NOTE: AT THE MOMENT, IT APPEARS THIS DECK ISN'T WORKING. SO DON'T USE IT IN ANYTHING OTHER THAN THE TRAINER. IF YOU WANT TO ACTUALLY USE A TIMEBOW, TRY CAN HAZ MOAR DRAWZ AGAIN, MAYBE REPLACING AN SOG OR TWO WITH A SANCTUARY (NOT SURE IF THAT DECK STILL WORKS).
Hi. So, I was browsing the new cards and ran across "Sanctuary." The first part was all well and good, but the second part - healing 4 hp - was what really caught my eye. I immediately thought of how good it could possibly be in a FG rainbow, and thus I made this baby.
I tried it against 5 False Gods - Jezebel, Morte, Destiny, Ferox, and Paradox. It won all 5 (granted, easy gods).
Please note that this deck focuses on maximizing winning percentage while still winning in a relatively nice amount of time. With the occasional really long game. At least, that's what I was thinking when I planned this deck. Whether or not that high winning percentage actually materializes remains to be seen, but I think it has promise.
(Let's randomly insert the deck picture right here)
Hover over cards for details, click for permalink
52n 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u6 71b 71b 74b 74b 77f 77f 77i 77i 7ba 7ba 7ba 7do 7do 7gp 7gp 7k6 7k6 7k6 7k6 7q0 7q0 7q0 7q0 7q0 7q0 7q5 7q5 7q5 7q5 7q5 7q5 7q8 80h 80h 8ps
Right now, since this is just a beta (and may never go OUT of beta, depending on how much time I have), I'm not going to go all in depth with strategy. It's your basic FG rainbow; if you know how to use any of the old-style (not CCYB) ones you should know how to play this. Later on, once some real stats come, and some tweaks are likely made, I might do that. Right now I'll just highlight the new and different cards as well as style choices people always ask about with my decks. And I'll do it in a fun and sassy way!
Come on, why is that boneyard unupped? Seriously? USE GRAVEYARD IT GIVES +1/+1!!!!!!!!!!Yes, but it costs two more. While that extra two cost really shouldn't usually make a difference, there are times it can. And since you're really only using the skeletons for rewinding (well, that is, rewinding mutants made from skellys) and mutating and drawing fire, why does it actually NEED to be upped? It's more of a personal preference thing; up away if you so desire.
Okay. Fine. So what's up with Sanctuary?It's basically a SoG that also protects against quanta depleting gods like Decay and Dark Matter. Since the deck doesn't use any light other than them, why not? SoGs are still there for extra healing and the SoGs can normally be played earlier.
Are you really banking on only a SINGLE druid? You must suck at this game.Yes. Honestly you don't need to mutate enemy creatures for your oty to eat all that often, and other than that all it's good for is endgame damage. Don't worry, you'll still get to it pretty fast with all the drawing.
How 'bout an Anubis? THOSE ARE REELLLYYY COOL!Time quanta, while plentiful, is usually used up as it's created, especially early game. Six or so hourglasses will do that to you. So it probably wouldn't come out as the first creature, and anything but an early-game anubis is a too late anubis since mid game you should be focusing on controlling the god and end game it shouldn't matter if your mutants are immortal. (Basically, you really only need to protect a druid and an oty, so why do you need it?)
FFQ? All dem other timebows (which suck, by the way) use the!Yeah, but I've just never been a big fan of the FFQ. It was a great card back when it could be used to draw out all control, but I don't think the AI does that as much anymore. So all it really does is provide more mutation fodder and a bit more damage. Neither of which are necessary to win.
Miracle 'cause I like rare cards and I have rare cards and rare cards are cool and miracle is even a cooler 'cause it's a high cost card so it's really cool and must be used.No thanks. With this deck you usually get EM anyway so long as you aren't poisoned (bone wall <3). Due to sanctuaries, it won't be used fast enough to help survive until you can gain control. And you can still get EM with poison so long as you make your damage perfect enough (use mutations and otys and such) so the weapon deals the last blow.
Well now I'm just reaching. Aflatoxin? 'Cause it sounds coool!It costs a lot, is slow to kill, and if you use it on yourself you shouldn't because boneyard makes enough mini mutant fodder by itself.
AAAAAAAHHHHHHHHH WHAT IF ETERNITY IS MY LAST CARD!!!The odds of that are very low and it's most definitely NOT worth making your deck larger and worse overall for. It's even lower than 1/45th or whatever, since you can still win as once you get down to 10 or so cards, you're most likely set up. So just stop drawing; you'll probably win even if eternity is your last card. The only time you're really screwed is when eternity is your last card AND boneyard is in your last six or so.
What about an antimatter? That's a good card.HAH. LOLNO ANTIMATTER IS A TERRIB- wait. No. It can't be. That's actually a fairly good idea. I guess I'd put that as an "optional" card. You could replace a sanctuary or sog with it, or even just add it in if you wanted. Wouldn't recommend any nymph of any kind, though.
It seems like every timebow has dim shields...Yes, but many FGs have permanent control, and this deck sets up a bit faster than other timebows due to 6 hourglasses and time towers in a relatively smaller 45ish card deck. Also, permafrost.
LOLOLOL *insert something about QI here* LOLOLOLQI is a useful tool, but it doesn't directly tell you whether or not a deck is good. Mono-aether stall, for example, has a high QI but that doesn't matter since it's a stall and you don't need to play everything right away. So if you want to debate whether or not the quanta usage is out of whack or not, go ahead (I'll probably be tweaking the deck a lot for this reason). Just don't immediately discount it if the QI isn't to your liking, since there may be a reason for the QI being odd.
TIME BOWS SUCKNo they don't. Shut up and try it. If it doesn't fit your playstyle, so be it.
(More to Come? Possibly? I don't know.)