Here's just another rainbow deck to serve as a guideline for new players. It was made with the help of a few players in the chat, but it's in no way guaranteed to be the best deck ever. I'm making small changes everyday to see how it works out, but I'm satisfied with it's current performance.
The deck beats all gods, draws are consistent enough to insure wins vs the weaker ones. I find Seism the hardest, but he's quite beatable. I don't keep statistics, don't bother asking.
Mark -
Entropy.
Things that I've change and are not on the pic -
swap boneyard for another oty.
Hover over cards for details, click for permalink
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u6 6u6 717 71b 71b 71b 74b 74b 77f 7am 7am 7do 7do 7do 7n3 7n3 7q5 7q5 7q8 7q9 7q9 7q9 7q9 7q9 7q9 7t9 7t9 7t9 80b 80b 8pj
As promised, here are some tips for beating the tougher fake gods.
Rainbow - steal his hourglasses as soon as you can. You can use pulvy to destroy them, too, but vs this god the best weapon is eternity - rewind overpowered spirits and save yourself from decking. Druid can mutate his strong units but beware - he uses the mutants abilities well. Options for PU - a strong spirit (12+hp), queen or fat oty. Don't forget to always keep boneshield up since he uses steals and deflags. If you get oty, queen and druid early on the field it's an easy fight, else stall with dials and come back strong. Use units (FQ or PUd spirit) under cover of dials to take on his thunders and other spells.
Seism - counter his quicksands by casting a single pillar at a time and stealing his pillars - he EQs them too. After 1st turn he may have EQ but not use it because of low mana, so be careful. To counter his rewinds - get a FQ on the board and PU it, then start massing flies. He uses rewind on the flies. Oty to eat units, druid to mutate flies for some extra damage and rewind target. Use mana wisely, don't waste mana for EB when you can get 2 flies out instead and stay under boneshield.
Hermes - again, dials to stall. He won't delag them if upgraded. Lava destroyers get out early and get strong fast. Don't cast a single oty on the field to eat them because it will get bolted. Use oty+druid to mutate and eat destroyers, while FQ tanks the bolts. PU a strong destroyer, fat oty or a FQ. Eternity can also rewind strong golems, but never forget to have a boneshield to protect your permanents - the AI will target the shield. Rain of fire kills brimstone eaters and spirits and weakens lava destroyers, it's very useful against this god.
Graviton - like Hermes, rain of fire is great for this god, but this time you need 2 spells to clear the field. Steal his shield to stop all his creatures lest the momentumed ones. Use otys to eat his creatures under cover of dials if he casts gravity pull on them. You can also use fireflies as gravity pull bait. You have to be careful with single rain of fire - you must cast at least one to protect your druids and flies from his otys, but that also lets the units attack through your stolen gravity shield.
I'll add more in the future.