Alright, so RNGmas:
- Always read the second post! It contains equally important information most of the time.
- Shards and Upgraded cards are banned.
- At least 8 cards must be a combination of Mutation and Fate Egg.
- The maximum deck limit is 40 cards.
- Bans include: Eternity, Reverse Time, Discord, Nova, Immolation, and Quantum Pillars.
I shared this with MMC, but here's my issue with this - all the rainbow cards are banned, so you're left with a small handful of viable options:
1) run an entropy/time duo/trio (0 dead cards, but limited in scope)
2) run a mono entropy, mono time, duo of either, or trio of either (2 dead cards)
3) ignore both and run a staple deck (8 dead cards)
While there's a few different variants possible in each of these, for the most part I don't feel like this ruleset encouraged good and creative deckbuilding. In order to not have dead cards, you are basically forced into a specific pair of elements, and because of that using dead cards was a strong option here.
I think some possible solutions here would have either been to remove the rainbow bans, since both mutation and fate egg are cards that generally function better with a rainbow base, or reduce the minimum from 8 to 6, so duos other than entropy/time could be free of dead cards. Both of these could bring out more of the central cards.
Other than this, most tournaments have been solid since I started following again a few months ago, keep up the good work.