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Offline macgawel

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Re: Scaredgirl's (almost) NON-UPGRADED False God Rainbow https://elementscommunity.org/forum/index.php?topic=1615.msg28659#msg28659
« Reply #72 on: February 23, 2010, 11:46:54 am »
Protect artifact is only useful against 2-3 FG that I found I could not beat anyway because they start too fast and this deck, unupgraded, is too slow.
Protect Artefact really helps protect  your Eternity.
And eternity is really helpful. It protect you from decking out, keep growth and mutated creatures away, and protect your creatures vs impairing effects, so I'll keep it.
-Upgrade the key 7.
-Upgrade 2 Nova to Supernova and replace 2 Quantum Pillars with these.   The impact of an early game Supernova is huge.
-Upgrade all of your cards that are key to generating the lock down which have their casting cost reduced by the upgrade:  Dimensional Shield, Bone Wall, Eternity, Quintessence, Empathic Bond
-Upgrade your offense:  Firefly Queen,  Boneyard (optional:  The casting cost goes UP but now you get 2/2 skeletons)
-Upgrade your Pillars
-Upgrade the cheap casting cost cards:  Steal, Protect Artifact, Sundials
- I'm not sure about the "key 7" : you can play unupp'ed Oty quickly, and so begin to eat ennemy creatures quickly. So perhaps it's not a good idea to up them ?
- Upgrading the "lock cards" (bonewall excepted) results in 1 less quantum, upgrading pillars in 3 more.
- I don't think FQ is a priority. The fireflies are here only to feed Oty and Fallen Druid, and I don't really need fire quanta.

Offline xdude

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Re: Scaredgirl's (almost) NON-UPGRADED False God Rainbow https://elementscommunity.org/forum/index.php?topic=1615.msg29026#msg29026
« Reply #73 on: February 24, 2010, 05:23:53 pm »
Protect artifact is only useful against 2-3 FG that I found I could not beat anyway because they start too fast and this deck, unupgraded, is too slow.
Protect Artefact really helps protect  your Eternity.
And eternity is really helpful. It protect you from decking out, keep growth and mutated creatures away, and protect your creatures vs impairing effects, so I'll keep it.
-Upgrade the key 7.
-Upgrade 2 Nova to Supernova and replace 2 Quantum Pillars with these.   The impact of an early game Supernova is huge.
-Upgrade all of your cards that are key to generating the lock down which have their casting cost reduced by the upgrade:  Dimensional Shield, Bone Wall, Eternity, Quintessence, Empathic Bond
-Upgrade your offense:  Firefly Queen,  Boneyard (optional:  The casting cost goes UP but now you get 2/2 skeletons)
-Upgrade your Pillars
-Upgrade the cheap casting cost cards:  Steal, Protect Artifact, Sundials
- I'm not sure about the "key 7" : you can play unupp'ed Oty quickly, and so begin to eat ennemy creatures quickly. So perhaps it's not a good idea to up them ?
- Upgrading the "lock cards" (bonewall excepted) results in 1 less quantum, upgrading pillars in 3 more.
- I don't think FQ is a priority. The fireflies are here only to feed Oty and Fallen Druid, and I don't really need fire quanta.
What? Are you even thinking that unupped Oty's are better? They're so small unupped that you will almost NEED to eat 1-2 skeletons or fireflies.
Yes, upgrading the lock cards is 1 quanta less and the pillars 3 more quanta, but the card is 1 less in a SPECIFIC element, where 1 quanta might make the difference, not in a random element (i.e.: FB's are cheaper than EB's, meaning you save 1 very important life quanta)



Can't wait to finish this deck, I already have 3 upgraded cards (4 more to go). I've sold everything (including nynphes) except my half-blood farming deck and what I have of this deck.

Thnks in advance
Meh, never sell Nymphs...
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Offline BluePriest

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Re: Scaredgirl's (almost) NON-UPGRADED False God Rainbow https://elementscommunity.org/forum/index.php?topic=1615.msg29181#msg29181
« Reply #74 on: February 25, 2010, 01:29:05 am »
Meh, never sell Nymphs...
thats the most ridiculous thing in the world, if a card has no use for yo then whats the point in keeping it? I have quite a few nymphs, and the only reason I havent sold them yet is because I havent decided whether ill be able to use it or not.
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icybraker

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Re: Scaredgirl's (almost) NON-UPGRADED False God Rainbow https://elementscommunity.org/forum/index.php?topic=1615.msg29183#msg29183
« Reply #75 on: February 25, 2010, 01:35:14 am »
You never know whether you will use Nymphs in the future. As a rule, you shouldn't sell cards unless you need to or already have too many of them; when constructing other and possibly better decks, you may regret it.

Additionally, nymphs are RARE. Part of the appeal of the game is collecting rare cards.

