Okay, so the one above was the one I was trying out, very unsuccesfully.
Found it to be too slow in starting up.
And also, unless you get your Lava Destroyer out early or at all, it's impossible to kill your opponent.
It seems to strict and focussed.
1 Otyugh + Quintessence.
1 Photon + Butterfly Effect + Quintessence.
1 Lava Destroyer + Momentum + Quintessence.
1 Relevant Shield + Enchant Artefact.
The Feral Bond is largely un-needed. As I usually used the Aflatoxin to creature-control on his side. I can't really sacrifice any of my 4 creatures... :p
Feral bond is a 'backup plan' if you need more effective regeneration, but it's rarely used. Feral Bond -> Improved Miracle? Better solution? Or take something else. What you say about starting up, you are right - still usually shields/shards buy enough time to build up that offensive trio (you don't need all of them in every fight, it depends who you play). Octane/Decay = Otyugh is not 'must have', you need only Jade Shield, 1 Protected SoG and Protected Eternity.
Funny thing is: I never win game against Dream Catcher with this deck, but I beated it with 30 card deck (twice) and once with 35 card deck. I know this deck need some fixing, but still - in this form - it work. Now I play with not so successfull 30 card deck (still usually wins easy FG's), it's without creature control (if you don't count 2 antimatters) or permanent control. Decks idea is bring 2 lava destoyers (unstoppable+quintessence) and beat crap out, but... staying alive is an big issue when you don't have real options - so I tested how Otyugh - Condor Duo work. Condor is very good (and cheap) if you build your deck around it. Mass destruction spells, every kill, make wonders
I don't remember exact deck, but here is one picture. Game against Dream Catcher with that 30 card Otyugh-Condor Duo deck.