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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg292515#msg292515
« Reply #1164 on: March 17, 2011, 05:40:15 pm »
I like my stat sheets simple and small. And I like to keep multiple deck stats on a single file. I noticed you have a field to input play time, seems too much writing after each game. Usually I barely enter a victory with one hand while I'm semi-lying on the sofa.

Offline Jangoo

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg292517#msg292517
« Reply #1165 on: March 17, 2011, 05:46:03 pm »


He isn't claiming anything.
He's just showing his results so far and most of all showing off his statmasta 3000!

Good job Jangoo!
That is correct Jappert and thanks a lot.  ;)

@Noobie:
I am indeed expecting that those 29 games were struck by some extreme luck.
The future and the statmasta (*boast*) will tell ...

[show off]
Btw, I can alleviate your concerns whether I played Paradox all the time, by
simply copying the precoded god-by-god breakdown from the statmasta:


winslossesskipsEM/Wins
Akebono
Chaos Lord
Dark Matter
Decay
Destiny
Divine Glory
Dream Catcher
Elidnis
Eternal Phoenix
Ferox
Fire Queen
Gemini
Graviton
Hecate
Hermes
Incarnate
Jezebel
Lionheart
Miracle
Morte
Neptune
Obliterator
Octane
Osiris
Paradox
Rainbow
Scorpio
Seism
Serket
  1
 
 
 
  1 
 
  1
  1
 
  1
  3
 
 
  1
  1
  1
  1
  2
 
  2
  2
 
  1
  1
 
 
  1
  1
  1
  1
 
 
 
   
 
 
  1
 
 
  1
 
 
 
 
 
  1
 
 
 
 
  1
 
 
  1
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
  1
 
 
 
 
 
  1
 
 
 
 
 
 
 
 
  1
 
 
 
 
 
 
 
 
 
 
 
 
 
      
[/showoff]


I like my stat sheets simple and small. And I like to keep multiple deck stats on a single file. I noticed you have a field to input play time, seems too much writing after each game. Usually I barely enter a victory with one hand while I'm semi-lying on the sofa.
:(  Somehow, that makes me very sad.



Offline Newbiecake

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg292667#msg292667
« Reply #1166 on: March 17, 2011, 09:22:17 pm »
Haha sorry about that. :P Someone once told me not to post statistics too soon unless it is normalized to not be misleading, so I followed suit. Higs is that person.
You beat Octane without a Jade Shield. :O
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Offline Jappert

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg292682#msg292682
« Reply #1167 on: March 17, 2011, 09:38:02 pm »
Octane is very doable if the SoG's heal up after UG explosions and you manage to antimatter flying EE's.
I agree though, he's quite a bit harder, but still very doable. (Pulverizer and Permafrost help aswell)

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg292727#msg292727
« Reply #1168 on: March 17, 2011, 10:16:38 pm »
You beat Octane without a Jade Shield. :O
Jade shield may even make him harder - no permafrost means more damage from EEs. Pulvy+frostshield is optimal.

Offline TheForbiddenOracle

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg292737#msg292737
« Reply #1169 on: March 17, 2011, 10:25:40 pm »
You beat Octane without a Jade Shield. :O
Jade shield may even make him harder - no permafrost means more damage from EEs. Pulvy+frostshield is optimal.
12 gases totaling up to 240 damage in an instant. EE can be antimattered, destroyed, or aflatoxined. So of course Jade Shields make him harder ;)

Offline Jangoo

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg292758#msg292758
« Reply #1170 on: March 17, 2011, 10:50:00 pm »


The match against Octane was one of those lucky ones, you normally just wouldn't win:

Somehow he ran out of explosions after blasting a single HG so I could keep my shield and pulvy
for the rest of the game ... "piece of cake", with or without whatever shield.  :))


Haha sorry about that. :P Someone once told me not to post statistics too soon unless it is normalized to not be misleading, so I followed suit.
Higs is of course absolutely right.
Imho, the big difference is however just posting a phrase like "I got 70% win-rate" or
posting a complete statsheet which clearly shows to everyone how many games
against which gods have been played. Reliable and traceable blitz-posting like this may
still not be all that useful but it is possible with the Statmasta3000  ;D

Ok, ok ... I'll stop highjack-advertising now.  :P





Offline Newbiecake

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg292769#msg292769
« Reply #1171 on: March 17, 2011, 11:04:23 pm »
You beat Octane without a Jade Shield. :O
Jade shield may even make him harder - no permafrost means more damage from EEs. Pulvy+frostshield is optimal.
Make him harder? Hell no. You haven't seen Octane stack gases now have you? He likes to keep several gases in his hand and play them all at once when you are at low health. That Pulvy does little good even if it doesn't get exploded, same with the permafrost. I always have 2 Permafrost + 1 Jade.
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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg292774#msg292774
« Reply #1172 on: March 17, 2011, 11:05:50 pm »
what exactly is normalized win rate?

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg292850#msg292850
« Reply #1173 on: March 18, 2011, 12:05:04 am »
Make him harder? Hell no. You haven't seen Octane stack gases now have you? He likes to keep several gases in his hand and play them all at once when you are at low health. That Pulvy does little good even if it doesn't get exploded, same with the permafrost. I always have 2 Permafrost + 1 Jade.
In my experience he plays the bombs based on available quanta and doesn't save them up like Gemini saves TUs for example. I prefer the permafrost+pulvy tactic, but I guess Jade+Aflatoxin can work too. With just a Jade he can overwhelm you with EEs. And it's interesting that he stops using the bombs once you drop a Jade, which seems to have great synergy with the 1hp Malignant Cells (have not yet tested this combo vs Octane).

what exactly is normalized win rate?
Normalized win rate is the average of the win rates of each separate FG. Absolute win rate is the ratio of all your wins combined against the total games played. Normalization is supposed to give a more accurate win rate, negating that you don't encounter every FG the same number of times.

Offline omegareaper7

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg292853#msg292853
« Reply #1174 on: March 18, 2011, 12:07:41 am »
I've yet to lose to octane once I have gotten a jade shield out  ;)
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Offline TheForbiddenOracle

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Re: (1.24) CC? Why bother? https://elementscommunity.org/forum/index.php?topic=9545.msg292883#msg292883
« Reply #1175 on: March 18, 2011, 12:32:14 am »
I've yet to lose to octane once I have gotten a jade shield out  ;)
I've lost to Decay when I get Jade Shield out though... too much quanta denial even if he can't damage you he will deck you out... though I always win with EM if I win at all

 

anything
blarg: