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Nume

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg142177#msg142177
« Reply #600 on: August 19, 2010, 09:13:58 pm »
Sure. The other candidate for removal and I think what I may end up removing is PA, but here is the one with 1 pulv:
Code: [Select]
560 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 71c 77f 77i 7ak 7dq 7dq 7gp 7gp 7q5 7q5 7te 80h 80h 80iPA is probably a lot less important than the 2nd pulv, but I just hate not having it for certain fights :P. At the same time its useless against quite a few gods so I should probably just remove it for the 2nd pulv again.

CB!

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg142184#msg142184
« Reply #601 on: August 19, 2010, 09:24:07 pm »
Sure. The other candidate for removal and I think what I may end up removing is PA, but here is the one with 1 pulv:
Code: [Select]
560 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 71c 77f 77i 7ak 7dq 7dq 7gp 7gp 7q5 7q5 7te 80h 80h 80iPA is probably a lot less important than the 2nd pulv, but I just hate not having it for certain fights :P. At the same time its useless against quite a few gods so I should probably just remove it for the 2nd pulv again.
I'd remove the PA... I haven't used it in a looooong time and really haven't missed it.  Having a 2nd pulverizer is better IMO...  I'll have to mess with a chimera... although that means getting rid of my 3rd destroyer...  :-\

Offline Gocubbies1212

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  • Gocubbies1212 is taking their first peeks out of the Antlion's burrow.Gocubbies1212 is taking their first peeks out of the Antlion's burrow.
  • Proudly took 4th place in CL 2010
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg142196#msg142196
« Reply #602 on: August 19, 2010, 09:53:22 pm »
amazing deck +1 karma from me!
[02:20:36] jmdt: i think gocubbies will win the underworld tourny
I failed to account for the gocubbies factor. - Boingo
I like to make flying weapons decks.

Nume

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg142209#msg142209
« Reply #603 on: August 19, 2010, 10:18:14 pm »
The more I use the chimera the more I like it :P. I really think its a valuable addition to the deck. I didnt realize before how huge of difference getting EM every time makes on my score/electrum :D. Its also very nice against incarnate/morte in case they get a late bone wall up and you dont have a ton of creatures to wear it down (not to mention makes it easier to avoid miracle and/or outdamage the bonds on the gods with jade shields, because it takes away 2 dmg per creature when it figures for miracle but when you play the chimera you dont have it reduced at all). And against gods with freeze same type of thing bc it removes all the negative effects. All in all its just a fun card and great addition to many rainbows imo :P.

Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg142283#msg142283
« Reply #604 on: August 20, 2010, 12:59:23 am »
Make it 36 cards, adding one card isn't going to destory your deck and make it work less.

Nume

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg142329#msg142329
« Reply #605 on: August 20, 2010, 02:24:15 am »
I've thought about that, but 35 is already kinda pushing it with just 2 hourglasses so yeah I'm not so sure if adding another is a good idea. I may try it though.

wavedash

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg142337#msg142337
« Reply #606 on: August 20, 2010, 02:42:40 am »
Yeah, if you don't replace a card, you've got 36 cards, and then you'll want another Hourglass, bumping it up to 37, and by then, you're really hurting the effectiveness of your Supernovae.

Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg142382#msg142382
« Reply #607 on: August 20, 2010, 04:07:35 am »
I run 37 cards and I find no problems with it 36 cards won't hurt you at all.

hermantheowl

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg142404#msg142404
« Reply #608 on: August 20, 2010, 05:40:02 am »
With chimera I would keep 6 shards . Maybe that's just my preference. I was losing to easy gods (osiris, neptune, fire queen) due to bad luck. I would prefer 6 shards to a jade shield. (it only helps vs 2 gods). MAybe it was just bad luck. Miracle + improved heal can also get a mastery. Easier to get away with 5 shards but no extra help vs bone wall.

Nume

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg142415#msg142415
« Reply #609 on: August 20, 2010, 05:59:25 am »
The only god I've really wished I had more shards against is scorpio, and he's tough even with 6 shards so yeah. 5 is plenty against most, and the Jade shield is useful against more than 2 gods because it adds a 3rd shield to your deck, increasing the odds of drawing one of the 3 early on in the game and blocking 2 per turn. Also I'm not sure why having a chimera would make 6 shards more useful.

timtwins

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg142444#msg142444
« Reply #610 on: August 20, 2010, 07:53:27 am »
I had the original deck plus aflatoxin, Chimera, and LS, and needed all 38 cards to EM elidnis :).  Ended up healing for 91 points of LS, 30 SOG healing and winning because of the damage from pulvy.  I took a screenshot but messed up and accidentally copied over it.

josh223123

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg142507#msg142507
« Reply #611 on: August 20, 2010, 12:24:11 pm »
I notice theres like 7 bizzilion variants of this deck... which is or which 1s are ''top dog'' here per-say?

 

anything
blarg: