| Quantum Pillar x15 Fallen Elf Boneyard Bone Wall Enchant Artifact Rain of Fire Eternity Sundial x6 Dimensional Shield Fractal x2 Supernova Elite Otyugh Graviton Firemaster Feral Bond x2 Eagle's Eye Electrum Hourglass x3 Mark of Time
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You'll notice that I replaced the Firefly queen with a sniper rifle. Since I only run one otyugh, I needed more creature control, and with the fractals, the queen isn't necessary. Quint always goes on the Otyugh unless it's an emergency, one Fractal hits the Fire Master and the other hits the Fallen Elf, unless the enemy has better creature options in play already. It is very heavy on aether, but I haven't found that to be a problem much yet, since quint is the only one I ever need to play early. I'm thinking about trying to incorporate Aflatoxin into the build, but it is too cost prohibitive because of the high cost of the bonewall... If they were both upgraded, then it might be a good fit, but I'm not sure. A second boneyard might be just as effective... The loss of the Firefly queen means I have to mutate other mutants or the elves themselves when I run out of skellies, but a second boneyard might fix that, with otyugh eating mutants that become 2 skellies that become 2 mutants...
I wish I could find a spot for my shards, but in order to do so I would have to run more than 40 cards, and I haven't been able to find a good mix that works well for a larger deck size.
I would also like to find a way for Anubis to work in this deck, but I can't spare that much time quanta to run him instead of the quint.
Anyway, here is how this deck performed:
start 250 electrum
Game 1: Scorpio LOSS
Game 2: Rainbow LOSS
Game 3: Miracle LOSS
Game 4: Destiny LOSS
Game 5: Octane LOSS
Game 6: Rainbow WIN (decked him out, he stole all my hourglasses)
Game 7: Gemini LOSS
Game 8: Chaos Lord LOSS
Game 9: Chaos Lord WIN Chaos Power
Game 10: Graviton LOSS
Game 11: Fire Queen WIN
Game 12: Rainbow LOSS
Game 13: Paradox WIN Ray of Light
Game 14: Graviton LOSS
Game 15: Rainbow LOSS
Game 16: Destiny LOSS
Game 17: Divine Glory LOSS
Game 18: Ferox WIN
Game 19: Elidnis WIN
Game 20: Rainbow LOSS
Game 21: Chaos Lord WIN
Game 22: Seism LOSS
Game 23: Fire Queen WIN
Game 24: Obliterator LOSS
Game 25: Fire Queen WIN
Finish with 879 electrum
9 Won
16 Lost
Electrum Won: 629
Chaos Power: 1157 value
Ray of Light: 1156 value
Total Profit: 2942 electrum
Win Percentage: %36
I'm not exactly sure what I can do to improve upon this right now. I'm not even sure which cards to upgrade... I have the most trouble with Obliterator, Rainbow, Seism, Octane, and Hermes. Fire Queen is by far the easiest to beat, she's pretty much a card farm at this point unless I get unlucky. My single win against Rainbow was a fluke, I got the perfect card order and was able to survive until he decked out, he stole all my hourglasses and was drawing cards like crazy, but he couldn't deal with 9 Fire Masters and 8 Fallen Elves, I would have out-damaged him if he hadn't drawn out anyway, but it was a very close battle, because he was dealing more damage than I could heal each turn after eventually bashing through my bonewall.
At any rate, Scaredgirl's rainbow deck is effective and highly customizable.
Peace,
Jallen