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Offline RavingRabbid

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Re: 2 Cost, 1 SNova [elder] https://elementscommunity.org/forum/index.php?topic=37018.msg464720#msg464720
« Reply #12 on: February 26, 2012, 08:11:20 pm »
-2 SNova
+1 Quantum Tower
+1 Lycanthrope.

Everything costs at most 2, so 6 SNOvas are overkill.
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Offline furballdn

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Re: 2 Cost, 1 SNova [elder] https://elementscommunity.org/forum/index.php?topic=37018.msg464745#msg464745
« Reply #13 on: February 26, 2012, 09:44:23 pm »
Hehe. Looks pretty brilliant. I mean, obviously if you wanted to build a better deck, you'd use slightly more expensive cards since you'll be getting more SNs, but using all 2 cost creatures is pretty awesome.

Offline Silver

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Re: 2 Cost, 1 SNova [elder] https://elementscommunity.org/forum/index.php?topic=37018.msg464764#msg464764
« Reply #14 on: February 26, 2012, 10:07:14 pm »
Looking at this you could almost just use normal novas.

Offline JayRTTopic starter

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Re: 2 Cost, 1 SNova [elder] https://elementscommunity.org/forum/index.php?topic=37018.msg465498#msg465498
« Reply #15 on: February 28, 2012, 04:13:32 pm »
Added second deck idea. Faster, but less consistent.
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Re: 2 Cost, 1 SNova [elder] https://elementscommunity.org/forum/index.php?topic=37018.msg465512#msg465512
« Reply #16 on: February 28, 2012, 04:42:23 pm »
I like the first one more. Just my humble opinion though.
Have you thought about having a death mark, but using entropy pendulums? That would keep the deck fast, but more consistent. Only problem with that is that if the entropy pendulum is destroyed, youll have a hard time pulling of the combo. So perhaps a death pendulum, with entropy mark? Quantum towers just arent neccessary since you are using such low cost creatures. Id almost just say use entropy Towers instead so you can get those SNs out 2nd turn guarenteed when you draw a tower in opening hand. I just dont like those Quantum towers in there for some reason. all 3 out only give 9 quanta a turnm so it would take 3 turns to average getting 2 of each quanta.
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Offline JayRTTopic starter

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Re: 2 Cost, 1 SNova [elder] https://elementscommunity.org/forum/index.php?topic=37018.msg465518#msg465518
« Reply #17 on: February 28, 2012, 04:52:59 pm »
I like the first one more. Just my humble opinion though.
Have you thought about having a death mark, but using entropy pendulums? That would keep the deck fast, but more consistent. Only problem with that is that if the entropy pendulum is destroyed, youll have a hard time pulling of the combo. So perhaps a death pendulum, with entropy mark? Quantum towers just arent neccessary since you are using such low cost creatures. Id almost just say use entropy Towers instead so you can get those SNs out 2nd turn guarenteed when you draw a tower in opening hand. I just dont like those Quantum towers in there for some reason. all 3 out only give 9 quanta a turnm so it would take 3 turns to average getting 2 of each quanta.
I completely agree as I was also considering that myself, thankyou for helping me reach a decision. Entropy towers it will be. :)

 

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