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burne

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg127059#msg127059
« Reply #432 on: July 29, 2010, 07:44:30 am »
I have seen many people saying this deck was quite hard for EM, which I agree. Some say you just need to do some maths for SoG's which I agree but I don't think much people would like to do maths near the end of every game for EM, even if its simple sums.

I found out that the best way for EM is to swap miracle for 1 sundial. If you have survived till the end, without a miracle, it probably means you are healing enough. Likely to be 70hp+ then just use the sundial 1 turn before you kill the FG so you heal 30 hp from your SoG's then kill the next turn. Make sure he has no weapons with your pulvy or this will ruin the EM. Only time this doesn't work is if your sundial is last on the deck I suppose but that rarely happens.
I wonder why such few people use sundials with this deck. I've been running trhee of them and I found them pretty usefull.
They can save your life against early rusher, I haven't decked out sine I use them as the deck is bigger,  and they help greatly in EM.

Right now, i'm using that
Code: [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 71c 71c 77f 77f 7dq 7dq 7gp 7gp 7q5 7q5 7q9 7q9 7q9 80h 80h 80i
Even if I may skip half the FG, the rest of it are easier to fight against and I manage to EM most of the time, earning not only electrum but even score quite fast.

rex13hk

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg127079#msg127079
« Reply #433 on: July 29, 2010, 08:46:43 am »
nice deck

I would think you would want to have another quantum tower in there

But just out of curiousity, why isnt antimatter counted as CC?

kobisjeruk

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg127088#msg127088
« Reply #434 on: July 29, 2010, 09:13:01 am »
But just out of curiousity, why isnt antimatter counted as CC?
who knows why Amilir didnt count antimatter as CC
this is just my theory on why nobody brought it up before...
there are 2 kinds of creature control, the hard kind and the soft kind
the hard kind are those that have one goal, to get rid of one or more creatures
i.e. Rain of Fire, Plague, Fire Bolt, Owl's Eye
the soft kind on the other hand, are those that dont explicitly get rid of creatures but also serve another purpose
i.e. Rewind - return the target on top of the deck, reset growth creature, ignore a draw

antimatter is the soft kind, you dont get rid of the creature altogether but you merely invert the damage into healing
you can even argue that aflatoxin is a soft CC because the main purpose is to lock your opponent's board so that they cant play anymore creatures until they get rid of the malignant cells

Nume

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg127198#msg127198
« Reply #435 on: July 29, 2010, 03:03:34 pm »
Anti matter is different even than other soft cc though in that it can be reversed through another anti matter. Also I wouldnt count rewind as soft cc, because it does remove the creature from the field even if it doesnt kill it.

bigbadbanana

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg127214#msg127214
« Reply #436 on: July 29, 2010, 03:56:42 pm »
Would a purple nymph be a good replacement for two antimatters in this deck?

$$$man

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg127216#msg127216
« Reply #437 on: July 29, 2010, 03:57:58 pm »
Would a purple nymph be a good replacement for two antimatters in this deck?

NOOOOO
i tried that and got a hellish losing streak so once again...
Noooooooo

Offline bucky1andonly

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg127218#msg127218
« Reply #438 on: July 29, 2010, 03:58:39 pm »
cc = any card that prevents a creature from dealing dmg/using abilities.
anti matter - prevents creature from dealing damage to you
there is no hard or soft cc, if it deals with a creature in any sort of negative way, it is cc

AND
This deck is getting quite annoying to see on the t50, there are a lot of people using it, and that means i win nothing good from t50 farming.

BurnOne

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg127220#msg127220
« Reply #439 on: July 29, 2010, 04:03:05 pm »
Just great, i approve it works amazing on nearly every FG. New common FG-killer found, thanks.
+ Karma!

Nume

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg127237#msg127237
« Reply #440 on: July 29, 2010, 04:40:24 pm »
Lol wow I just noticed something. This deck sure has generated a ton of discussion... the thread was just created July 12th and this thread has 37 pages of replies, more than any other FG deck in the first 2 pages of threads at least :P. Funny heh.

mrkeki

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg127347#msg127347
« Reply #441 on: July 29, 2010, 07:03:22 pm »
i changed miracle for a jade sheild and its working awsome thx for the deck!

rotface

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg127380#msg127380
« Reply #442 on: July 29, 2010, 07:35:40 pm »
whats the best made variation so far and wat page is it on

miniwally

  • Guest
Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg127383#msg127383
« Reply #443 on: July 29, 2010, 07:37:09 pm »
cc = any card that prevents a creature from dealing dmg/using abilities.
anti matter - prevents creature from dealing damage to you
there is no hard or soft cc, if it deals with a creature in any sort of negative way, it is cc

AND
This deck is getting quite annoying to see on the t50, there are a lot of people using it, and that means i win nothing good from t50 farming.
The creature can still use it's abilities though.

 

blarg: