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Elements the Game => Events and Competitions => PvP League => Topic started by: worldwideweb3 on October 17, 2016, 09:03:56 pm

Title: Weekly Featured Rules
Post by: worldwideweb3 on October 17, 2016, 09:03:56 pm
Hey Guys! We will be starting this new thing called Weekly featured rules. They are optional rule(s) LOs decide to put together every once a week for the League participants. They can be anything simple and easy to understand. The rule for this week is:

Children of the Oracle

(https://i.imgur.com/JowX0vm.png)




Note that the rule is optional and other rules still may be used. This is just so you can build decks early for the week and play people who wish to do the same :) It reduces the hassle of doing rules at the time of playing, and hence the matches wont take as long!
Have fun~

NumberWeek ofRule Set
1Oct 17Quanta cost of all cards in the deck must not exceed number of cards +10
2Oct 24Only  :death :air :water allowed
3Oct 31Name Game: "No Shave November"
4Nov 7 Trios G1, Duos G2, Monos G3, discord/eq banned
5Nov 14 Only elements from current alive teams in war can be used. ( :air :earth :water :gravity). EQ, Trident banned.
6Nov 21RNG decks using [LINK] (http://elementscommunity.org/tools/xenocidius/randomdeck/). Can change/remove/replace a maximum of 5 cards from the deck
7Nov 27Every deck must contain 8 alchemy cards of your choice.
8Dec 12Minumum 6 cards of your choice from the list of least used cards. Eg: 3 cata, 3 seraph, or 6 cata. etc
9Jan 15All creatures/permanants with an active ability are banned.
10Feb 7Valentine's week. All cc is banned (cc is any card you use to harm opponent's creature.)
Note that the following cards are allowed upped: Chaos power, mutation, fallen elf.
Hover over cards for details, click for permalink
Deck import code : [Select]
595 4vd 4vi 4vk 4vm 4vn 4vp 500 52i 52j 52l 52p 52s 534 55r 55t 562 596 59c 5c3 5f4 5f5 5f8 5fb 5fk 5i7 5i8 5i9 5ib 5if 5ih 5ij 5oh 5ol 5om 5on 5p0 5rj 5rk 5ro 5rq 5un 5us 5uu 5v8 61q 61u 620 8pr
11Feb 20Only life/darkness/water/fire cards allowed. Fire bolt is banned
12Mar 7Trials GM Battle Hype: Decks must have 50% air or darkness at least
13Mar 26Holi - Only rainbow decks are allowed. Rainbows are classified as more than, or equal to 5 elements, excluding "other". Max deck size 40.
14???Potluck - The fat: 50-card deck, The 6: Exactly 6 copies of each card (not including pillars/pends), The wishy-washy: No permanents (other than pillars and pendulums)
15May 15Must use minimum of 50% of any one element. 0-6 Upgrades allowed. Discord and devourer banned
16May 22Pick one set (row) of elements. Only allowed those elements for that match. Can't use more than one combination per match (IE, say you picked the first set. You can only play mono fire once. But you can play another mono in the next game, or a duo with fire.) 0-12 upgrades allowed (you may change this limit if you dont own many ups). Sopa, Soi, Sofree, Sosac and sofo banned. 5 off element minimum in a duo deck. If it's a trio, it's 5 in total off element, not 5 of each off element.
:fire :water :earth :air
:entropy :gravity :time :aether
:light :darkness :life :death
17May 29Max 2 non-pillar copies of a card (including pendulums). Cards that make more cards are banned. 0-15 ups allowed(This can be changed depending on what players prefer).
All upped forms are also banned, except for chaos power.
Hover over cards for details, click for permalink
Deck import code : [Select]
4vi 4vp 50a 52n 52s 534 56i 563 59m 5c9 5ig 5io 5oj 5p0 5rh 5rk 5ro 5rs 5v1 61r 622 623 626
18June 5Max one copy of every card that you have in deck. Unupped and upped count as different cards. (So, you may have a pillar, pendulum, tower and upped pendulum from the same element in a deck.) Mark cards banned. 15-20 upgrades allowed (Note: upgrades may be changed depending on what players prefer).
19June 19Summer Vacation - Only elements allowed are fire, life, water, and air.
20July 3rdMust have at least 6 weapons in a deck, no creatures allowed. 10-15 upgrades (as always, upgrade amount can be changed if players wish).
21July 10thYou may only use Airborne Creatures, and you have to have at least one in your deck. 20 upgrades.
22July 17thOnly :gravity :life :fire :earth :death allowed. Marks from other elements not allowed. 15 upgrades (Upgrade number is optional).
23July 24thOnly :entropy :light :aether :time :darkness allowed. Marks from other elements not allowed. 15 upgrades (Upgrade number is optional)
24August 1stPlayers have to choose between magic (:entropy :darkness :aether :time :gravity :death) or nature (:life :fire :light :water :earth :air) and can only use the element of their pick. Maximum 10 upgrades
25September 1stAt least 50% of the cards must be from one element.
26September 11thAll cards (excluding pendulums and pillars) need to start with the same letter. 12 Upgrades maximum.
27September 24thA deck that has NO Time, Aether, Death, Life, Entropy, or Gravity cards. Only Fire, Water, Light, Darkness, Earth, and Air cards are allowed.
28October 9thOnly duo decks allowed, though they may not consist of opposite elements.
29October 17thBefore each match, you must send your opponent 6 cards from no more than 2 different elements - whatever you want. Those cards must be used in their deck.
30March 1stMust use 3 elements in a deck. An element is present when there are at least 4 cards from that element in your deck.
31July 26thDeck size has to be exactly 40 cards, no permanents (other than pillars/pendulums) are allowed. Firebolt, Icebolt, Drain Life are banned.
32August 3rdBoth players roll for an element. These 2 elements are available to both players and cards not from those elements are automatically banned.
Also the following cards are banned:
Hover over cards for details, click for permalink
Deck import code : [Select]
4vl 52r 56i 590 593 59c 5f4 5ib 5j2 5li 5p0 5pa 5 um 5rk 5ro
33August 13thTrials stuff: Both players choose an element. In each deck at least 50% of the cards need to come from those 2 elements (note that your opponent may use your chosen element for that purpose as well).
34August 13thRed and blue: You can use red or blue decks (you may also play a red deck after a blue one and vice versa). Red decks may contain any  :fire  and :entropy cards except firebolt and discord. Blue decks can contain any :water and :air cards except Shard of Patience and Owl's Eye. 12 upgrades, other cards allowed (but not from other elements, just the colorless ones), mark can be chosen freely.
35August 26thDouble trouble: Use at least 6 unupped copies of cards from the following list.
Hover over cards for details, click for permalink
Deck import code : [Select]
4vq 52s 55u 58p 591 5bv 5c9 5f3 5lb 5oe 5op 5rh 5rl 623
12 upgrades per default (negotiable).
36September 3rdTriPvP: Each player picks 4 elements, they may only use cards from those elements. Each player bans one of the 4 elements their opponent has chosen. The same combination of elements cannot be used more than once (mono/duo/trio count seperately for this). If you use an element, you must use at least 4 nonzerocost-cards from it. Upgrades start at 0 and increase by 15 per game (so 0, 15, 30)
37September 10thReverse Ranking:
  • Shards are banned.
  • You must use at least 6 cards from any element you include cards of in your deck
  • For each element you use in your deck, you may add upgrades according to the following table:
    upgradeselement
    1:aether
    2:time
    3:fire
    4:entropy
    5:death
    5:air
    7:darkness
    8:earth
    9:light
    10:gravity
    11:water
    12:life
38September 17thHyperdimensionsional sideboard:
Instead of changing decks each game, you may only change up to 15 cards after each game (these changes can be substituting a card with any other card (=replace with another card) or removing/adding a card). You may change your deckmark any time for free.
39September 24thPoor man's shinies
  • All rare cards are banned. This includes all elemental weapons (other weapons are allowed), nymphs, shards, arctic squid, pharaoh and miracle.
  • Only 'shiny' cards may be upgraded. The following cards (and only them) will be considered shiny for this purpose:
    Hover over cards for details, click for permalink
    Deck import code : [Select]
    4ve 4vg 4vo 52n 52s 52u 52v 55m 55n 55p 55q 562 563 58s 58t 592 5bt 5c2 5c4 5c8 5c9 5f1 5f2 5f3 5f5 5f6 5f8 5fe 5i5 5i7 5i8 5i9 5ia 5id 5ih 5l9 5la 5lb 5lc 5ld 5le 5lf 5lg 5lj 5lk 5ll 5oe 5oi 5oj 5ok 5om 5on 5op 5ri 5rl 5rn 5rp 5rq 5rr 5rt 5un 5us 5ut 5uu 5v2 61p 61q 61r 621 623
40October 2ndDalek's Extermination Fit
  • You must use at least 10 destruction cards in your deck. Destruction cards are cards that permanently remove other cards from the board. Here a list:
    Hover over cards for details, click for permalink
    Deck import code : [Select]
    4vd 4vi 4vk 4vm 4vo 4vp 52i 52l 52p 52s 534 55r 55t 560 561 562 56i 58v 593 596 5c3 5f4 5f5 5f6 5f8 5f9 5fb 5fk 5i8 5ic 5ie 5ig 5ih 5ij 5io 5lc 5oh 5ol 5om 5on 5rq 5un 5us 5uu 5v8 61p 61q
  • Shard of patience, Sundial and Miracle are banned.
41October 10thOriginal Card Do Not Steal
  • Each player announces a card before the match (if you want to make sure that there is no advantage to waiting, get a random person in chat as arbiter  and pm them your choice (your opponent should pm the same person); once they got both the choices the arbiter will anounce them publicly).
  • You have to use at least 3 copies of your chosen card in each deck.
  • Your chosen card is banned for your opponent.
42October 16thCard Formation
  • Cards in the same column of your deck must all come from the same element. This order must be maintained after loading the deck code (the game automatically puts cards in a certain order).
  • Other and :life count as their own elements for this purpose.
  • Hover over cards for details, click for permalink
    Deck import code : [Select]
    5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5c4 5c4 5c6 5c6 5c6 5c6 5c6 5c6 7ac 7ac 7ac 7ac 7al 7al 7ap 7ap 7ap 7ap 7ap 7ap 8pn
    all monos are legal
    Hover over cards for details, click for permalink
    Deck import code : [Select]
    5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bu 5bu 5bv 5bv 5bv 5bv 5bv 5bv 5c6 5c6 5c6 5c6 6ts 6ts 6ts 6ts 6ts 6tu 6tu 6tu 6u5 6u5 7tb 7tb 8pn
    elements are correctly separated into columns. As you can see the element in the last column doesnt necessarily have to use a number of cards divisible by 10.
43November 1stHalf-decided
  • Before the start of the match you must name 2 elements.
  • Half of the cards in your deck must come from either of the 2 elements (so in a 30 card deck running 10 cards of the one element and 5 cards of the other makes it legal).
  • As per usual, pillars, pendulums and marks count towards their respective elements.
44November 12thBar Fight
  • Airborne creatures, wings, shard of patience, sundial and auburn nymph are banned. Thats the only rule.
  • Banned cards:
    Hover over cards for details, click for permalink
    Deck import code : [Select]
    4vd 4vf 52h 52i 52k 55o 58r 59c 5bt 5bv 5c1 5f2 5f3 5fc 5fe 5id 5j2 5l9 5la 5lb 5le 5od 5oe 5of 5oj 5ok 5oo 5rh 5rm 5rp 5rq 5ul 5ut 5uv 61p 61v 625
  • Allowed creatures:
    Hover over cards for details, click for permalink
    Deck import code : [Select]
    4ve 4vh 4vm 4vq 500 52j 52m 52t 52u 534 55l 55m 55n 55r 55u 563 568 58p 58q 58u 590 591 596 5bu 5c0 5c8 5cg 5f1 5fa 5fk 5i5 5i6 5ib 5ie 5if 5io 5ll 5ls 5p0 5ri 5rn 5rs 5rt 5ru 5s4 5um 5un 5v0 5v8 61s 620 626
45November 19thBudget Cuts
  • The total quanta cost of your first 2 decks combined must be 100 or less.
  • The total quanta cost of your third deck may be up to 50+ whatever you havent used until then.
  • Shard of patience and graboid are banned.
  • Use a copy of this Quantacostcalculator (https://docs.google.com/spreadsheets/d/1R_Ck9qrOnODIbcEfZIZWS1JrB86f1RkszLJejk6Z9fU/) to quickly determine the quantacost of your deck
46November 26thRace against the clock
  • You win once your opponent has 15 cards or less left in their deck.
  • The following cards are banned (includes mostly healing and delaying cards, but not all of them):
    Hover over cards for details, click for permalink
    Deck import code : [Select]
    4vn 52r 59c 5cq 5f4 5ib 5li 5lm 5og 5oo 5rp 5uo 61t
47December 2ndLuck of the Draw
  • Use the /draw e function in blab chat to draw a card
  • Must use at least 4 copies of said card
  • Nymphs and Relics may be re-rolled
48December 9th3 of a Kind
  • Must use one of the 4 categories of elements listed below
  • May not use cards from elements in different categories
  • Mono decks not allowed (to constitute as non-mono deck must contain 6 nonzero cost cards from another element, but not limited to nova/cremation)
  • The LEDs:     :life :death :aether
  • The DEGs:     :darkness :gravity :earth
  • The FTWs:     :water :fire :time
  • The ELAs:      :light :air :entropy
49December 17thName Game
  • Use the Name Game generator (http://vineroz.site90.com/elements/namegame.php) for this ruleset.
  • Put both players names in and check off the first 4 checkmarks
  • Only those cards and Pillars/pends/marks are allowed for either player.
50December 23rdChristmas Time
  • Must choose either Naughty or Nice
  • Nice-Only can use these elements:  :light :fire :life :air
  • Naughty-can only use these elements: :darkness :death :fire :earth
  • If you choose Nice,you get presents! you get 4 upgrades
  • if you choose Naughty, you give coal! Your opponents deck must have 4 relics in their deck. (if your opponent does not have 4 relics, they must use a substitute (any card that they cannot use, something they do not have the quanta to play.)
51January 9thTainted goods
  • Each player provides a list of 5 different cards. You may not include the following cards in the list:
    Hover over cards for details, click for permalink
    Deck import code : [Select]
    4t3 4t9 4vk 4vm 4vo 4vq 500 52k 52m 52n 52s 52u 52v 534 563 568 58t 59c 5c6 5cg 5f1 5fk 5ia 5ih 5io 5lj 5ls 5p0 5rr 5s4 5uu 5v8 61s 623 62c
  • As per usual with these rules, in order to avoid the slower player having an advantage when making the lists, pm them to an arbiter, who will make them public after he/she got both lists. Any person in chat may act as arbiter, just make sure you agree on the same person.
  • In each of your decks you must run 6 copies of cards from the list your opponent provided. These copies may be all of the same card if you want.
  • You may (but don't have to) change the 6 copies to other cards from the list each game
  • maximum decksize of 40.
  • 12 upgrades allowed for each deck.
52January 16thA Hoarders Greed
  • Having 50 quanta in 2 different elements at the end of your opponents turn is a win condition
  • You may also win by traditional means
  • Upgraded cards is encouraged but not required
  • These cards are banned
    Hover over cards for details, click for permalink
    Deck import code : [Select]
    4vl 55v 593 594 5f4 5f7 5ic 5um 5us
53January 23rdPlanning Ahead
  • Before the match, announce 3 cards (It would be advised to use an arbiter)
  • Arbiter will announce the 6 cards from the players before 1st game begins
  • in each game, you must use at least 4 copies of one of the said cards
  • Once you use a card that you announced, that card is banned from your deck in following games
  • Shards of Patience is banned
54January 30thGrowing Up
  • Only 'growing' creatures allowed
  • All other creatures are banned as well as Shard of Freedom, Shard of Patience, Shard of Wisdom, Reverse Time, Lobotomizer and Lightning
  • Decks may not have more than 30 cards
  • Allowed Creatures:
    Hover over cards for details, click for permalink
    Deck import code : [Select]
    4vh 4vq 52k 55r 55u 560 56i 59m 5c1 5f3 5fa 5ii 5lb 5ll 5oe 5rq 5uv
55February 7thFinal Week
  • Before the game, roll a 1d4
  • if a 1 is rolled, Shards and Nymphs are banned
  • if a 2 is rolled, Weapons and Shields are banned
  • if a 3 is rolled, creatures with abilities are banned
  • if a 4 is rolled, all of the above is banned
56February 20th60 Card Mono
  • upgraded cards banned
  • Only Mono decks are allowed*
  • *Decks are allowed to have off element marks, pendulums, and pillars(PPM's)
  • Only 60 card decks allowed
57March 7thMind Games
  • Each player must use 4 copies of Mindgate
  • Cards that destroy permanents are banned
  • These Cards are banned
    Hover over cards for details, click for permalink
    Deck import code : [Select]
    4vo 55v 56i 58v 593 5f6 5ic 5up

New

NumberWeek ofRule Set
1November 19thBudget Cuts
  • The total quanta cost of your first 2 decks combined must be 100 or less.
  • The total quanta cost of your third deck may be up to 50+ whatever you havent used until then.
  • Shard of patience and graboid are banned.
  • Use a copy of this Quantacostcalculator (https://docs.google.com/spreadsheets/d/1R_Ck9qrOnODIbcEfZIZWS1JrB86f1RkszLJejk6Z9fU/) to quickly determine the quantacost of your deck
2November 26thRace against the clock
  • You win once your opponent has 15 cards or less left in their deck.
  • The following cards are banned (includes mostly healing and delaying cards, but not all of them):
    Hover over cards for details, click for permalink
    Deck import code : [Select]
    4vn 52r 59c 5cq 5f4 5ib 5li 5lm 5og 5oo 5rp 5uo 61t
3December 2ndLuck of the Draw
  • Use the /draw e function in blab chat to draw a card
  • Must use at least 4 copies of said card
  • Nymphs and Relics may be re-rolled
4December 9th3 of a kind
  • Must use one of the 4 categories of elements listed below
  • May not use cards from elements in different categories
  • Mono decks not allowed (to constitute as non-mono deck must contain 6 nonzero cost cards from another element, but not limited to nova/cremation)
  • The LADs:     :life :death :aether
  • The DEGs:     :darkness :gravity :earth
  • The FTWs:     :water :fire :time
  • The ELAs:      :light :air :entropy
5December 17thName Game
  • Use the Name Game generator (http://vineroz.site90.com/elements/namegame.php) for this ruleset.
  • Put both players names in and check off the first 4 checkmarks
  • Only those cards and Pillars/pends/marks are allowed for either player.
6December 23rdChristmas Time
  • Must choose either Naughty or Nice
  • Nice- can only  use these elements:  :light :fire :life :air
  • Naughty- can only use these elements: :darkness :death :fire :earth
  • If you choose Nice, you get presents! you get 4 upgrades
  • if you choose Naughty, you already stole your presents and get coal! You may use up to 24 upgrades, but for each 4 upgrades you use you also have to put a relic in your deck.
7January 9thTainted goods
  • Each player provides a list of 5 different cards. You may not include the following cards in the list:
    Hover over cards for details, click for permalink
    Deck import code : [Select]
    4t3 4t9 4vk 4vm 4vo 4vq 500 52k 52m 52n 52s 52u 52v 534 563 568 58t 59c 5c6 5cg 5f1 5fk 5ia 5ih 5io 5lj 5ls 5p0 5rr 5s4 5uu 5v8 61s 623 62c
  • As per usual with these rules, in order to avoid the slower player having an advantage when making the lists, pm them to an arbiter, who will make them public after he/she got both lists. Any person in chat may act as arbiter, just make sure you agree on the same person.
  • In each of your decks you must run 6 copies of cards from the list your opponent provided. These copies may be all of the same card if you want.
  • You may (but don't have to) change the 6 copies to other cards from the list each game
  • maximum decksize of 40.
  • 12 upgrades allowed for each deck.
8January 16thA Hoarders Greed
  • Having 50 quanta in 2 different elements at the end of your opponents turn is a win condition
  • You may also win by traditional means
  • Upgraded cards is encouraged but not required
  • These cards are banned
    Hover over cards for details, click for permalink
    Deck import code : [Select]
    4vl 55v 593 594 5f4 5f7 5ic 5um 5us
9January 23rdPlanning Ahead
  • Before the match, announce 3 cards (It would be advised to use an arbiter)
  • Arbiter will announce the 6 cards from the players before 1st game begins
  • in each game, you must use at least 4 copies of one of the said cards
  • Once you use a card that you announced, that card is banned from your deck in following games
  • Shards of Patience is banned
10January 30thGrowing Up
  • Only 'growing' creatures allowed
  • All other creatures are banned as well as Shard of Freedom, Shard of Patience, Shard of Wisdom, Reverse Time, Lobotomizer and Lightning
  • Decks may not have more than 30 cards
  • Allowed Creatures:
    Hover over cards for details, click for permalink
    Deck import code : [Select]
    4vh 4vq 52k 55r 55u 560 56i 59m 5c1 5f3 5fa 5ii 5lb 5ll 5oe 5rq 5uv
11February 7thFinal Week
  • Before the game, roll a 1d4
  • if a 1 is rolled, Shards and Nymphs are banned
  • if a 2 is rolled, Weapons and Shields are banned
  • if a 3 is rolled, creatures with abilities are banned
  • if a 4 is rolled, all of the above is banned
12February 20th60 Card Mono
  • upgraded cards banned
  • Only Mono decks are allowed*
  • *Decks are allowed to have off element marks, pendulums, and pillars(PPM's)
  • Only 60 card decks allowed
57March 7thMind Games
  • Each player must use 4 copies of Mindgate
  • Cards that destroy permanents are banned
  • These Cards are banned
    Hover over cards for details, click for permalink
    Deck import code : [Select]
    4vo 55v 56i 58v 593 5f6 5ic 5up
Title: Re: Weekly featured rules
Post by: worldwideweb3 on October 31, 2016, 06:48:26 pm
Bump! Updated. Enjoy folks, can't wait to see what you bring! ^^
Title: Re: Weekly featured rules
Post by: JonathanCrazyJ on November 03, 2016, 08:53:26 pm
Can you please make the title of this thread Weekly Featured Rules? the lack of capitals makes me sad.
Title: Re: Weekly Featured Rules
Post by: Zyardran on November 03, 2016, 08:54:11 pm
Yeah www! :P (done)
Title: Re: Weekly Featured Rules
Post by: worldwideweb3 on November 21, 2016, 01:11:46 pm
Updated.
Title: Re: Weekly Featured Rules
Post by: JonathanCrazyJ on November 21, 2016, 01:13:52 pm
Can you change the deck's mark?

I just rolled
Hover over cards for details, click for permalink
Deck import code : [Select]
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vf 4vf 4vf 4vf 4vf 4vf 4vg 4vn 4vn 50u 50u 50u 50u 50u 50u 61s 61s 61s 61s 8pu


Could my 5 changes be:

-immortal
-immortal
-swap immortal for discord
-swap immortal for discord
-change mark to entropy

Also, how do you prove you didn't just spam click the randomize till you ended up with a good deck?

Title: Re: Weekly Featured Rules
Post by: worldwideweb3 on November 21, 2016, 01:29:41 pm
Can you change the deck's mark?

I just rolled
Hover over cards for details, click for permalink
Deck import code : [Select]
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vf 4vf 4vf 4vf 4vf 4vf 4vg 4vn 4vn 50u 50u 50u 50u 50u 50u 61s 61s 61s 61s 8pu


Could my 5 changes be:

-immortal
-immortal
-swap immortal for discord
-swap immortal for discord
-change mark to entropy

Also, how do you prove you didn't just spam click the randomize till you ended up with a good deck?

You may change mark but it counts as your 1 change. As for the latter, we just have to trust (Thankfully this community is pretty honest :) )
Title: Re: Weekly Featured Rules
Post by: xray1324 on November 21, 2016, 02:00:58 pm
Hover over cards for details, click for permalink
Deck import code : [Select]
52g 52g 52g 52g 52g 52g 52g 52i 52i 52i 52i 52j 52j 52j 52j 52j 52j 52l 52n 52n 52n 52n 52s 52s 52s 52s 52s 542 542 542 542 542 542 542 8pk


-flesh spider
-flesh spider
-arsenic
-arsenic
-alfatoxin
Title: Re: Weekly Featured Rules
Post by: worldwideweb3 on November 21, 2016, 02:06:57 pm
Hover over cards for details, click for permalink
Deck import code : [Select]
52g 52g 52g 52g 52g 52g 52g 52i 52i 52i 52i 52j 52j 52j 52j 52j 52j 52l 52n 52n 52n 52n 52s 52s 52s 52s 52s 542 542 542 542 542 542 542 8pk


-flesh spider
-flesh spider
-arsenic
-arsenic
-alfatoxin

Ummm, asking if its legal or not? well, there's no arsenic in actual deck!
Title: Re: Weekly Featured Rules
Post by: iancudorinmarian on February 07, 2017, 09:24:24 pm
Quote
Valentine's week. All cc is banned (cc is any card you use to harm opponent's creature.)
Might be a good idea to have a list. Otherwise, you'll have a lot of disputes.
Title: Re: Weekly Featured Rules
Post by: worldwideweb3 on February 08, 2017, 12:04:35 am
Quote
Valentine's week. All cc is banned (cc is any card you use to harm opponent's creature.)
Might be a good idea to have a list. Otherwise, you'll have a lot of disputes.

Done.
Title: Re: Weekly Featured Rules
Post by: worldwideweb3 on March 13, 2017, 05:40:06 pm
OP updated~ Found another theme for this one :)
Title: Re: Weekly Featured Rules
Post by: Zyardran on March 26, 2017, 08:44:24 pm
Updated, enjoy folks.
Title: Re: Weekly Featured Rules
Post by: iancudorinmarian on March 27, 2017, 05:30:58 am
Quote
Holi - Only rainbow decks are allowed. Rainbows are classified as more than, or equal to 5 elements, excluding "other". Max deck size 40.

Might want to ban cards like BH, EQ, trident, nova and immo, otherwise it ruins the point.
Title: Re: Weekly Featured Rules
Post by: worldwideweb3 on May 22, 2017, 02:26:32 pm
Updated with a new set of rules for this week.
Title: Re: Weekly Featured Rules
Post by: JonathanCrazyJ on May 22, 2017, 03:18:44 pm
Updated with a new set of rules for this week.

How many cards constitute a duo? Can you mono fire one game and play 29 fire cards and one water card the next game?
Title: Re: Weekly Featured Rules
Post by: worldwideweb3 on May 22, 2017, 03:25:01 pm
Updated with a new set of rules for this week.

How many cards constitute a duo? Can you mono fire one game and play 29 fire cards and one water card the next game?

5 off element, will update OP. If it's a trio, it's 5 in total off element, not 5 of each off element.
Title: Re: Weekly Featured Rules
Post by: ddevans96 on May 24, 2017, 08:21:01 am
Attaching so many asterisks to this week's featured rules feels unnecessary - no previous featured rules have done it to this degree. Potluck should set the standard here, three rules is fine, this week essentially has five. It makes deckbuilding feel like a chore and not a challenge, and certainly not a fun one - which I feel like these should promote above all else.
Title: Re: Weekly Featured Rules
Post by: worldwideweb3 on May 24, 2017, 12:02:19 pm
Attaching so many asterisks to this week's featured rules feels unnecessary - no previous featured rules have done it to this degree. Potluck should set the standard here, three rules is fine, this week essentially has five. It makes deckbuilding feel like a chore and not a challenge, and certainly not a fun one - which I feel like these should promote above all else.

The off element rule is just there to clear up what people consider a duo/trio and so that there's no confusion. The upped rule is there so people make decks using similar ups - without them some may make 30 upped and other 0 upped. I thought that there were only two main ones - pick a set of elements, and dont repeat combination, with bans there just to balance it. However, if these do seem too complex, we will try make simpler rules next week. Thanks for the feedback!
Title: Re: Weekly Featured Rules
Post by: worldwideweb3 on May 29, 2017, 08:00:36 pm
Updated.
Title: Re: Weekly Featured Rules
Post by: Mr Muffin on May 29, 2017, 08:19:53 pm
Updated.

How does reverse time make another card?
Title: Re: Weekly Featured Rules
Post by: worldwideweb3 on May 29, 2017, 08:38:22 pm
Updated.

How does reverse time make another card?

Mummy to pharoah, or rt on skelly to ffq/pharoah, etc.
Title: Re: Weekly Featured Rules
Post by: worldwideweb3 on June 05, 2017, 01:26:04 am
Updated!
Title: Re: Weekly Featured Rules
Post by: iancudorinmarian on June 05, 2017, 09:59:37 am
Chaos seed and pandemonium banned just because it could get you PU? Wat.



WWW3 EDIT:
That's....Old rules, but yes.

No point making new post cause this is like a week old edit or so :/
Title: Re: Weekly Featured Rules
Post by: worldwideweb3 on July 03, 2017, 04:17:42 pm
Updated!
Title: Re: Weekly Featured Rules
Post by: Zyardran on July 11, 2017, 02:13:53 am
Updated. Get those games in, folks!
Title: Re: Weekly Featured Rules
Post by: worldwideweb3 on July 17, 2017, 08:43:50 pm
Updated!
Title: Re: Weekly Featured Rules
Post by: Zyardran on August 01, 2017, 01:07:15 pm
Updated. Get those games in, folks!
Title: Re: Weekly Featured Rules
Post by: worldwideweb3 on September 01, 2017, 12:21:31 am
New season, new WFRs! OP updated!
Title: Re: Weekly Featured Rules
Post by: Zyardran on September 11, 2017, 11:55:02 pm
Updated
Title: Re: Weekly Featured Rules
Post by: phoenix1211 on September 12, 2017, 01:20:19 am
Just a clarification on the wfr. What do cards with prefixes (Improved X, Elite Y) count as?
Title: Re: Weekly Featured Rules
Post by: worldwideweb3 on September 12, 2017, 01:23:24 am
Just a clarification on the wfr. What do cards with prefixes (Improved X, Elite Y) count as?

I and E respectively. It's the first letter of first word.
Title: Re: Weekly Featured Rules
Post by: ARTHANASIOS on September 21, 2017, 11:26:40 am
Since the current wfr are a bit difficult to follow, I made the following list to help things out:

letter A:
Hover over cards for details, click for permalink
Deck import code : [Select]
4ve 4vn 52q 52s 55m 562 568 58p 59c 5c7 5f1 5ib 5of 5rn 6tv 71a 71c 7gm 7gr 7gt 7ju 7n2 7ng 80s 8pj

letter B:
Hover over cards for details, click for permalink
Deck import code : [Select]
4vo 52h 52n 52r 55v 595 5i6 5lf 5p0 5ul 5v8 6u8 71b 74f 77b 77l 7dh 7t7 809 8pj

letter C:
Hover over cards for details, click for permalink
Deck import code : [Select]
4vi 55o 560 561 5c0 5f2 5i5 5ll 5v2 6u2 714 74g 7dp 7gn 7k5 7ti 8pj

letter D:
Hover over cards for details, click for permalink
Deck import code : [Select]
4t3 4vg 4vl 52u 5c5 5f6 5ij 5od 5rh 5rm 5rt 5um 5uo 5us 61t 6rj 6u0 6u5 718 71e 71k 77c 7h3 7mt 7qd 7to 8pj

letter E:
Hover over cards for details, click for permalink
Deck import code : [Select]
592 593 5bt 5c4 5c6 5ro 716 71d 745 746 74b 779 77g 77h 77s 7ag 7an 7dm 7jr 7mu 7n3 7n4 7n5 7q1 7q5 7q7 7q8 7qa 7ta 80c 80e 80f 8pj

letter F:
Hover over cards for details, click for permalink
Deck import code : [Select]
4vm 52j 5c1 5c8 5f3 5f4 5f5 5f7 5i7 5ih 5og 5oi 5oj 5ok 5ri 622 6u6 713 7ah 7am 7dj 7dk 7dl 7dn 7do 7e4 7q2 80i 8pj

letter G:
Hover over cards for details, click for permalink
Deck import code : [Select]
534 55n 55p 55t 55u 563 58u 590 5cg 5la 5le 5rl 5ru 5s4 5uv 6rl 717 747 749 74d 74e 74j 74o 77e 77k 7ae 7qe 7qk 7tf 8pj

letter H:
Hover over cards for details, click for permalink
Deck import code : [Select]
4t5 58q 5bu 5c2 5lc 5lk 77d 7js 7k4 8pj

letter I:
Hover over cards for details, click for permalink
Deck import code : [Select]
596 5f9 5i8 5i9 5id 61s 6u4 6u7 711 719 7ai 7go 7h1 7jv 7k2 7n0 7t8 7t9 8pj

letter J:
Hover over cards for details, click for permalink
Deck import code : [Select]
7ad 7ak 7al 8pj

letter K:
Hover over cards for details, click for permalink
Deck import code : [Select]

letter L:
Hover over cards for details, click for permalink
Deck import code : [Select]
4vh 5fa 5lj 5ls 5uu 61q 61u 6rk 6rr 7af 7b0 7dq 7jq 7k3 7kc 7n1 7te 8pj

letter M:
Hover over cards for details, click for permalink
Deck import code : [Select]
4vd 4vk 52t 55q 5c9 5if 5lh 5li 5ut 623 6tt 6tu 748 7ap 7ds 7k0 7k1 80j 8pj

letter N:
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 5ig 5io 5uq 5v1 7h0 7th 8pj

letter O:
Hover over cards for details, click for permalink
Deck import code : [Select]
55r 5ol 74i 7t5 8pj

letter P:
Hover over cards for details, click for permalink
Deck import code : [Select]
4vf 4vp 500 52o 52p 58t 58v 5fc 5ia 5l9 5lb 5rj 5rr 5rs 5un 61r 61v 620 625 626 6u9 6ug 77f 77i 7gl 7gp 7gq 7gs 7gu 7qb 7qc 7t6 80d 80g 80l 80m 8pj

letter Q:
Hover over cards for details, click for permalink
Deck import code : [Select]
621 77j 80h 8pj

letter R:
Hover over cards for details, click for permalink
Deck import code : [Select]
5bv 5f8 5fb 5fk 5lg 5rk 712 7di 7dr 7jp 7q4 8pj

letter S:
Hover over cards for details, click for permalink
Deck import code : [Select]
4t4 4tb 4tc 4vq 50a 52l 52m 52v 53e 55l 56i 58r 591 594 59m 5cq 5fe 5fu 5ii 5j2 5ld 5lm 5m6 5on 5op 5pa 5rp 5rq 5se 5up 5vi 6u3 6ua 6uq 715 71f 71u 752 77a 786 7aj 7ao 7ba 7du 7ee 7h2 7hi 7jt 7k6 7km 7mv 7n7 7n9 7nq 7q6 7q9 7qu 7tc 7u2 8pj

Hover over cards for details, click for permalink
Deck import code : [Select]
61p 624 62m 80k 816 8pj

letter T:
Hover over cards for details, click for permalink
Deck import code : [Select]
55s 58s 5c3 5ic 5ie 5oh 62c 6rs 74c 74h 7q3 80a 80b 8pj

letter U:
Hover over cards for details, click for permalink
Deck import code : [Select]
5om 7gv 7n6 8pj

letter V:
Hover over cards for details, click for permalink
Deck import code : [Select]
5ur 5v0 77m 7tb 7td 7tg 8pj

letter W:
Hover over cards for details, click for permalink
Deck import code : [Select]
5oe 5oo 6u1 7h8 7n8 8pj

letter X:
Hover over cards for details, click for permalink
Deck import code : [Select]

letter Y:
Hover over cards for details, click for permalink
Deck import code : [Select]

letter Z:
Hover over cards for details, click for permalink
Deck import code : [Select]
Title: Re: Weekly Featured Rules
Post by: Zyardran on October 17, 2017, 03:23:34 pm
 
Bump! Updated. Enjoy folks, can't wait to see what you bring! ^^
Title: Re: Weekly Featured Rules
Post by: Vangelios on November 29, 2017, 04:38:42 am
Bump! Updated. Enjoy folks, can't wait to see what you bring! ^^
give us more five days please
Title: Re: Weekly Featured Rules
Post by: Kalinuial on February 01, 2018, 04:27:29 pm
Weekly Rule suggestion: 

1. Must use six copies of Shard of Void in deck
2. Ban use of all other shards

Even if not adopted officially, let me know if you'd like to play against me with these rules.  Please, don't avoid me.
Title: Re: Weekly Featured Rules
Post by: Zyardran on February 09, 2018, 06:21:41 pm
Updated. Get those games in, folks!
Weekly Rule suggestion: 

1. Must use six copies of Shard of Void in deck
2. Ban use of all other shards

Even if not adopted officially, let me know if you'd like to play against me with these rules.  Please, don't avoid me.

Much appreciated Kalinuial, and I'd like to apologize on behalf of the LO team for such an absence.
Title: Re: Weekly Featured Rules
Post by: Zyardran on March 01, 2018, 12:42:17 am
Updated. Get those games in, folks!
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on July 26, 2018, 08:22:22 pm
With Leagues starting again there is another update here too of course.

Title: Re: Weekly Featured Rules
Post by: kaempfer13 on August 03, 2018, 11:03:44 am
This week:



I recommend going with 12 upgrades. Some strong cards in aether, Air are not banned, because the element itself can counter them, but you can agree on a different banlist.
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on August 13, 2018, 09:13:39 pm
Welcome to the roughly-10day-intervall-featured rules! These 10 days (well, week hopefully):

Trials stuff: Both players choose an element. In each deck at least 50% of the cards need to come from those 2 elements (note that your opponent may use your chosen element for that purpose as well).

And an alternative bonus rule to make up for the late post:

Red and blue: You can use red or blue decks (you may also play a red deck after a blue one and vice versa). Red decks may contain any  :fire  and :entropy cards except firebolt and discord. Blue decks can contain any :water and :air cards except Shard of Patience and Owl's Eye. 12 upgrades, other cards allowed (but not from other elements, just the colorless ones), mark can be chosen freely.

The latter was a rejected tourney idea; if you try it out please remind me why it was rejected (it doesn't seem so bad).
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on August 26, 2018, 03:31:48 am
Yh, I'm late again sorry. Fortunately (is that so fortunate?) nobody seems to care about these anyway.

For this week (or however long itll be) have this rule:


Theme is cards that double their or other cards power or numbers. You may be missing some that fit that description, which is most likely for balance reasons. No cards are actually banned per default. Any copy of any card in the list counts towards those 6 cards you have to run, so running 6 of one of those does the trick.

Have fun!
Title: Re: Weekly Featured Rules
Post by: ARTHANASIOS on August 26, 2018, 08:25:12 am
nobody seems to care about these anyway.


I care and I am sure other people care about WFR too. Keep up the good work!
Title: Re: Weekly Featured Rules
Post by: Monox D. I-Fly on August 26, 2018, 08:43:32 am
nobody seems to care about these anyway.


I care and I am sure other people care about WFR too. Keep up the good work!

I do care, but always get ignored whenever I want people to League Duel me...
Title: Re: Weekly Featured Rules
Post by: Basman-1453 on August 27, 2018, 03:36:00 pm
Yh, I'm late again sorry. Fortunately (is that so fortunate?) nobody seems to care about these anyway.

For this week (or however long itll be) have this rule:

  • Double trouble: Use 6 unupped copies of cards from the following list.
    Hover over cards for details, click for permalink
    Deck import code : [Select]
    4vq 52s 55u 58p 591 5bv 5c9 5f3 5lb 5oe 5op 5rh 5rl 623

Any copy of any card in the list counts towards those 6 cards you have to run, so running 6 of one of those does the trick.

More than a total of six copies of those cards are fine, I presume?
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on August 27, 2018, 04:00:55 pm
yep, updating
Title: Re: Weekly Featured Rules
Post by: dawn to dusk on September 03, 2018, 02:53:22 am
Suggestion (from chat, www3 told me to post here for the hell of it)

Each player picks 4 elements
Each player bans 1 element from the opponent from one of the selected 4
The same combination of elements cannot be used more than once

Upgrades start at 0 and increase by 15 per game (so 0, 15, 30)

Other bans can be negotiated before the initial pick phase, or you may allow to ban some cards after the elements have been chosen
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on September 03, 2018, 01:12:17 pm
well another week has started, so lets just roll with that

Title: Re: Weekly Featured Rules
Post by: Basman-1453 on September 04, 2018, 05:15:21 pm
(https://puu.sh/BpD7n/54272ff886.png)

(Context: I was asking whether I can use the same element in a different combo (say, mono-Aether G1 and then Time/Aether G2), which Artha and IF answered in the positive.)

tldr: Other cards rulings, pls.
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on September 04, 2018, 08:42:02 pm
I dont really particularly care about banning other cards, but 'may only use cards from those elements' excludes them. So in order to be consistent with the wording I say no other cards, but you can negotiate with your opponent before the games.
Title: Re: Weekly Featured Rules
Post by: immortal feud on September 06, 2018, 04:48:38 am
I would also appreciate a clarification on animate weapon and to a lesser extent luciferance. Do they count as nonzerocost-cards for air and light respectively?
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on September 06, 2018, 06:32:33 am
yh, their cost is not zero (even if it doesnt specify element)
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on September 10, 2018, 06:07:11 pm
This week:

Reverse Ranking:


These upgrades add up, so for instance an :air  :earth duo may run 5+8=13 upgrades.

These upgrade numbers are based on total war rankings.
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on September 10, 2018, 06:25:25 pm
I also indicated past rules in the op more clearly and added a runnumber, in case you want to roll for a random rule and not have to count them all first.
Title: Re: Weekly Featured Rules
Post by: Wyand on September 11, 2018, 03:19:42 pm
Shouldn't :air have 6 upgrades?
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on September 11, 2018, 03:26:07 pm
death and air are tied (and balance wise im pretty confident air is more valuable)
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on September 17, 2018, 07:50:17 pm
This week:

Hyperdimensionsional sideboard:
Instead of changing decks each game, you may only change up to 15 cards after each game (these changes can be substituting a card with any other card (=replace with another card) or removing/adding a card). You may change your deckmark any time for free.


Try to make flexible deck choices so you can make the changes count.
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on September 24, 2018, 09:39:43 pm
This week:


Poor man's shinies



Title: Re: Weekly Featured Rules
Post by: Wyand on September 25, 2018, 12:24:23 am
Apparently, supernovas are not shiny. Boo.

(Can we use upgraded pillars/pends?)
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on September 25, 2018, 12:34:42 am
maybe life light and aether pillar could be considered shiny and yh nova and quantum pillar too, im pretty sure any of those would screw up the balance a little too much though. There are a few shiny cards i left out for balance reasons.
Title: Re: Weekly Featured Rules
Post by: Wyand on September 25, 2018, 12:46:37 am
Yep, I felt that they are not in the list because of balance reasons, so my comment was mainly scientific -
novas/supernovas being the brightest objects in the known Universe. Kinda ironic.

Also, thanks for the clarification about pillars/pends.
Title: Re: Weekly Featured Rules
Post by: Wyand on October 01, 2018, 10:54:54 pm
(https://image.ibb.co/iJv6Mz/huhlolz.png)

:)
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on October 02, 2018, 03:56:37 am
Dalek's Extermination Fit


Title: Re: Weekly Featured Rules
Post by: Wyand on October 03, 2018, 01:18:18 pm
100% unupped?
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on October 03, 2018, 04:18:46 pm
I dont see anything broken regardless of upgrades, so I left that open. I default to suggest 12 upgrades, but anything works
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on October 03, 2018, 04:22:37 pm
I used to be like you and always ask for number of upgrades in WFR, but sometimes it's unnecessary. When no other upgrade rules are specified it's up to the players, if neither has a preference make it 12
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on October 04, 2018, 05:19:24 am
Missed Icebolt, will add once i am on a pc.
Title: Re: Weekly Featured Rules
Post by: dawn to dusk on October 04, 2018, 11:05:05 am
Chimera too technically
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on October 04, 2018, 01:04:26 pm
added.While there is plenty of counters, people still seem to be worried about firestall. Would banning sog and sanct make you feel better?
Title: Re: Weekly Featured Rules
Post by: Wyand on October 04, 2018, 03:20:24 pm
I would backpedal. It is already Thursday, pretty pointless to change a weekly rule now,
plus I made myself comfortable with the rules - don't know how others feel.
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on October 04, 2018, 03:31:57 pm
still relevant for randomly rolling old wfr though
Title: Re: Weekly Featured Rules
Post by: Wyand on October 09, 2018, 08:55:32 pm
next pls? :)
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on October 09, 2018, 09:13:27 pm
Not sure if i want to make this official, but of the top of my head:

Original Card Do Not Steal

Each player announces a card before the match (if you want to make sure that there is no advantage to waiting, get a random person in chat as arbiter  and pm them your choice (your opponent should pm the same person); once they got both the choices the arbiter will anounce them publicly). You have to use at least 3 copies of your chosen card in each deck, you may not use any copy of the card your opponent has chosen.
Title: Re: Weekly Featured Rules
Post by: Wyand on October 09, 2018, 09:50:07 pm
kinda like /draw e rules - popularized by Weeaboo. :)
Title: Re: Weekly Featured Rules
Post by: InsignificantWeeaboo on October 09, 2018, 10:23:01 pm
kinda like /draw e rules - popularized by Weeaboo. :)

Speaking of which, I might add that modification to my post.
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on October 16, 2018, 05:46:07 pm
Card Formation
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on November 01, 2018, 06:32:17 am
Half-decided
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on November 12, 2018, 03:12:03 pm
Bar Fight
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on November 15, 2018, 01:43:04 pm
With the roll wfr rule being frequently used but some of them frequently skipped, I thought to make a list of favourites based on your votes. Obv it would be unfair to pit future rules vs those that were voted on much earlier, so this will only consider the first 44 rules until I deem that another poll is in order.
After the poll has ended I will list classics (the most voted on rules) and new ones as two additional tables. The table containing all of them will still be updated.

Once thats done, you may select all, just the classics, the classics + the new (may involve basic addition) or get creative to select your pools for random rules.
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on November 19, 2018, 01:25:32 am
Budget Cuts

Title: Re: Weekly Featured Rules
Post by: kaempfer13 on November 26, 2018, 08:30:54 pm
Race against the clock

I strongly recommend using more than 30 cards

Winning by damage is of course still legitimate.
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on November 29, 2018, 10:26:49 am
Since only 2 members voted and the deadline is in ~3 hours I am debating whether i should reopen/extend the poll or just mark this a failure. I think i need at least 7 people to vote to derive any meaningfull information.
Title: Re: Weekly Featured Rules
Post by: MasterWalks on December 02, 2018, 07:58:46 pm
Luck of the Draw


credit to InsignificantWeeaboo for creating and popularizing these rules
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on December 02, 2018, 08:59:18 pm
Well the poll was a failure. Would more people have voted if the forum didnt bork around the time the poll got in its end phase? Otherwise I cant really deduce much from this.
Title: Re: Weekly Featured Rules
Post by: MasterWalks on December 09, 2018, 08:25:03 pm
3 of a kind
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on December 17, 2018, 05:16:25 am
Finally removed the poll at the top, heres a record of the results (https://docs.google.com/spreadsheets/d/1DB0F80OcSJgSndC4yxlHvEh5WarHJYwd2_up7Mk5wmk/edit#gid=0)
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on December 17, 2018, 05:20:41 am
Also, new rule this week:

Name Game


Dont get confused by C's ??? card its unupped foil chimera, which doesnt exist. If you get other questionmarkcards you probably have the wrong settings.
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on December 17, 2018, 11:44:36 am
You can also use serprex's slightly more advanced namegametool (https://etg.dek.im/vanilla/namegame.htm) which gives a bit more options. Maybe I'll actually make that the official link. Thanks for the input serprex!
Title: Re: Weekly Featured Rules
Post by: MasterWalks on December 26, 2018, 07:06:40 pm
After some modification we have an updated WFR to the Christmas Time

Christmas Time
Title: Re: Weekly Featured Rules
Post by: kaempfer13 on January 09, 2019, 08:38:21 pm
Tainted goods

Title: Re: Weekly Featured Rules
Post by: MasterWalks on January 17, 2019, 06:15:57 pm
A Hoarders Greed
Title: Re: Weekly Featured Rules
Post by: MasterWalks on January 23, 2019, 11:17:09 pm
Planning Ahead
Title: Re: Weekly Featured Rules
Post by: MasterWalks on January 30, 2019, 09:40:54 pm
Growing Up
Title: Re: Weekly Featured Rules
Post by: MasterWalks on February 07, 2019, 08:40:12 pm
Final Week
Title: Re: Weekly Featured Rules
Post by: MasterWalks on February 21, 2019, 07:39:45 am
60 Card Mono

credit to Linkcat for the rules
Title: Re: Weekly Featured Rules
Post by: MasterWalks on March 08, 2019, 01:58:09 am
Mind Games
Title: Re: Weekly Featured Rules
Post by: PlayerOa on May 27, 2019, 10:43:42 pm
Children of the Oracle

(https://i.imgur.com/JowX0vm.png)


Thanks to kaempfer13 for the idea!
blarg: InsignificantWeeaboo,Linkcat,kaempfer13