Finally finished individual FG strategies on the OP. Possible card addition/removal ideas to come!
The problem was that a one-time use Lobotomizer isn't that great. You can't get it out really fast without a couple Supernovas. If you Lobotomize a Lava Destroyer, great, now Hermes plays fifty more Destroyers and you're done. Lobotomize a Pest? Well, it's still draining your quanta. Lobotomize a 8 / 8 Elite Deja Vu? Well, now it's healing Paradox for 8 turns, and he plays another three Deja Vus the next turn. A one-time use Lobotomizer isn't that great when the Gods have so many creatures. I haven't tried it, but maybe Steal could be useful. Easy mode against Graviton if you Steal a Gravity Shield and Protect Artifact it.
Well reasoned. I'll probably drop Liquid Shadow for something else once I get stats up to an even 300 matches.
Here's a quick thought experiment on what each FG has that's worth Stealing:
Chaos Lord: Dissipation Field (only so they can't have it if you can't destroy it), Discord (only so they can't have it if you can't destroy it)
Dark Matter: Nothing
Decay: Dusk Shield (only so they can't have it if you can't destroy it), Lobotomizer (only so they can't have it if you can't destroy it)
Destiny: Hourglass (decent), Eternity (meh, due to your lack of creatures)
Divine Glory: Light Towers (only to prevent Miracle spam), Fire Towers (only to prevent Explosion spam)
Dream Catcher: Discord (only so they can't have it if you can't destroy it)
Elidnis: Jade Staff (only so they can't have it if you can't destroy it), Feral Bond (only so they can't have it if you can't destroy it)
Eternal Phoenix: Nothing
Ferox: Jade Staff (only so they can't have it if you can't destroy it), Feral Bond (only so they can't have it if you can't destroy it)
Fire Queen: Feral Bond (only so they can't have it if you can't destroy it), weapons (only so they can't have it if you can't destroy it)
Gemini: Phase Shield (only so they can't have it if you can't destroy it), Electrocutor (only so they can't have it if you can't destroy it)
Graviton: Gravity Shield (useful), Titan (only so they can't have it if you can't destroy it)
Hermes: Fire Shield (only so they can't have it if you can't destroy it), Fahrenheit (only so they can't have it if you can't destroy it)
Incarnate: Graveyard (only so they can't have it if you can't destroy it)
Miracle: Light Towers (only to prevent Miracle spam), Jade Staff (only so they can't have it if you can't destroy it), Solar Shield (only so they can't have it if you can't destroy it)
Morte: Graveyard (only so they can't have it if you can't destroy it), Arsenic (only so they can't have it if you can't destroy it)
Neptune: Permafrost (useful), weapons (only so they can't have it if you can't destroy it)
Obliterator: Diamond Shield (only so they can't have it if you can't destroy it), Pulverizer (useful)
Octane: Fire Shield (only so they can't have it if you can't destroy it), Unstable Gas (rather meh), weapons (only so they can't have it if you can't destroy it)
Osiris: Turtle Shield (not terrible, but not particularly good either), Eternity (meh, due to your lack of creatures)
Paradox: Hourglass (decent)
Rainbow: Hourglass (decent)
Scorpio: Permafrost (useful), weapons (only so they can't have it if you can't destroy it)
Seism: Pulverizer (useful), Diamond Shield (only so they can't have it if you can't destroy it)In most cases, Steal is only good early on if you don't have the weapon/shield slot filled, or just to make sure that they can't use the permanent that you stole. Stealing a Gravity Shield from Graviton makes the match-up easier, but you still have to watch out for surprise Momentum attacks D:
First of all, I use the exact, just -Liquid and +Miracle. Also, I think 3 shields is more than enough. So maybe -Permafrost.
Actually, I think that three shields still might
not be enough. I'm toying with the idea of adding a Fog Shield to use as an early defensive measure, since it only costs 1
, which I'm not using now that FFQ is out of the picture and I've yet to spin an Air Nymph from the Oracle.
I enjoy this deck, thanks! CCYB is great, but you spoke true when you said the golem pair can do the trick. I did also trade out the LS for a Heal. easy EM.
thanks!
Nice to know that you liked the deck