover over cards for details, click for permalink
Deck import code : [Select]
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f2 5f2 5f2 5f2 5f2 5f2 5f4 5f4 5f4 5f4 5f4 5f4 5f7 5f7 8po

Win/Loss = 50/5
Turns to Win = 7.5


Upped Speed Fire:

Spoiler for Hidden:
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7dg 7dg 7dg 7dg 7dp 7dp 7dp 7dp 7dp 7dp 7ds 7ds 7ds 7ds 7ds 7ds 7du 7du 7du 7du 7du 7du 7ee 7ee 7ee 7ee 7f2 7f2 7f2 7f2 8po

Wins/Loss = 49/1 (dimensional shield FTL)
Turns to Win = 5.6


Pillarless Unupped Speedbow (SoP):

Spoiler for Hidden:
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 4vj 4vq 4vq 52m 52m 563 58u 58u 596 596 5bv 5f1 5f1 5j2 5j2 5j2 5j2 5od 5od 5rh 5rh 5um 5um 5up 626 8pp

Win/Loss = 49/1 (Didn't draw a Nova at the start, which I didn't think was even possible since it's the only non-quanta card)
Turns to Win = 7.4

I will do a graboid rush for comparison as well and post stats soon.
« Last Edit: January 23, 2013, 09:05:34 pm by Voxyn »

 

anything
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