often times you'll win with 5 cards or less in your deck
maybe its just me but i've never decked out to FGs that uses Miracles
i've fought Fire Queen that spammed bonds (half a dozen before i got my pulvy) and didnt get to see a single golem until 9 cards left and still won on the back of fractalled FFQ
the key against Miracle is you need to force them to use it sooner rather than later while killing off their light towers if you get fractal early
if not, try to plan ahead with your on-board golem and calculate enough damage for fractal before their HP get below 50
i have beaten DG, Rainbow and Miracle by doing it this way, sometimes up to 3 miracles back to back but nothing can stop a 30+ atk golem plus a bunch of fractalled critters (usually golem but it can be anything)
@Nume: i have to disagree with adding bonds here, seems like you tweak the deck similar to what i did - removing the weakest link (FFQ) which ironically work a lot better with bonds and putting aflatoxin in its place
the key importance of playing bonds in a rainbow variant is that usually you have a few sources of creature generators, most notably Boneyard and FFQ
with this deck variant, you only got 2 critters + fractal which often time is used as a last turn alpha strike
putting bonds just so you can achieve EM is not worth it imo especially since you took out the miracle (the usual combo for EM in a rainbow)
permafrost is VVIP in this deck. if it wasnt for the cost, i'd probably find a way to sneak another one into the deck just so i can get it as early as possible (nothing more frustrating than seeing 6
turn after turn while you're getting beaten to death). maybe adding another shield is a good idea but you need 2 perma to ensure you got it when you need it
...thats my 2sen