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Offline tinkady

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg126593#msg126593
« Reply #408 on: July 28, 2010, 07:00:51 pm »
i'm gonna build something like this, since i have hella dough and it seems awesome...but while i start looking through the thread is there any particular variant that is generally agreed upon as the best version? i'm seeing a lot of aflotoxin versions

Offline TheOwner

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg126596#msg126596
« Reply #409 on: July 28, 2010, 07:03:27 pm »
There is no "best."  I find NEVER go only one card except for maybe Fractal.  Aflatoxin, Antimatter, and Lava Destroyer are needed.  FFQ, and Miracle aren't needed though.  In general twist it to fit you.

savag3blow

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg126602#msg126602
« Reply #410 on: July 28, 2010, 07:13:27 pm »
I have seen many people saying this deck was quite hard for EM, which I agree. Some say you just need to do some maths for SoG's which I agree but I don't think much people would like to do maths near the end of every game for EM, even if its simple sums.

I found out that the best way for EM is to swap miracle for 1 sundial. If you have survived till the end, without a miracle, it probably means you are healing enough. Likely to be 70hp+ then just use the sundial 1 turn before you kill the FG so you heal 30 hp from your SoG's then kill the next turn. Make sure he has no weapons with your pulvy or this will ruin the EM. Only time this doesn't work is if your sundial is last on the deck I suppose but that rarely happens.

Offline tinkady

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg126604#msg126604
« Reply #411 on: July 28, 2010, 07:13:34 pm »
ooh...i only have one pulvy. is that a problem? should i put in a steal?

Offline TheOwner

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg126608#msg126608
« Reply #412 on: July 28, 2010, 07:16:14 pm »
ooh...i only have one pulvy. is that a problem? should i put in a steal?
No I only have one so I tossed in Eternity or a Poseidon so far Poseidon is working better.  Pulvy still tops both though.

LootPinata

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg126614#msg126614
« Reply #413 on: July 28, 2010, 07:22:26 pm »
i'm gonna build something like this, since i have hella dough and it seems awesome...but while i start looking through the thread is there any particular variant that is generally agreed upon as the best version? i'm seeing a lot of aflotoxin versions
Aflatoxin is amazing, the earlier you get it out the better. Generally, the Elite Queen and Miracle are optional, and Aflatoxins and Jade Shields are great replacements.

Drobbit

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg126623#msg126623
« Reply #414 on: July 28, 2010, 07:36:08 pm »
Code: [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 77f 77f 7gp 7gp 7h2 7h2 7n3 7q5 7q5 7q5 80b 80d 80h 80h
I've seen that with steam machine my chances to win increase considerably. First of all, it has 15 life points instead of 1 of the lava destroyer. That means that in most of games I can summon it without quintesence with not to much risk.
Second, It's growing rate doubles lava destroyer's one. That gives me more chances to win those annoying games with miracles when I'm getting out of cards and I need more damage.
Third, fire needed for the steam machine is gived by the fireflyes. But even when they are not in play, I havn't been out of fire quantum.
Of course, I've replaced fractal with twin universe. Mostly I twin a heavy steam machine or an enemy creature that may help. I considere more versatile twin universe than fractal.
Finaly I added a phase shield. It simply gives you time before you can handle with permafrost or you can play it in the last 3 turns before you beat the opponent with the purpose of winning with elemental mastery.

I've tested this variation of the deck and I've improved my score.

Offline tinkady

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg126632#msg126632
« Reply #415 on: July 28, 2010, 07:46:18 pm »
Code: [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 77f 77f 7gp 7gp 7h2 7h2 7n3 7q5 7q5 7q5 80b 80d 80h 80h
I've seen that with steam machine my chances to win increase considerably. First of all, it has 15 life points instead of 1 of the lava destroyer. That means that in most of games I can summon it without quintesence with not to much risk.
Second, It's growing rate doubles lava destroyer's one. That gives me more chances to win those annoying games with miracles when I'm getting out of cards and I need more damage.
Third, fire needed for the steam machine is gived by the fireflyes. But even when they are not in play, I havn't been out of fire quantum.
Of course, I've replaced fractal with twin universe. Mostly I twin a heavy steam machine or an enemy creature that may help. I considere more versatile twin universe than fractal.
Finaly I added a phase shield. It simply gives you time before you can handle with permafrost or you can play it in the last 3 turns before you beat the opponent with the purpose of winning with elemental mastery.

I've tested this variation of the deck and I've improved my score.
actually steam machine is only 1.5 times faster than a destroyer in growth. and destroyers start out much higher, so steam machines dont overtake destroyers until theyve done like 100 damage, theres a thread on it somewhere. but it is true that fireflies can pay for them...that might work

Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg126643#msg126643
« Reply #416 on: July 28, 2010, 07:57:56 pm »
Code: [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 77f 77f 7gp 7gp 7h2 7h2 7n3 7q5 7q5 7q5 80b 80d 80h 80h
Add in a Aflalotoxin.

Offline TheOwner

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg126649#msg126649
« Reply #417 on: July 28, 2010, 08:01:52 pm »
Steam Machine doesn't work but Aflatoxin is needed.

JJ 52

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg126661#msg126661
« Reply #418 on: July 28, 2010, 08:10:49 pm »
Here is the chart for the steam engine vs. Lava golem, both unupped.
Someone in chat remarked that it takes a whole match for a Steam Engine to overtake a Lava Golem. So I thought I'd see. Here's what I've found.

TurnsSteam EngineLava Golem
10|85|1
24|8
3|8
7|3
37|8
6|8
9|5
410|8
9|8
11|7
513|8
12|8
13|9
616|8
15|8
15|11
719|8
18|8
17|11
822|8
21|8
19|13
925|8
24|8
21|15
1028|823|17
It takes 5|7 turns for a Steam Engine to outrace a Lava Destroyer. Any longer than that, and it becomes better.

Offline tinkady

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg126668#msg126668
« Reply #419 on: July 28, 2010, 08:21:03 pm »
destroyers are better when upped though

 

anything
blarg: