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Offline Jangoo

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Re: Annoyance 101 - How To Make T50 Farmers Hate You https://elementscommunity.org/forum/index.php?topic=17016.msg271256#msg271256
« Reply #48 on: February 15, 2011, 12:47:40 pm »

Antimatter causes issues due to area of effect spells.
You mean like it won't cast those Pandemoniums if it already AMed a critter in your field?


Im really not getting the point of these topics, it seems many (not all) t50 people are getting the mindset "I grinded for what I needed, now to make sure no one can do the same!" Ive been noticing a growing elitist attitude in the community lately. If you dont like farms, then fine, dont put any up. Putting up anti-farm decks is no better than putting up farm ones though. As a matter of fact they are worse imo because instead of being benificial for people that run across them, they are just the opposite. I had hoped the "biting farms" would cathc on, but it seems instead the opposite is happening.
You have noticed this lately? I find it has been around from day one ...
During my many years of social study and being in the world as such, I have noticed one thing:
Humans won't miss a chance to be elitist ... ever. Be it in professional settings, in your private surrounding
or even (and oddly enough especially!) in recreational spaces. I find gaming-sites deserve a special
place among those elitist settings, since you are almost guaranteed to witness how average (or rather
quite below average) joes grasp the chance to be the big-mac with cheese for once.
Having all that said, I still find that Elements community is doing quite well for giving that many opportunities
to be special.

T50-wise I am kind of split ... Personally, I have always put up farms when I was in T50 because

- first, I want to return what I myself got before
- second, I find rares too elitist as such:

I think good games should provide the same chances for everyone willing to play.
Classic boardgames like Chess are ideal in that respect since even the greatest noob will get his
Queen at the beginning of the game. Whether or not the Pro totally bashes him is a question of skill.
If the Pro really feels he needs to be further bashing the noob because of this victory is of course an
aspect of elitism, but at least he won't do it because he started with 3 Queens while facing pawns only. 
When the Nymphs came out, I was thinking that the shitty shit is about to start ... Fortunately, they
are not that OP to make an irrecoverable difference.

Concerning "Anti-decks" such as this one, I do sense something appalling about it too but can't quite
put my finger on it. Perhaps, it is just that this deck-design explicitly doesn't even attempt to win.
If T50 is supposed to be the place for interesting decks from the best, then those decks should at least
try to be winning designs ... being destructive is not winning, it's just making everybody lose.




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Re: Annoyance 101 - How To Make T50 Farmers Hate You https://elementscommunity.org/forum/index.php?topic=17016.msg271278#msg271278
« Reply #49 on: February 15, 2011, 02:27:28 pm »
Concerning "Anti-decks" such as this one, I do sense something appalling about it too but can't quite
put my finger on it. Perhaps, it is just that this deck-design explicitly doesn't even attempt to win.
If T50 is supposed to be the place for interesting decks from the best, then those decks should at least
try to be winning designs ... being destructive is not winning, it's just making everybody lose.
The deck definately has a win condition, its just a different one than is normally present.   This deck is a pure stall that intends to win by deckout.  You setup a bone wall, kill everything off and essentially sit there till the deck out.  Against a 30 card rush type deck (commonly used against T50) this deck is quite effective.  I've actually beat a number of decks in PVP with this deck personally.  I even beat Napalm's best fire rush with this deck.  Make no mistake, this is a legitimate deck.

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Re: Annoyance 101 - How To Make T50 Farmers Hate You https://elementscommunity.org/forum/index.php?topic=17016.msg271279#msg271279
« Reply #50 on: February 15, 2011, 02:29:29 pm »
Quote
The deck wasn't intended to win, but to inflict as much irritation and rage quittage as possible.
I believe this is what he is referring to.
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Re: Annoyance 101 - How To Make T50 Farmers Hate You https://elementscommunity.org/forum/index.php?topic=17016.msg271283#msg271283
« Reply #51 on: February 15, 2011, 02:41:55 pm »
Quote
The deck wasn't intended to win, but to inflict as much irritation and rage quittage as possible.
I believe this is what he is referring to.
It isn't intended to win, but it has a high enough win percentage. Like, some decks that have been made are intended to be fun, not to win.

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Re: Annoyance 101 - How To Make T50 Farmers Hate You https://elementscommunity.org/forum/index.php?topic=17016.msg271285#msg271285
« Reply #52 on: February 15, 2011, 02:47:41 pm »
Quote
The deck wasn't intended to win, but to inflict as much irritation and rage quittage as possible.
I believe this is what he is referring to.
It isn't intended to win, but it has a high enough win percentage. Like, some decks that have been made are intended to be fun, not to win.
But this wasnt designed to be one of them.
Quote
Annoyance 101 - How To Make T50 Farmers Hate You
According to the title it is meant for t50. For t50 it has nothing to do with fun for the deckmaker unless the deckmaker enjoys annoying people without even having to do something.


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Re: Annoyance 101 - How To Make T50 Farmers Hate You https://elementscommunity.org/forum/index.php?topic=17016.msg271292#msg271292
« Reply #53 on: February 15, 2011, 03:01:51 pm »
Quote
The deck wasn't intended to win, but to inflict as much irritation and rage quittage as possible.
I believe this is what he is referring to.
It isn't intended to win, but it has a high enough win percentage. Like, some decks that have been made are intended to be fun, not to win.
But this wasnt designed to be one of them.
Quote
Annoyance 101 - How To Make T50 Farmers Hate You
According to the title it is meant for t50. For t50 it has nothing to do with fun for the deckmaker unless the deckmaker enjoys annoying people without even having to do something.



1) I'm sure the title was just for the lulz. jmdt loves us.
2) I enjoy annoying people without even having to do something.
3) t50 has nothing to do with letting people farm off of you, why are you trying to push this duty onto everyone in t50?
   a) The only people t50 farmers should have to pay back are the people who already have 6 of every rare and had put up farms, not the people who didn't help t50 farmers farm.
   b) Either way, jmdt mostly likely got at least 100k score from using life rush on ai3. not t50, ai3.
   c) Don't assume the default position of people in t50 should be gracious givers. Beggars can't be choosers.
4) see 1. jmdt loves us, even if he puts anti-rushes in t50 (call it strategic; 90% of farmers use rushes. Therefore, this deck wins 90% of the decks it faces)

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Re: Annoyance 101 - How To Make T50 Farmers Hate You https://elementscommunity.org/forum/index.php?topic=17016.msg271305#msg271305
« Reply #54 on: February 15, 2011, 03:31:18 pm »
1) I'm sure the title was just for the lulz. jmdt loves us.
2) I enjoy annoying people without even having to do something.
3) t50 has nothing to do with letting people farm off of you, why are you trying to push this duty onto everyone in t50?
   a) The only people t50 farmers should have to pay back are the people who already have 6 of every rare and had put up farms, not the people who didn't help t50 farmers farm.
   b) Either way, jmdt mostly likely got at least 100k score from using life rush on ai3. not t50, ai3.
   c) Don't assume the default position of people in t50 should be gracious givers. Beggars can't be choosers.
4) see 1. jmdt loves us, even if he puts anti-rushes in t50 (call it strategic; 90% of farmers use rushes. Therefore, this deck wins 90% of the decks it faces)
1)You take a title talking about t50 and making the farmers hate you. Then you add to it a deck made specifically for those farmers to lose. Im pretty sure that is enough evidence to show the title, although funny, shows what this deck is for.
2)Thats your choice, and further shows why these topics are not all that good for the community.
3)I never said to make farms. I cant remember a single time when I ever requested a farm. If I did it was probably once a long time ago.
4)This completely contradicts 1. If the title was for the lulz then it wouldnt actually be used for t50. Since it is occasionally (by the TC) then it obviously is meant for its title.

I do not disagree with jmdt loving us, but that does not change the fact that this deck has no real point except for annoying people. 
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Re: Annoyance 101 - How To Make T50 Farmers Hate You https://elementscommunity.org/forum/index.php?topic=17016.msg271310#msg271310
« Reply #55 on: February 15, 2011, 04:05:45 pm »
I've actually used a slightly modded version of this deck in CL matches and have had it win all of them because it out-stalled the Speedbow/Cremation rush I was facing.  It's by definition a ragequit deck, meaning that it is intended to annoy the opponent into quitting a match.  The funny thing is that these decks still do win a good portion of the time; to say that they aren't meant to be a challenge and without purpose is simply untrue.
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Offline Pineapple

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Re: Annoyance 101 - How To Make T50 Farmers Hate You https://elementscommunity.org/forum/index.php?topic=17016.msg271325#msg271325
« Reply #56 on: February 15, 2011, 05:04:36 pm »
btw, there's a slight chance you'll deck out from a 30-card deck because of pandemoniums

Offline jmdtTopic starter

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Re: Annoyance 101 - How To Make T50 Farmers Hate You https://elementscommunity.org/forum/index.php?topic=17016.msg271485#msg271485
« Reply #57 on: February 15, 2011, 10:41:01 pm »
btw, there's a slight chance you'll deck out from a 30-card deck because of pandemoniums
That is possible, but unavoidable.

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Re: Annoyance 101 - How To Make T50 Farmers Hate You https://elementscommunity.org/forum/index.php?topic=17016.msg271488#msg271488
« Reply #58 on: February 15, 2011, 10:43:04 pm »
Would the addition of one more card (Lighting?) be worth it? I have a feeling it might not be.

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Re: Annoyance 101 - How To Make T50 Farmers Hate You https://elementscommunity.org/forum/index.php?topic=17016.msg272479#msg272479
« Reply #59 on: February 17, 2011, 07:34:06 am »
Would the addition of one more card (Lighting?) be worth it? I have a feeling it might not be.
The deck is already saturated with lightning.  If it needs it, maybe a shockwave would work.

 

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