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ZeGuitarist

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg212549#msg212549
« Reply #924 on: November 29, 2010, 03:24:17 pm »
I used to use the RoL/Hope deck, and I made a boatload of money quite quickly, so I was quite satisfied with that deck. Then I saw this and decided to give it a spin, even though I wasn't very keen on giving up my winning RoL deck that I'd gotten used to using all the time.

Then this happened.



That's the first time I ever beat Octane. Let alone beating him with Mastery.

Needless to say, this deck is my new first choice. ^^

Offline BC

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg212674#msg212674
« Reply #925 on: November 29, 2010, 06:27:23 pm »
That's the first time I ever beat Octane. Let alone beating him with Mastery.

Needless to say, this deck is my new first choice. ^^
Heh, both rol/hope and ccyb have their strength and weaknesses. For example, you're not very likely (right) to beat octane with rol hope. You're also not very likely to beat dark matter with ccyb. CCYB has good chance against octane and Rol hope has good chance against dark matter. It really just depends on which style suits you the most.

miniwally

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg212742#msg212742
« Reply #926 on: November 29, 2010, 08:12:46 pm »
Also RoL wipes the floor with morning star almost every time.

Offline Ryli

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg212908#msg212908
« Reply #927 on: November 29, 2010, 10:41:15 pm »
Also RoL wipes the floor with morning star almost every time.
I know. It sucks. I cry everytime I see one.

Or did you mean Divine Glory?

Krahhl

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg212920#msg212920
« Reply #928 on: November 29, 2010, 10:47:35 pm »
^ LOL ahahhh.

RoL/Hope does wreck pretty hard on Divine Glory though. CCYB not so much, but it wins well against hard-ish gods such as Seism and Scorpio.

Offline asymmetry

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg212929#msg212929
« Reply #929 on: November 29, 2010, 10:51:10 pm »
*stuff*
Oh my god ZeGuitarist in elements forum!! We're not worthy! We're not worthy!*


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So, tell me my friend, what can you see? What comes into your mind as you breathe?
'cause I see colors flourishing like you'd never believe... like a pendulum swings, they swing with me!

ZeGuitarist

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg213168#msg213168
« Reply #930 on: November 30, 2010, 01:36:18 am »
*stuff*
Oh my god ZeGuitarist in elements forum!! We're not worthy! We're not worthy!*


*Wayne's world reference
Sorry, but do I know you? :P

Offline asymmetry

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg213212#msg213212
« Reply #931 on: November 30, 2010, 02:19:54 am »
*stuff*
Oh my god ZeGuitarist in elements forum!! We're not worthy! We're not worthy!*


*Wayne's world reference
Sorry, but do I know you? :P
I guess not, but if you're this guy http://www.youtube.com/user/ZeGuitarist please lend me 1% of your talent  :P
So, tell me my friend, what can you see? What comes into your mind as you breathe?
'cause I see colors flourishing like you'd never believe... like a pendulum swings, they swing with me!

miniwally

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg213469#msg213469
« Reply #932 on: November 30, 2010, 08:28:59 am »
Also RoL wipes the floor with morning star almost every time.
I know. It sucks. I cry everytime I see one.

Or did you mean Divine Glory?
XD, sorry there but it seems like I was right anyway.

ZeGuitarist

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg214331#msg214331
« Reply #933 on: December 01, 2010, 01:15:46 pm »
I've made my own variation on this deck, and so far it's worked well for me. I started with the "stock" CCYB deck, took inspiration from other people's variations (most notably CB!'s variation on page 30), and gave it my own twist. This is what I'm currently using.

MY DECK BUILD:
Code: [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 71c 77f 77f 77i 7ai 7dq 7dq 7gp 7gp 7n3 7q5 7q5 80h 80h 80i
WHAT I CHANGED:
+ 1 Aflatoxin: an addition made by many other players as well that's proved to be quite useful in this deck. Used to lock the opponent down.
+ 1 Protect Artifact: used to protect the Permafrost shield for FGs with perm control (e.g. Divine Glory).
+ 1 Improved Heal: simply to reach EM by healing in the last turn. Swapped out Miracle for this.
- 1 Improved Miracle: as I said, dropped this for Improved Heal.
- 1 Shard of Gratitude: 5 Shards is plenty; also slimming the deck down a bit.
- 1 Electrum Hourglass: more slimming down. Also, luring out perm control isn't so important anymore with PA in the deck, so I can afford to lose 1 Hourglass.

PERSONAL COMMENTS AND POSSIBLE CHANGES:
I decided to get rid of Miracle in favor of Heal. Miracle wasn't doing much for me in terms of survival, and without Feral Bond it's pretty much useless to get EM as well. Heal won't let me survive much longer either, but it does let me reach that EM every now and again.

I tested the deck without FFQ (replaced her with an extra Destroyer), but the deck didn't seem to work quite as smoothly for me as it did before. Most notably I got walled by everything that uses Bone Wall. Ugh. So I put her back in, and all was well.

I've seen Jade Shield being used succesfully by many people against Octane or other gods with perm control... I'm not sure whether adding it to my deck will really help it a lot or not. I can use a PA'd Permafrost which is obviously better than Jade shield; and in a way, there's not much difference between drawing for a PA because your Permafrost is useless without it, or drawing for a Jade shield because your Permafrost is useless... But on the other hand, a third shield in the deck might not be a bad idea. What does everyone think, should I use it? And if I do, should I just add it or swap something out for it? I'd say Heal would have to go in the latter case; otherwise I'd be a bit heavy on the Life quanta, plus I'm usually not that fussed about EM.

I'm hoping someone can help me with this.

Now, just for giggles, here's me pwning Divine Glory with my deck build:



Lol, a bunch of fireflies beat a formation of flying ghost swords. Swell.

Cheers!

joaopcl

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg214391#msg214391
« Reply #934 on: December 01, 2010, 03:26:55 pm »
is there an (almost) unupped version of this deck??? not totally unupped but with less than the real one...

kobisjeruk

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg214406#msg214406
« Reply #935 on: December 01, 2010, 04:11:00 pm »
there are 11~12 cards (depends on the version) requiring upgrades for this to work
- 6 Supernova
- 5/6 Shard of Gratitude

everything else is just to smooth things out and achieve the best result
discussion of priority for upgrades and whether this deck could work not fully upgraded has been done before so i wont delve into that
suffice to say yes, it could work (but you winrate will drop if you're using unupped version of any other cards not listed above) and priority is up for debate

 

anything
blarg: