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Qohelet

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Re: Anti-FG deck / Qohelet style https://elementscommunity.org/forum/index.php?topic=5357.msg58410#msg58410
« Reply #12 on: April 24, 2010, 10:25:31 am »

I made few modifications and this one seems even better than earlier variations. 10 quantum towers are just enough, I can even use eternity quite often. Usually later I "hit the break", stop rewinding FG's monster-cards to save enough time-quantum to avoid that deck out -loss. At this point I think deck is in good balance and have all needed anti-fg -aspects.

Added cards: Improved Plague and Improved Fog. Removed 2 quantum towers (from 'updated' version)

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Lanidrak

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Re: Anti-FG deck / Qohelet style https://elementscommunity.org/forum/index.php?topic=5357.msg59793#msg59793
« Reply #13 on: April 27, 2010, 10:38:38 am »
Okay, so the one above was the one I was trying out, very unsuccesfully.

Found it to be too slow in starting up.

And also, unless you get your Lava Destroyer out early or at all, it's impossible to kill your opponent.

It seems to strict and focussed.
1 Otyugh + Quintessence.
1 Photon + Butterfly Effect + Quintessence.
1 Lava Destroyer + Momentum + Quintessence.
1 Relevant Shield + Enchant Artefact.

The Feral Bond is largely un-needed. As I usually used the Aflatoxin to creature-control on his side. I can't really sacrifice any of my 4 creatures... :p

Qohelet

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Re: Anti-FG deck / Qohelet style https://elementscommunity.org/forum/index.php?topic=5357.msg59838#msg59838
« Reply #14 on: April 27, 2010, 12:33:39 pm »
Okay, so the one above was the one I was trying out, very unsuccesfully.

Found it to be too slow in starting up.

And also, unless you get your Lava Destroyer out early or at all, it's impossible to kill your opponent.

It seems to strict and focussed.
1 Otyugh + Quintessence.
1 Photon + Butterfly Effect + Quintessence.
1 Lava Destroyer + Momentum + Quintessence.
1 Relevant Shield + Enchant Artefact.

The Feral Bond is largely un-needed. As I usually used the Aflatoxin to creature-control on his side. I can't really sacrifice any of my 4 creatures... :p
Feral bond is a 'backup plan' if you need more effective regeneration, but it's rarely used.  Feral Bond -> Improved Miracle? Better solution? Or take something else. What you say about starting up, you are right - still usually shields/shards buy enough time to build up that offensive trio (you don't need all of them in every fight, it depends who you play). Octane/Decay = Otyugh is not 'must have', you need only Jade Shield, 1 Protected SoG and Protected Eternity.

Funny thing is: I never win game against Dream Catcher with this deck, but I beated it with 30 card deck (twice) and once with 35 card deck. I know this deck need some fixing, but still - in this form - it work. Now I play with not so successfull 30 card deck (still usually wins easy FG's), it's without creature control (if you don't count 2 antimatters) or permanent control. Decks idea is bring 2 lava destoyers (unstoppable+quintessence) and beat crap out, but... staying alive is an big issue when you don't have real options - so I tested how Otyugh - Condor Duo work. Condor is very good (and cheap) if you build your deck around it. Mass destruction spells, every kill, make wonders :)

I don't remember exact deck, but here is one picture. Game against Dream Catcher with that 30 card Otyugh-Condor Duo deck.




Lanidrak

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Re: Anti-FG deck / Qohelet style https://elementscommunity.org/forum/index.php?topic=5357.msg59861#msg59861
« Reply #15 on: April 27, 2010, 01:15:55 pm »
I have to agree that a Condor and Otyugh is a more impressive combination.

Especially in a deck that uses Aflatoxin to tie up your opponents board.

I'd say, remove Feral Bond, remove Lava Destroyer, add Condor, add Rain of Fire, maybe another Aflatoxin. Should vastly improve your damage output which should translate into wins.

I lost most of my games due to running out of cards and simply not being able to put enough damage on my opponent. The survivability is good though.

Qohelet

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Re: Anti-FG deck / Qohelet style https://elementscommunity.org/forum/index.php?topic=5357.msg59882#msg59882
« Reply #16 on: April 27, 2010, 01:51:39 pm »
I lost most of my games due to running out of cards and simply not being able to put enough damage on my opponent. The survivability is good though.
Deck out? How?  :o There is 2 eternities and RoL/Photon. You play it wrong or something else odd happens. Decking out is not usual issue with this deck. This deck is slow, heck there is only 1 Lava Destroyer for beating (FG's 200HP is too much in many cases: bonds/miracle), remove light sources/bonds with BE, do some team work...

Otyugh: damage reduction via eating FG's cards
BE: remove permanents
Lava Destroyer: do some damage

I played LOT with typical rainbow where real damage come from nasty mutants - it have good (and different) synergy and balance; at this moment I try to think outside the box (box called typical rainbow).

Lanidrak

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Re: Anti-FG deck / Qohelet style https://elementscommunity.org/forum/index.php?topic=5357.msg59892#msg59892
« Reply #17 on: April 27, 2010, 02:22:34 pm »
I was new to the deck, I lost one photon to Eagle Eye, not having enough quanta to Quint him. Luckily I didn't BE him too!

So, I decked out when I had to try and Bounce my Lava Destroyer with an Eternity to stay in the game. At a cost of 5 :fire it was too much.

The second time, I used rewind on a Momentum Collosal Dragon, without realising I could've played my Phase Shield and rewound a Photon.

Qohelet

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Re: Anti-FG deck / Qohelet style https://elementscommunity.org/forum/index.php?topic=5357.msg59902#msg59902
« Reply #18 on: April 27, 2010, 02:38:40 pm »
I was new to the deck, I lost one photon to Eagle Eye, not having enough quanta to Quint him. Luckily I didn't BE him too!

So, I decked out when I had to try and Bounce my Lava Destroyer with an Eternity to stay in the game. At a cost of 5 :fire it was too much.

The second time, I used rewind on a Momentum Collosal Dragon, without realising I could've played my Phase Shield and rewound a Photon.
Firstly I have to thank you! This little debat was very usefull... so after few tweaks (try this one):

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Condor is much better than Lava Destroyer in THIS deck... pic from easy fight:



ChinFire

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Re: Anti-FG deck / Qohelet style https://elementscommunity.org/forum/index.php?topic=5357.msg59910#msg59910
« Reply #19 on: April 27, 2010, 02:52:58 pm »
Can you explain me why are you playing with Improved fog instead of improved dusk? I know it cost 1 instead of 4 but you have nothing else to do with your darkness quanta...

Qohelet

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Re: Anti-FG deck / Qohelet style https://elementscommunity.org/forum/index.php?topic=5357.msg59919#msg59919
« Reply #20 on: April 27, 2010, 03:14:46 pm »
Can you explain me why are you playing with Improved fog instead of improved dusk? I know it cost 1 instead of 4 but you have nothing else to do with your darkness quanta...
Improved Fog is very cost-effective; sometimes FG go crazy and spam monsters early - so one  :air is more likely than 4  :darkness. Maybe I test Dusk Shield later (ever used it ><). Mostly I use Permafrost/Jade Shield - Fog and Phase just buy some time.

ChinFire

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Re: Anti-FG deck / Qohelet style https://elementscommunity.org/forum/index.php?topic=5357.msg60419#msg60419
« Reply #21 on: April 28, 2010, 07:04:43 pm »
Ah... ok... thanks for your quick reply and by the way, this is a nice deck...

danieldubois

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Re: Anti-FG deck / Qohelet style https://elementscommunity.org/forum/index.php?topic=5357.msg61941#msg61941
« Reply #22 on: May 01, 2010, 09:50:33 pm »
Can you give a roundup of the strategy?  I don't understand the locking up opponents board concept.

Can you give a roundup of the gods? Divine Glory is an auto-skip, right?

danieldubois

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Re: Anti-FG deck / Qohelet style https://elementscommunity.org/forum/index.php?topic=5357.msg61970#msg61970
« Reply #23 on: May 01, 2010, 10:35:56 pm »
How do you get a "fast jade shield" when you have 10 land in a 40 card deck with no supernovas?  1/4 of the cards are pillars, and one pillar makes on average 1/4 of a green quanta per turn, so

green_quanta_per_card_per_turn = 1/16
green_boost_into_play = 0.25
g(turn) = num_cards * num_turns * 1/16 + num_pillars*green_boost_into_play
num_cards = num_turns + 7
average_num_cards = (7 + (num_turns + 7))/2 = 7 + num_turns/2
g(turn) = (7 + num_turns/2) * num_turns/16 + num_cards/4*0.25
g(turn) = 7/16*num_turns + num_turns^2/32 + (num_turns+7)/16

Put "= 7/16*A1 + A1*A1/32 + (A1+7)/16" into excel and you'll see on turn 8 you'll have an average of 6.4375 green mana.  It'l be a little bit more than that because of hourglass activations digging up towers (but a little less from unlucky SoGs).  I just played a game where octane killed me on turn 6.

 

anything
blarg: