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Re: (1.27) CC? Why Bother? - unupped https://elementscommunity.org/forum/index.php?topic=23978.msg307563#msg307563
« Reply #12 on: April 07, 2011, 04:32:14 pm »

kirchj33

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Re: (1.27) CC? Why Bother? - unupped https://elementscommunity.org/forum/index.php?topic=23978.msg307583#msg307583
« Reply #13 on: April 07, 2011, 05:25:03 pm »
wich one to upgrade first?
Supernovas and Pillars
wich one to upgrade first?
Supernovas and Pillars
nova isnt there...
so pillars first
um... shards first?
Updated and clarified this in the OP.  If I missed any logic, let me know.

heromedel

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Re: (1.27) CC? Why Bother? - unupped https://elementscommunity.org/forum/index.php?topic=23978.msg308095#msg308095
« Reply #14 on: April 08, 2011, 09:07:15 am »
How good does this deck work un upped?

Offline rosutosefi

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Re: (1.27) CC? Why Bother? - unupped https://elementscommunity.org/forum/index.php?topic=23978.msg308697#msg308697
« Reply #15 on: April 09, 2011, 07:45:03 am »
Using my upgraded cards, I've made this deck:
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vn 4vn 58v 58v 592 592 5i9 5i9 621 621 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 7dq 7dq 7k6 7n3 7q5 7q5 7q5 80i 8pj


Any suggestions?
I'm trying to complete CCYB...
Not so active.

kirchj33

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Re: (1.27) CC? Why Bother? - unupped https://elementscommunity.org/forum/index.php?topic=23978.msg308704#msg308704
« Reply #16 on: April 09, 2011, 08:31:46 am »
Any suggestions?
I'm trying to complete CCYB...
You're getting close!  Keep up the good work.  Do the quantum pillars into towers first.  The reason is: 75% (rough estimate) of CCYB losses are because you can't set up your defenses quickly enough, upped towers are the #1 way to help this.  Trim it down to 7 or 8 towers once you are moving towards fully upped CCYB.  Then work on converting your sanctuaries, then antimatters and ice shields.  That should help get you moving fast enough.

Opsinis

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Re: (1.27) CC? Why Bother? - unupped https://elementscommunity.org/forum/index.php?topic=23978.msg314989#msg314989
« Reply #17 on: April 18, 2011, 08:41:14 pm »
This deck looks really great. Good job!

kirchj33

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Re: (1.27) CC? Why Bother? - unupped https://elementscommunity.org/forum/index.php?topic=23978.msg317723#msg317723
« Reply #18 on: April 22, 2011, 05:30:35 pm »
After testing this more, it needs somewhere between 2-4 more pillars.  I'll split the difference and modify the OP to go with 3 for now.

tdog0001

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Re: (1.27) CC? Why Bother? - unupped https://elementscommunity.org/forum/index.php?topic=23978.msg318494#msg318494
« Reply #19 on: April 23, 2011, 09:21:32 pm »
Tested this and it works very well.

I'd recommend this to anyone who's looking for an unupped FG farmer. This could easily be the new RoL, lol.

Mattman27007

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Re: (1.27) CC? Why Bother? - unupped https://elementscommunity.org/forum/index.php?topic=23978.msg318630#msg318630
« Reply #20 on: April 24, 2011, 01:06:28 am »
ive got all the cards except the 2 pulvys any suggestions to replace them for now

Re: (1.27) CC? Why Bother? - unupped https://elementscommunity.org/forum/index.php?topic=23978.msg318637#msg318637
« Reply #21 on: April 24, 2011, 01:28:34 am »
ive got all the cards except the 2 pulvys any suggestions to replace them for now
BE is the best replacement, but you need some small creature too

Offline TheForbiddenOracle

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Re: (1.27) CC? Why Bother? - unupped https://elementscommunity.org/forum/index.php?topic=23978.msg318638#msg318638
« Reply #22 on: April 24, 2011, 01:41:12 am »
Hmmm, with the feedback for this deck I'll probably try it out on my spare when my main is on farm tomorrow

kirchj33

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Re: (1.27) CC? Why Bother? - unupped https://elementscommunity.org/forum/index.php?topic=23978.msg318680#msg318680
« Reply #23 on: April 24, 2011, 03:14:15 am »
Hmmm, with the feedback for this deck I'll probably try it out on my spare when my main is on farm tomorrow
While you're doing that, see if you think it needs a reflective shield.  I've tried it both way and its already getting a bit chubby, but I think it may work better with -1 QT, +1 reflective shield.... or just simply adding the shield.

 

anything
blarg: light_sefi