Jumbalumba

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Re: Scaredgirl's (almost) NON-UPGRADED False God Rainbow https://elementscommunity.org/forum/index.php?topic=1615.msg29205#msg29205
« Reply #76 on: February 25, 2010, 02:25:35 am »
Meh, never sell Nymphs...
thats the most ridiculous thing in the world, if a card has no use for yo then whats the point in keeping it? I have quite a few nymphs, and the only reason I havent sold them yet is because I havent decided whether ill be able to use it or not.
No, it does not have no use. It may have no use currently. I envisage, and I'm sure many others do too, that the future will be dominated by Nymphs. Nymphs will become invaluable. You only have to look at it in terms of how to get Nymphs. I believe you need on average 12 days of visiting the Oracle to obtain 1 Nymph. So if you consider an extra 75.7 (909/12) electrum a day worth it for losing a card that you cannot be guaranteed to get then sure, go for it. I myself know that I can just work harder to get the cards that I can buy from the Bazaar or upgrade cards. 75.75 electrum is what? 2-4 extra fights against Level 3 a day?

I will never sell cards that I have no control in obtaining (unless I get more than I can ever put in a deck).

icybraker

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Re: Scaredgirl's (almost) NON-UPGRADED False God Rainbow https://elementscommunity.org/forum/index.php?topic=1615.msg29210#msg29210
« Reply #77 on: February 25, 2010, 02:35:59 am »
Thanks for saying what I said in much clearer and strong-sounding terms, Jumba. That's exactly what I mean. :)

Offline BluePriest

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Re: Scaredgirl's (almost) NON-UPGRADED False God Rainbow https://elementscommunity.org/forum/index.php?topic=1615.msg29220#msg29220
« Reply #78 on: February 25, 2010, 03:01:19 am »
Except just becase somethings rare, it doesnt mean its good. Some games, especially card games, have cards purely for their rarity. None of the nymphs have seemed all that good. If they were easy to get (with a few exceptions like the gravity nymph), they really wouldnt be in anyones deck. People wouldnt really care that there were a set of nymphs, just like no one really cares about the set of dragons each element has. I mean, the ONLY reason people are making a big deal abuot the nymphs is because of their rarity.
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castroviz

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Re: Scaredgirl's (almost) NON-UPGRADED False God Rainbow https://elementscommunity.org/forum/index.php?topic=1615.msg29792#msg29792
« Reply #79 on: February 26, 2010, 07:57:58 pm »
I've been trying out this deck. Have not upgraded all cards yet (only 4) but I'm trying to get the hang of it before I mess with the FG, so I've tried it at L3, T50 and even half-bloods and it works pretty well... So I've been thinking on selling my aether Half-blood farming deck, to move on to this one and try it in half bloods until i can upgrade more cards to get it to fals gods... what modifications do you recommend to use it as a Half blood farmer deck?

Scaredgirl

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Re: Scaredgirl's (almost) NON-UPGRADED False God Rainbow https://elementscommunity.org/forum/index.php?topic=1615.msg29799#msg29799
« Reply #80 on: February 26, 2010, 08:50:06 pm »
I've been trying out this deck. Have not upgraded all cards yet (only 4) but I'm trying to get the hang of it before I mess with the FG, so I've tried it at L3, T50 and even half-bloods and it works pretty well... So I've been thinking on selling my aether Half-blood farming deck, to move on to this one and try it in half bloods until i can upgrade more cards to get it to fals gods... what modifications do you recommend to use it as a Half blood farmer deck?
Half-Bloods are totally different animals.

Problem with this deck against AI5 is probably the fact that it has too much defense. AI5's are noobs which are easy to take down so you don't need that much defense.

If I had to use this against AI5, I would probably do some drastic changes, taking out some of the defense and taking more damage instead. It would probably work without a single Sundial but it's really difficult to say anything without testing it first.

castroviz

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Re: Scaredgirl's (almost) NON-UPGRADED False God Rainbow https://elementscommunity.org/forum/index.php?topic=1615.msg29814#msg29814
« Reply #81 on: February 26, 2010, 09:34:36 pm »
It works pretty well... the defense from shields and healing from the bonds gets me most masteries so more money and more drops...

I did however remove all the sundials and went with more damage. I'm looking for something to make my creatures and weapons inmortal but yeah i've moved to this deck for the meantime...

TheNemesis

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Re: Scaredgirl's (almost) NON-UPGRADED False God Rainbow https://elementscommunity.org/forum/index.php?topic=1615.msg29956#msg29956
« Reply #82 on: February 27, 2010, 08:06:01 am »
Need help...
First, as everyone suggested, I used 2 Quint.
Second, should I up my 4th golden tower into Electrum first or the Otuyghs first?
Third, I am considering a Reflective shield (I'm poor, no money for Mirror) against Octane. Recommend?

Offline BluePriest

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Re: Scaredgirl's (almost) NON-UPGRADED False God Rainbow https://elementscommunity.org/forum/index.php?topic=1615.msg30013#msg30013
« Reply #83 on: February 27, 2010, 01:38:23 pm »
Need help...
First, as everyone suggested, I used 2 Quint.
Second, should I up my 4th golden tower into Electrum first or the Otuyghs first?
Third, I am considering a Reflective shield (I'm poor, no money for Mirror) against Octane. Recommend?
reflective shield have limited use. Although I have thought about adding this several times. It would be good against octane, and against the fire queen. But the fire queen is weak enough that it wouldnt be necessary. I dont know if it reflects poison, but if it did it would be wonderful. I do think that it would end up being a good idea myself, cause I think its uses would go beyond octane. And I would upgrade the golden tower first, just because The oys are more useful the sooner you get them,  so if you get them fast it wont be AS necessary to have it upgraded (although it would still be good to get them upgraded asap after the hourglass).

Thats my 2 cents worth.
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