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$$$man

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Attempt at the combining! https://elementscommunity.org/forum/index.php?topic=12443.msg155927#msg155927
« on: September 10, 2010, 11:48:22 pm »
Deck Helper comment: 
This deck was posted before the 1.32 game update and as a result may work very differently now.  Use at your own risk.

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52n 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u6 6u7 74b 77f 77f 7ak 7ba 7ba 7ba 7ba 7ba 7dq 7dq 7gp 7q5 7q5 7q5 7q5 7q5 7q5 7q7 7q8 80h 80h 80h 8ps


I am attempting to combine the CCYB and the CHMD to dreat the TPC (The perfect combo) And would appreciate any help I could get.
« Last Edit: January 08, 2013, 01:52:47 am by willng3 »

Offline jmdt

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Re: Attempt at the combining! https://elementscommunity.org/forum/index.php?topic=12443.msg155935#msg155935
« Reply #1 on: September 10, 2010, 11:57:48 pm »
time or entropy mark?

$$$man

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Re: Attempt at the combining! https://elementscommunity.org/forum/index.php?topic=12443.msg155938#msg155938
« Reply #2 on: September 10, 2010, 11:59:26 pm »
time or entropy mark?
Whoops, sorry with that many towers it's not hard to get 2 :entropy so Time.

guolin

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Re: Attempt at the combining! https://elementscommunity.org/forum/index.php?topic=12443.msg155940#msg155940
« Reply #3 on: September 11, 2010, 12:01:11 am »
Combining decks lately, 3$man? :P I feel it's a tad bulky, though the number of hourglasses should help. Quint + Druid, Quint + Otyugh, and Quint + Lava Destroyer will be just win. I don't think it has enough stalling, though. -1 Pulverizer for an SoG?

$$$man

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Re: Attempt at the combining! https://elementscommunity.org/forum/index.php?topic=12443.msg155942#msg155942
« Reply #4 on: September 11, 2010, 12:02:42 am »
Combining decks lately, 3$man? :P I feel it's a tad bulky, though the number of hourglasses should help. Quint + Druid, Quint + Otyugh, and Quint + Lava Destroyer will be just win. I don't think it has enough stalling, though. -1 Pulverizer for an SoG?
Usually losses come from lack of damage rather then failure to stall. But that's probably just bad draws with my golem+druid always being on bottom.

And yes, yes I am.

Sal

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Re: Attempt at the combining! https://elementscommunity.org/forum/index.php?topic=12443.msg155964#msg155964
« Reply #5 on: September 11, 2010, 12:40:40 am »
May i suggest 2 Time Towers ?

Don´t see them as Quantum Tower replacement - they are specificly there to help you set up Hourglass / Anubis early or help you to actually use your Hourglass.
Especially Anubis can be a pain to bring out and is sitting in your hand forever without a couple added Time Towers.They also provide reliable Eternity Quanta.

I ran a very simmilar list about a week ago
-2 Hourglass
-1 Jade (mainly because i didn´t find it usefull at that time.it is definatly worth running)
-2 Tower
-1 Boneyard
-1 Fallen Druid

+1 Oty
+1 Permafrost 
+2 Time Towers   
+1 Antimatter
+1 Protect Artifact (mainly for Eternity)

and it worked out pretty well.

Imo the Boneyard/Druid thing takes way too long and especially without a FFQ to provide "food" that strategy almost always forces you to use Eternity.

Quinted Oty under Permafrost provides enough defense while the 2 copies each increase the chance of drawing them in time. 2 Antimatter and 5 Shards buy you more than enough time to draw the missing piece even without an Hourglass out.At least that was my observation.

Imo just add a 4th quint and a 3rd Golem instead of the Druid/Bonyard combo to be more focused (you´ll never have to wait for a quint or a Golem) and you will finish your games way earlier.  (my observation)

$$$man

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Re: Attempt at the combining! https://elementscommunity.org/forum/index.php?topic=12443.msg155967#msg155967
« Reply #6 on: September 11, 2010, 12:43:27 am »
May i suggest 2 Time Towers ?

I have not really tested this deck after adding anubis but the idea is that after drawing anubis, you want to lay off the :time for a sec (2 turns) and then start up again. With this many towers and a time mark, I am usually running 4-5 Hourglasses with no problem.

Sal

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Re: Attempt at the combining! https://elementscommunity.org/forum/index.php?topic=12443.msg155978#msg155978
« Reply #7 on: September 11, 2010, 12:48:58 am »
Trust me, i ran Anubis in a very simmilar deck and he definatly needs the extra Quanta.Otherwise he will sit in your hand untill turn 15-20. Your playing 6 Hourglasses (thats even more than i did) and i guess you wanna play and use at least 2 of them . Playing them alone costs 8 quanta and when you got em you wanna use them i guess since you run Eternity.

On average you should have 2-5 Towers out early + your time Mark to support play + activate your Hourglasses. And getting that Time Quanta (even with Nova) is taking some time.

Just give it a shot, i can guarantee you these "extra" Towers are worth it.

Offline Amilir

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Re: Attempt at the combining! https://elementscommunity.org/forum/index.php?topic=12443.msg156040#msg156040
« Reply #8 on: September 11, 2010, 01:22:02 am »
You know, I'm not surprised when some newbie comes up with a stupid idea, but you've been around long enough to know some basic theory. :/

CHMD uses early game defense including sundials to survive while it shreds though its deck to get a full end game setup, using eternity to survive as needed.

CCYB sets up a medium defense early and keeps it for the entire game while throwing out large amounts of damage in order to win before the defense falls.

They just can't combine well, but this implementation....  You included both damage sets, and threw in an anubis for the heck of it.  Waste of cards.  You put in too much quanta, and supernovas without a reliable source of entropy.  More cards wasted.  Most importantly, despite being much larger, you have less defense than either alone.

$$$man

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Re: Attempt at the combining! https://elementscommunity.org/forum/index.php?topic=12443.msg156046#msg156046
« Reply #9 on: September 11, 2010, 01:26:36 am »
You know, I'm not surprised when some newbie comes up with a stupid idea, but you've been around long enough to know some basic theory. :/

CHMD uses early game defense including sundials to survive while it shreds though its deck to get a full end game setup, using eternity to survive as needed.

CCYB sets up a medium defense early and keeps it for the entire game while throwing out large amounts of damage in order to win before the defense falls.

They just can't combine well, but this implementation....  You included both damage sets, and threw in an anubis for the heck of it.  Waste of cards.  You put in too much quanta, and supernovas without a reliable source of entropy.  More cards wasted.  Most importantly, despite being much larger, you have less defense than either alone.
I knew that this would probably not work well, I was just attempting to see if the decks combined could work.
CCYB's SN would provide a jump start for the Hourglasses.
Hourglasses would allow you to shred the deck, and get your minor defenses out fast.
The combined creature from both decks would both control and demolish.
And the eternity in case of deckout.
It was a deck based purely on theory and less on testing. Which is why the title is Attempt at the combining!

Nume

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Re: Attempt at the combining! https://elementscommunity.org/forum/index.php?topic=12443.msg156061#msg156061
« Reply #10 on: September 11, 2010, 01:47:10 am »
Yeah after testing this deck for about 15 fights, I have to say I think its just too big. Even with all those towers I started too often with just 1-2 towers, and then I couldnt play supernovas for a long time because I couldnt get that entropy. Even with max hourglasses out the deck still just feels way too big. Most games I'd lose before I could get sufficient healing/defense set up. Theres a huge difference between 5 SoG in 34 cards and 5 SoG in 45 :P.

kintar

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Re: Attempt at the combining! https://elementscommunity.org/forum/index.php?topic=12443.msg156108#msg156108
« Reply #11 on: September 11, 2010, 02:25:28 am »
The supernovas are pointless. They're meant to provide fast early quanta acceleration. With such a big deck, you won't be able draw them in your opening hand reliably, and without an entropy mark, you most likely can't play them for a few turns, which defeats their purpose.
And I don't think a time mark can power 6 hourglasses, anubis, and eternity.

 

blarg: