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Kiros

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Re: Scaredgirl's (almost) NON-UPGRADED False God Rainbow https://elementscommunity.org/forum/index.php?topic=1615.msg34825#msg34825
« Reply #132 on: March 07, 2010, 11:05:59 pm »
as far as ive seen there isnt anything to get used to, i sit there for at least 5 turns pressing space and playing illars if i get them and cant do anything else

Scaredgirl

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Re: Scaredgirl's (almost) NON-UPGRADED False God Rainbow https://elementscommunity.org/forum/index.php?topic=1615.msg34839#msg34839
« Reply #133 on: March 07, 2010, 11:30:41 pm »
Chaos Lord  0-1 His deck is sorta random. I usually average 33% wins against him
Dark Matter 0-1 if he doesnt get his quantum controls fast, i can win, but he usually does, dont expect this to change much
Destiny 0-2 youve either had bad luck, or ive had good luck. I usually avg about 50% wins against him
Incarnate 0-1 one of the easier ones. I usually avg about 75% against him. This number will get better
Miracle 0-1 the first 2-3 times, he pwnd me, and I thought everyone was crazy. The Next 10 times I realized how easy he was. Bad draws are a pain against miracle
Obliterator 0-1 0-100000 (not literally, but you get the point
Octane 0-1 (see obliterator)
Rainbow 0-1 see obliterator, multiply by 10000 although I did have a close game.... once....
Seism 0-1 Eh, ive had a lot of close calls, but they were all losses. I could probably pull one off
Total    0-10

 :'(
games are very consistent, all so far lost within 10 turns and had not enough mana to play anything for first 7 or so turns
I quoted your rates on what ive experienced. You havent faced firequeen or ferox, the 2 easier ones with this deck. I usually win against them/

Yeah, it gets much better once you get comfortable with the deck and the False Gods. 

This is a pretty good deck for being almost none upgradded.  I would replace one steal with a Quintessence.  On most False Gods, the first creature placed on the board needs to be protected or it is more or less dead.  Ideally, you want to get a protected Otyugh on the board ASAP to slow down the False Gods creature spam.  With only one Quintessence in a 40 card deck, it is unlikely to get a Quint early in the game.
That's what I would do too, but I'm too lazy to change the image.

DaElf

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Re: Scaredgirl's (almost) NON-UPGRADED False God Rainbow https://elementscommunity.org/forum/index.php?topic=1615.msg34928#msg34928
« Reply #134 on: March 08, 2010, 01:51:42 am »
I'm finding this a great deck, I'm currently -2 Sundials and +1 Quint, +1 Miracle, +4 Quantum Pillars (as I found I wasn't getting enough quantums to get going) with 1 Hourglass, 2 Otyughs and an Elf upped and am winning about 50% of the time against the easier FGs, I expect I would be doing alot better with this desck if I knew the FGs better but as this has been my first evening FG farming, I'd say it wasn't bad :)

The Miracle has saved my butt several times allowing me to win from a slow start, and I'd rather have it than a stealable/explodable shard :)

As to the Steal/Quint issue, I'm finding that I often need both Steals.

Offline BluePriest

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Re: Scaredgirl's (almost) NON-UPGRADED False God Rainbow https://elementscommunity.org/forum/index.php?topic=1615.msg34951#msg34951
« Reply #135 on: March 08, 2010, 02:23:24 am »
Chaos Lord  0-1 His deck is sorta random. I usually average 33% wins against him
Dark Matter 0-1 if he doesnt get his quantum controls fast, i can win, but he usually does, dont expect this to change much
Destiny 0-2 youve either had bad luck, or ive had good luck. I usually avg about 50% wins against him
Incarnate 0-1 one of the easier ones. I usually avg about 75% against him. This number will get better
Miracle 0-1 the first 2-3 times, he pwnd me, and I thought everyone was crazy. The Next 10 times I realized how easy he was. Bad draws are a pain against miracle
Obliterator 0-1 0-100000 (not literally, but you get the point
Octane 0-1 (see obliterator)
Rainbow 0-1 see obliterator, multiply by 10000 although I did have a close game.... once....
Seism 0-1 Eh, ive had a lot of close calls, but they were all losses. I could probably pull one off
Total    0-10

 :'(
games are very consistent, all so far lost within 10 turns and had not enough mana to play anything for first 7 or so turns
I quoted your rates on what ive experienced. You havent faced firequeen or ferox, the 2 easier ones with this deck. I usually win against them/

Yeah, it gets much better once you get comfortable with the deck and the False Gods. 

This is a pretty good deck for being almost none upgradded.  I would replace one steal with a Quintessence.  On most False Gods, the first creature placed on the board needs to be protected or it is more or less dead.  Ideally, you want to get a protected Otyugh on the board ASAP to slow down the False Gods creature spam.  With only one Quintessence in a 40 card deck, it is unlikely to get a Quint early in the game.
That's what I would do too, but I'm too lazy to change the image.
I have both steals, but I added a turqouise nymph :D, and an eagles eye to help out with creature control. The eagles eye is a great addition to the deck, and when Im sure the opponent cant suddenly destroy my nymph when I play it, I use it, make it immortal the next turn, and start spammin immortality on all my other creatures.
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iddypiper

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Re: Scaredgirl's (almost) NON-UPGRADED False God Rainbow https://elementscommunity.org/forum/index.php?topic=1615.msg35087#msg35087
« Reply #136 on: March 08, 2010, 01:32:44 pm »
This deck has been pretty enjoyable to play. Now that I've got a few upgraded cards Im winning a whole lot more, but still hit and miss with most of the tougher FGs.
Im thinking of improving the deck further though while not upgrading too much, saving up to try the entropy rainbow deck.
That said, what should I upgrade or switch up next?

I've been thinking of adding one more quintessence but keeping the 2 steals
and maybe an extra enchant artifact
Im not sure how this will affect the tower/pillar dynamic though.
And, I've got a feral bond sitting around and i dont know whether to use or sell it.

lastly, im not sure if this is the correct place to post this, but its the best place i though of:)


Karilyn

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Re: Scaredgirl's (almost) NON-UPGRADED False God Rainbow https://elementscommunity.org/forum/index.php?topic=1615.msg35671#msg35671
« Reply #137 on: March 09, 2010, 07:18:30 pm »
Jeeze I'm starting to get frustrated.  I'm fairly new, but I managed to build the deck on the front page, with the 4 hourglasses and 2 otyugh upgraded.  I've managed to lose around 150 times against the False Gods, and win about 5 times.

Now, I'm pretty sure it's not the fault of the deck, so much as my abysmally bad luck.

I've lost every single match I did today...

Scorpio
Divine Glory
Chaos Lord (To be fair, I should have won this one.  But I accidently clicked on one of my hourglasses on the turn I would have won and decked myself :P )
Divine Glory
Morte
Obliterator
Divine Glory
Graviton
Rainbow
Divine Glory

With the exception of Chaos Lord, I just got stomped all day, most of the matches not having time to get out a single monster, or if I did manage to get out a monster, seeing it destroyed.

In those 150 matches... I've beaten Fire Queen 2 out of the 3 times I saw her; third time she killed me before I got a monster out.  And I beat Hermes once; dumb luck only, because he went the entire fight without summoning a single monster somehow, until after I was completely set up.

I'm getting tired of fighting False Gods that seem to be completely unbeatable.  Divine Glory kills me in 4-5 turns no matter what I do, and Scorpio is pretty much the same way.

EDIT:  Okay seriously.  This getting Divine Glory every other match is starting to get not very funny.

castroviz

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Re: Scaredgirl's (almost) NON-UPGRADED False God Rainbow https://elementscommunity.org/forum/index.php?topic=1615.msg35739#msg35739
« Reply #138 on: March 09, 2010, 10:09:51 pm »
Karilyn.. this will happen often I remember winning my first like 10 matches then losing the next 20... this weekend I lost almost all my matches but before that I hardly lost nad today I've only lost once in like 8 matches... But this deck can't beat all the FG, not even mine (that has like half of my decked upgraded).

I do have a question that frustrates me...

What's the strategy with scorpio?

 he can't be that hard... there has something I can do with my deck to beat him, he always poisons me soooo fast... I'm screwed by the time I'm all setup (my towers and supernovas help me setup faster and still)....

Deep6er

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Re: Scaredgirl's (almost) NON-UPGRADED False God Rainbow https://elementscommunity.org/forum/index.php?topic=1615.msg35786#msg35786
« Reply #139 on: March 10, 2010, 12:11:07 am »
What to do against Scorpio?

Well I beat him twice today (out of 2 games :P) WITHOUT Purify, but one time I have been really lucky. But the other was a clear win for me.
Strategy I followed: KILL all his creatures that can poison you INSTANTLY! You can counter the poision from the spell "Deadly Poison" with some creatues and a bond out, but don't let Pufferfish & Co. hit you - that's a guaranteed lose.


In general:

I feel that this deck has its "pet" FGs which are:

Destiny
Miracle
Chaos Lord (yes, I'm serious)
Gemini
Paradox (Permafrost Shield is a beating against them! =])

These can be beaten at a little bit higher than the normal rate.

Absolute killers for this deck are:

Seism
Obliterator
Hermes
Dark Matter (I HATE those damn Black Holes!!!111eleven)

So all in all: everything too fast (heavy damage in short time) or too disrupting (quantum denial) is poison for this deck.

And I really want to fit in that 2nd Phase Shield which I replaced with Permafrost Shield (dangerous, I know, but the given variety [and the abilitiy to autokill Paradox] make up for this).

Sastrugi

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Re: Scaredgirl's (almost) NON-UPGRADED False God Rainbow https://elementscommunity.org/forum/index.php?topic=1615.msg35916#msg35916
« Reply #140 on: March 10, 2010, 02:55:24 am »
Absolute killers for this deck are:

Seism
Obliterator
Hermes
Dark Matter (I HATE those damn Black Holes!!!111eleven)
I've beaten Seism twice with this deck, and they weren't difficult fights. I even forgot about Quicksand the first time and lost all my starting pillars.  :))

The key is drawing Enchant Artifact early. Seism has no other permanent control, and his creature control is weak. Just protect your pillar stack as soon as you can, quint your Oty so it doesn't get reset, and munch his Shriekers when they pop up. 

You'll still get crushed if you can't protect your pillars soon enough, but this matchup is far from an automatic loss.

Richy_Rich

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Re: Scaredgirl's (almost) NON-UPGRADED False God Rainbow https://elementscommunity.org/forum/index.php?topic=1615.msg35964#msg35964
« Reply #141 on: March 10, 2010, 04:06:37 am »
From my experience the match does seem like an auto-loss if you can't get out an enchant artifact in the first few turns. Once he gets shriekers and burrows them there's not much you can do =/

I know some people posted before asking for which cards to upgrade once they have the base 7 done, but I wanted to know if there's another deck that I should go for. I have looked around and seen some different deck archetypes, like Puppychow's, or the nymphomania deck (which looks kinda fun), but I wanted outside opinions before I started upgrading cards.

Should I expect to be heading in the direction of rainbow?

Offline BluePriest

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Re: Scaredgirl's (almost) NON-UPGRADED False God Rainbow https://elementscommunity.org/forum/index.php?topic=1615.msg36104#msg36104
« Reply #142 on: March 10, 2010, 03:05:29 pm »
From my experience the match does seem like an auto-loss if you can't get out an enchant artifact in the first few turns. Once he gets shriekers and burrows them there's not much you can do =/

I know some people posted before asking for which cards to upgrade once they have the base 7 done, but I wanted to know if there's another deck that I should go for. I have looked around and seen some different deck archetypes, like Puppychow's, or the nymphomania deck (which looks kinda fun), but I wanted outside opinions before I started upgrading cards.

Should I expect to be heading in the direction of rainbow?
Probably, that seems to be the magority of God killers, I would upgrade your towers first thing, because it makes a big difference in the game. If you are planning on keeping with the rainbow decks, that would be the way to go anyway, that way you are sure not to upgrade any cards you wont be using later.
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got a wish

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Re: Scaredgirl's (almost) NON-UPGRADED False God Rainbow https://elementscommunity.org/forum/index.php?topic=1615.msg36686#msg36686
« Reply #143 on: March 11, 2010, 07:53:52 pm »
thanks scaredgirl i use this deck now  ;)

 

anything
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