I think you might be surprised on the False gods... (Only working the Titan variant, only in trainer)
The Titan one out of the box, yes, needs a perfect draw. But 2 titans buffed is enough for a kill condition.
With an Entropy mark, Pandemonium is a rock star and is great for disruption. I love it here and it will get 1 - 2 slots.
Right now I am trying to work out the defense side of the house, playing with combination of Antimatter, Fire bucklers, Upped sundials (since the deck has to get bigger, the extra card draw helps), Miracle, mirror shields, jade shields, permafrost, congeal and octos, shards.
The other part is permanent control and playing with steals and explosions.
I am thinking that Miracle wont make the cut in favor of the upped sundials. The increased draw and turn to stall helps huge. After a few changes (about a 35 - 40 card right now), some changes are performing much better than I thought. Huge weaknesses in the mutating and the TU against your titans but two is really enough thus far to kill and not sure how I can fit in Quint... maybe Anubus make make it in but with the hourglasses he is so costly to get out.
But I love flying Titans and I am sure there is something here.
Anyway, dont mean to derail, but I think there is some backbones here for minor adjustments to FGs. When I have something that is respectable, I will put it here. But it is fun working this.