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Xelax

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg140281#msg140281
« Reply #588 on: August 17, 2010, 01:02:17 am »
I've always found that just keeping the Miracle in with the Heal makes an EM easy to get.

Nume

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg140302#msg140302
« Reply #589 on: August 17, 2010, 01:25:22 am »
I tried the chimera for a very limited time (only a couple games) but yeah it worked good. Saving a LS for the end with chimera basically guarantees an EM, and lets you ignore shields and such at the same time, which is nice. The only reason I havent used it more is that I've been messing around with various decks based on mindgates and/or dune scorpions :P.

Offline venumuse

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg141053#msg141053
« Reply #590 on: August 18, 2010, 02:37:01 am »
One question with chimera is, is there any way to remove grav pull?

wavedash

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg141060#msg141060
« Reply #591 on: August 18, 2010, 02:55:20 am »
One question with chimera is, is there any way to remove grav pull?
Use Gravity Pull on another one of your creatures.

Offline Terroking

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg141249#msg141249
« Reply #592 on: August 18, 2010, 01:02:25 pm »
One question with chimera is, is there any way to remove grav pull?
Use Gravity Pull on another one of your creatures.
Yes, that's the only way to do it atm.

But your Chimera is still guaranteed to get one hit in at least, and usually more than that if you had a multitude of creatures.
I ask nothing of humanity but fairness in all things, but I do not expect even that.

Cloudstorm2

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg141874#msg141874
« Reply #593 on: August 19, 2010, 10:26:59 am »
I'm now using the classic version of CC why bother: is the chimered deck more powerful or i should keep the old version?

Nume

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg141972#msg141972
« Reply #594 on: August 19, 2010, 03:14:55 pm »
I'm liking it quite a bit so far. I just had a game against Gemini where he TU'd a bunch of momentum's recluses the turn before I was gonna kill him so he took me to 37 hp. My last turn I fractal'd my destroyers then played the chimera and LS and still got an EM :D (it did over 70 damage).

kobisjeruk

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg142054#msg142054
« Reply #595 on: August 19, 2010, 05:41:44 pm »
one question: LS doesnt remove gravity pull effect and more importantly, momentum right?

padewan09

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg142077#msg142077
« Reply #596 on: August 19, 2010, 06:15:17 pm »
Correct, sadly. Would be nice to be able to get rid of a momentum creature with it.

finkel

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg142152#msg142152
« Reply #597 on: August 19, 2010, 08:37:10 pm »
lobotomize removes momentum but not adrenaline, soooo....

Nume

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg142169#msg142169
« Reply #598 on: August 19, 2010, 09:07:47 pm »
I've been attempting to use chimera in this deck the last few days. I really love having it in there, since it gives me EMs almost every win, but I'm having a hard time figuring out best card to replace with it. I have tried it with 1 perm 1 jade instead of 2 perm, but that didnt work too well bc I would often not have a shield when I needed it. I tried with 1 pulv instead of 2, and that seems to be working better than I thought, but still can cause a lot of issues. Still its worth taking something out imo because you can literally get an EM pretty much every win with chimera and liquid shadow in the deck. It almost always gets over 60 att by the time you can win the game, so you'd have to be under 40 hp for it to not let you get em.

CB!

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg142173#msg142173
« Reply #599 on: August 19, 2010, 09:12:05 pm »
I've been attempting to use chimera in this deck the last few days. I really love having it in there, since it gives me EMs almost every win, but I'm having a hard time figuring out best card to replace with it. I have tried it with 1 perm 1 jade instead of 2 perm, but that didnt work too well bc I would often not have a shield when I needed it. I tried with 1 pulv instead of 2, and that seems to be working better than I thought, but still can cause a lot of issues. Still its worth taking something out imo because you can literally get an EM pretty much every win with chimera and liquid shadow in the deck. It almost always gets over 60 att by the time you can win the game, so you'd have to be under 40 hp for it to not let you get em.
Would you mind posting the deck you're currently using?

 

blarg: