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poisonshield

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Re: Acelink's God Killer https://elementscommunity.org/forum/index.php?topic=5228.msg52822#msg52822
« Reply #12 on: April 13, 2010, 08:14:55 pm »
You forgot miracle too, think it should also be in near impossible since he has alot of damage with light dragons ... and its hard to work around miracle by putting down alot of damage in one turn with this deck.

edit: if you get a very quick start you can beat miracle since he usually uses up his early light quanta on dragons/blessings and cant miracle .... so he might be hard not near impossible.

edit: osiris is also missing

acelink

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Re: Acelink's God Killer https://elementscommunity.org/forum/index.php?topic=5228.msg52915#msg52915
« Reply #13 on: April 13, 2010, 11:32:00 pm »
You forgot miracle too, think it should also be in near impossible since he has alot of damage with light dragons ... and its hard to work around miracle by putting down alot of damage in one turn with this deck.

edit: if you get a very quick start you can beat miracle since he usually uses up his early light quanta on dragons/blessings and cant miracle .... so he might be hard not near impossible.

edit: osiris is also missing
Miracle isn't bad.  I've tricked him a few times into not using Imp Miracle by cremating a golem and next turn bursting.  It takes a little timing but he's generally not too hard...

Osiris is a pain.  Early Turtle Shell = GG... Still semi-beatable tho.

Offline Terroking

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Re: Acelink's God Killer https://elementscommunity.org/forum/index.php?topic=5228.msg52980#msg52980
« Reply #14 on: April 14, 2010, 01:25:34 am »
Did you consider unupped forest spirit in place of the frog? Not as much damage for the first 2 turns, but the same cost, and it can potentially get bigger. Ofc, water quanta might be impossible to get. Going to test it out like that now.

EDIT: Tip vs. Eternal Pheonix, try to get a living Ball Lightning, he'll fractal it over his pheonixes most of the time.
I ask nothing of humanity but fairness in all things, but I do not expect even that.

acelink

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Re: Acelink's God Killer https://elementscommunity.org/forum/index.php?topic=5228.msg53045#msg53045
« Reply #15 on: April 14, 2010, 05:27:10 am »
Did you consider unupped forest spirit in place of the frog? Not as much damage for the first 2 turns, but the same cost, and it can potentially get bigger. Ofc, water quanta might be impossible to get. Going to test it out like that now.
I've considered forest spirit but they'd take too much time to deal damage. 
Forest SpiritTurn 1Turn 2Turn 3Turn 4Turn 5
Stats 1/13/35/57/79/9
Cumulative Dmg1491625

Giant FrogTurn 1Turn 2Turn 3Turn 4Turn 5
Stats 5/35/35/35/35/3
Cumulative Dmg510152025
Frog wins off the bat and dominates until turn five.  At turn 5, they match in cumulative damage.  Forest Spirit takes the lead after turn 5. 

In the end it is not worth it.  4 :water + 5 turns to overcome/match a frog

EDIT: Tip vs. Eternal Pheonix, try to get a living Ball Lightning, he'll fractal it over his pheonixes most of the time.
There are a few cool little tricks that help with this deck.  That is one of the major ones.  :P  This weekend I'll work on a strategy guide for each FG and the little tricks to help.

bojengles77

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Re: Acelink's God Killer https://elementscommunity.org/forum/index.php?topic=5228.msg53061#msg53061
« Reply #16 on: April 14, 2010, 08:28:08 am »
I seem to fall a little short with this deck quite often, but i'm really impressed with the idea and level of thought behind it. Its nearly impossible to get a 'bad' hand and you're just relying on a little luck to win extremely quick games. thanks for the farming possiblities=D

Muellje

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Re: Acelink's God Killer https://elementscommunity.org/forum/index.php?topic=5228.msg53075#msg53075
« Reply #17 on: April 14, 2010, 09:47:57 am »
I liked the idea of the deck, so i went and bought the upgrades.
However I seem to fail alot with it. I played 30+ games and only won 3. So in addition to loosing score, I loose electrum.
There is the posibility, that I have just gotten unlucky, but the pretty low winning rate keeps me from further testing.

cheers, Muellje.

acelink

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Re: Acelink's God Killer https://elementscommunity.org/forum/index.php?topic=5228.msg53320#msg53320
« Reply #18 on: April 14, 2010, 08:45:56 pm »
I played for about an hour and these are my stats
32 games.  10 wins 22 losses. 9 cards (i got really lucky there)
9 impossible bosses.  5 bad hands. 1 "lucky" god

EDIT: I fail at making tables in forums.

Edit #2:  Played for another hour.  Started skipping impossible gods
42 games. 12 wins 30 losses. 2 cards.
14 skips. 4 bad hands.  4 "lucky" gods.


Offline Terroking

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Re: Acelink's God Killer https://elementscommunity.org/forum/index.php?topic=5228.msg53425#msg53425
« Reply #19 on: April 14, 2010, 11:42:57 pm »
Well, there's plenty of other cards that would be better than the frog, anyways. Like Mind Flayer Unupped for -1 cost), Bloodsucker, Physila, and an early QS/Poseidon might win for you, providing you can pay the Earth. Also, an Imp Mutation might go in well for a Chaos power...
I ask nothing of humanity but fairness in all things, but I do not expect even that.

stymie

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Re: Acelink's God Killer https://elementscommunity.org/forum/index.php?topic=5228.msg54117#msg54117
« Reply #20 on: April 16, 2010, 06:47:33 am »
I like this, need to get some balls of lightening. Never ever thought those upped sparks would help much, but I think you have proved me wrong. :)

Seravy

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Re: Acelink's God Killer https://elementscommunity.org/forum/index.php?topic=5228.msg54125#msg54125
« Reply #21 on: April 16, 2010, 07:47:01 am »
Quote
Edit #2:  Played for another hour.  Started skipping impossible gods
42 games. 12 wins 30 losses. 2 cards.
14 skips. 4 bad hands.  4 "lucky" gods.
30 losses = -900 electrum
12 wins *25% chance of winning a card = 3 cards * 1100 electrum = 3300 electrum

Total = 2400 electrum.
Maybe slighly better than farming top50 or elders with a lava destroyer deck, but a million times more frustrating because of the 20% win rate, the randomness of the spins...and no rares either.

That is if the 14 skips are included in the 30 losses.
Otherwise, only 1980 Electrum per hour.

acelink

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Re: Acelink's God Killer https://elementscommunity.org/forum/index.php?topic=5228.msg54127#msg54127
« Reply #22 on: April 16, 2010, 08:08:49 am »
Quote
Edit #2:  Played for another hour.  Started skipping impossible gods
42 games. 12 wins 30 losses. 2 cards.
14 skips. 4 bad hands.  4 "lucky" gods.
30 losses = -900 electrum
12 wins *25% chance of winning a card = 3 cards * 1100 electrum = 3300 electrum

Total = 2400 electrum.
Maybe slighly better than farming top50 or elders with a lava destroyer deck, but a million times more frustrating because of the 20% win rate, the randomness of the spins...and no rares either.

That is if the 14 skips are included in the 30 losses.
Otherwise, only 1980 Electrum per hour.
12/42=.28571
So about at 28% win rate in this sample

14 skips seems rather large... There was only 5 gods i skip (4 now).  Chaos Lord, Destiny, Ferox, Gemini and Neptune.
5(4) of the total 20FGs.  To me it seems I got unlucky.  15/42 'skips' sees a little high during that trial.    I would consider it sampling error. 

I'll continue recording stats of my deck but I a interesting in seeing some FG farmers electrum per hour. 

siks

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Re: Acelink's God Killer https://elementscommunity.org/forum/index.php?topic=5228.msg54705#msg54705
« Reply #23 on: April 17, 2010, 01:34:39 pm »
Nice idea - but it did not work at all for me.    :'(

I tried it for one night and it was a frustrating experience - at max 10% victories. I admit that the games are quick but that meant quickly loosing about 60 games while quickly winning 5-6.
Since there are a lot of cards I had to up for this deck it was quite expensive and I did loose more than I gained (calculating about 300 per card).

On top of that it becomes quite boring to play after a while. Not many choices to make. :(

Only good thing - it is relatively good against Divine Glory (2Xwon 4Xlost) which I find quite har to crack in general.

But thanx for the idea anyway - was worth a try.

 

blarg: