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CB!

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg137622#msg137622
« Reply #576 on: August 13, 2010, 05:03:02 pm »
Actually you really wouldn't need to quint it, as the neurotoxin will stick... you just need to get that first attack... unless the FG has purify, obviously...

Zsotti

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg137640#msg137640
« Reply #577 on: August 13, 2010, 05:13:57 pm »
oh i didnt know that, but it just could make it better, too bad that only 1 momentum is very hard to drow, from at least 35 card  :(

Nume

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg137660#msg137660
« Reply #578 on: August 13, 2010, 05:29:12 pm »
Yeah I dont think a dune scorpion would fit too well. I am thinking of trying to add a mind gate though, but I cant decide what to take out or if I should just try it with 36 cards...

kobisjeruk

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg138351#msg138351
« Reply #579 on: August 14, 2010, 08:40:08 am »
octane is just so cute and cuddly against this deck i almost feel bad whenever octane name comes up
almost...

Fallower

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg138432#msg138432
« Reply #580 on: August 14, 2010, 12:30:28 pm »
Yeah I dont think a dune scorpion would fit too well. I am thinking of trying to add a mind gate though, but I cant decide what to take out or if I should just try it with 36 cards...
I traded the hourglass for the mind gate. May not help much, but its pretty fun. xD

Sengiratolom

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg138489#msg138489
« Reply #581 on: August 14, 2010, 02:45:35 pm »
Awesome deck, been playing with it for a bit and allready beat seism 4 times, something my previous rainbow had no chance against.

Results sofar:
2 losses vs rainbow
4 wins vs seism (2xPulv, PA, Diamonshield, Gemfinder)
2 wins vs octane (1 Eagle)
2 wins vs miracle (2xMiracle, 1 RoL)
1win 1 loss vs Divine Glory (Morning Glory)
2 losses 2 wins vs Osiris (Eternity, Pharaoh, Momentum)


hermantheowl

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg139572#msg139572
« Reply #582 on: August 16, 2010, 03:37:40 am »
trying this:
Code: [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 71c 71c 77f 77f 7dq 7dq 7gp 7gp 7q5 7q5 80h 80h 80i 80j?=mindgate

Nume

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg139585#msg139585
« Reply #583 on: August 16, 2010, 03:58:00 am »
Heh I tried something similar to that but in my experience it has limited usefulness. You really dont have the aether to spare generally until late in the game, and having just one mindgate which you can only use when you have 2 free aether just wasnt that useful. In rainbows with more towers it may work, but even with 7 towers out I didnt seem to be able to use its ability often enough to warrant a spot in the deck.

kobisjeruk

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg139687#msg139687
« Reply #584 on: August 16, 2010, 07:39:35 am »
reposting what i've said in another thread (because it is more appropriate here)

Code: [Select]
5if 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 71c 77f 77f 7ai 7ak 7dq 7dq 7gp 7gp 7q5 7q5 80h 80h 80ithis is what i'm currently using

i've thought about adding mind gate but i just dont see where it would benefit over any other card
one thing to note, mind gate is NOT a replacement for hourglass...its a 'win more' card instead of 'search for an answer quick' card

if you really want to add mind gate, i'd suggest looking at what it could replace
since it consumes a lot of :aether, logical choice would be between quints and fractal
quints are needed against a lot of FGs so i'd replace fractal with it since fractal is also a 'win more' card (you might win without it, but you win faster with it)
but dont blame if your testing fail, like i said, mind gate has potential but the ccyb deck is solid as it is (the slight variant i'm using) even in v1.25

Offline venumuse

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  • venumuse is a Spark waiting for a buff.
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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg139949#msg139949
« Reply #585 on: August 16, 2010, 05:10:12 pm »
Now that ppl are making a CCYB deck, and a CC deck, how come there isnt a PC Deck?

PC = Perm Control

Zubon

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg140247#msg140247
« Reply #586 on: August 17, 2010, 12:26:14 am »
Have there been any relevant AI changes with respect to this deck?  I think I have just been having horrible luck, the "1 pillar in your first 20 cards for three games in a row" kind of luck, because my wins have fallen to ~35% since the latest update.

$$$man

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg140263#msg140263
« Reply #587 on: August 17, 2010, 12:43:59 am »
Anyone who wanted EM's well now you got 'em
Code: [Select]
5uu 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 71c 74g 77f 77i 7ak 7dq 7dq 7gp 7gp 7q5 7q5 80h 80h 80i
Chimera+Liquid Shadow=Insta-EM

 

anything
blarg: