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Offline TheOwner

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg121178#msg121178
« Reply #204 on: July 22, 2010, 07:34:57 pm »
Woohoo! First time this has happened, for me anyway
(http://imageplay.net/)

A good draw + a bad draw for dark matter + smart playing on my part = a win. w00t.

Too bad I only rolled a gravity force, but hey at least I won something, and more importantly I beat Dark Matter.
Challenging but not impossible young Jots-i-san

proman1355

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg121285#msg121285
« Reply #205 on: July 22, 2010, 08:29:13 pm »
Sorry if this is already been posted  but..

Well im using this deck unupped (Besides the shards.) and well as you would probably guess its not doing too well, but it did get a few wins (Against destiny and ferox.) Anyway i want to keep farming T50 for electrum so i can upgrade this deck but i was wondering the priorities of the upgrades. Like, what should i upgrade first, second, third, etc..

Offline TheOwner

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg121290#msg121290
« Reply #206 on: July 22, 2010, 08:30:53 pm »
It still works pretty well unupped depending on which version  your using

Always up the Novas first

proman1355

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg121298#msg121298
« Reply #207 on: July 22, 2010, 08:36:16 pm »
Kay thanx. I'll start upgrading :)

Nume

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg121369#msg121369
« Reply #208 on: July 22, 2010, 09:40:42 pm »
Yeah Novas and the ice shields are pretty important upgrades. Really the rest should work failry well unupgraded, though of course upgraded is better. If you use the FFQ, thats a pretty important upgrade due to the elite flies making fire rather than light. The anti matters and aflatoxin if you use it are nice to have upgraded because their cost is reduced by 2.
Edit: Also forgot the hourglasses. I'd do them right after the novas and the shield.

Offline TheOwner

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg121373#msg121373
« Reply #209 on: July 22, 2010, 09:43:59 pm »
FFQ is one of the last upgrades light is much more important than fire here

Offline Baily18

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg121386#msg121386
« Reply #210 on: July 22, 2010, 09:51:30 pm »
^......What?

Nume

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg121409#msg121409
« Reply #211 on: July 22, 2010, 10:11:20 pm »
The original idea and purpose of the deck was to have the FFQ making fireflies, which made fire, so that you could fractal Destroyers and play all of them right away. The only way you'd even use light at all in this deck is if you use miracle, and in that case by the time you have the fireflies up, you generally have enough light for miracle, so yeah not really needed.

Nume

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg121415#msg121415
« Reply #212 on: July 22, 2010, 10:20:20 pm »
Lol just got probably my fastest ever win against an FG versus miracle... I got the destroyer on the 2nd turn and grew it every turn so the whole fight was approximately 7 turns (cant see by cards bc I had hourglasses going too, though if I figured miracles cards right its about 6-7 turns). Fractal'd pegasus ftw lol.
(http://imageplay.net/img/m7Gbd75316/Miracle_Pwnted.bmp) (http://imageplay.net/)

fnix

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg121477#msg121477
« Reply #213 on: July 22, 2010, 11:23:03 pm »
hum... 6-7 turn ... 19/13 destroyer so it s the 8th turn if u play it on turn 2 ... and u only got 12 cards remaining so you draw 15 cards in 6 turn or something like that ... it s hard to believe ...

Offline TheOwner

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg121492#msg121492
« Reply #214 on: July 22, 2010, 11:44:06 pm »
It could be my variation but I almost always fractal opponents cards.  I personally don't use FFQ to susceptible to CC

wavedash

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg121557#msg121557
« Reply #215 on: July 23, 2010, 01:37:20 am »
So I tried out a partially-upgraded version of this deck against a Half-Blood.

I went up against Light / Aether. RoL / Fractal / Hope wrecked me. FML.

But then I won every game after that. This deck is pretty awesome.

 

anything
blarg: