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Offline vagman13

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg220327#msg220327
« Reply #60 on: December 09, 2010, 05:26:35 pm »
Thanks for the codes guys.Well worth the wait :D

Offline RootRanger

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg222230#msg222230
« Reply #61 on: December 11, 2010, 07:51:45 pm »
There has been a bit of discussion on the ranking system, so I will put in my two cents.

I think that the perfect rating system would encourage lots of games, be easy and fast to calculate, and accurately show the top players. The current system does the first two perfectly, and does the last one to some extent. Something like ELO would encourage lots of games and accurately show top players, but some sort of ELO calculator would need to be used for every single games. Maybe this could be reasonable in a small elite league with just a dozen or fewer players, but not giant leagues like this. Another option is simply win percentage with a minimum requirement for games played, but this would discourage playing someone better than you. Also, what has been suggested is +1 for a win and -1 for a loss. However, no one would want to play the person who is very active and 10-0 and they would never play any more games, and end up not winning. So here is my attempt at a rating system.

+1 point for a win
-1 point for a loss against someone with fewer points than you
No points lost for a loss against someone with more points than you


Let's go back to the three criteria for a rating system.
1.) Encourage lots of games: The bad players will have nothing to lose when playing a good player, and the good players will need a lot of games in order to finish with a high spot. You might think, "Well even the second best player has someone better than him he would like to play." True, but the second best players will have a pretty good chance to beat someone at the bottom of the rankings, and will average more wins than losses, thus a point increase.
2.) Easy and fast to calculate: This will be slightly more difficult than the regular system because the winner will have to post whether or not he had more points than the loser. However, it is still very easy and fast to calculate.
3.) Accurately show the top players: I think this is done better than the current system and most others suggested. It is impossible for someone to beat the worst players half the time and finish with a high position. Also, the super-good player will not have his challenges decline by worse players.

So...Do you like it?
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Offline mrpaper

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg224092#msg224092
« Reply #62 on: December 13, 2010, 11:26:01 pm »
Root, I like the idea but you're idea has a MAJOR flaw, to be effective, the standings would need to be updated all the time which we all know won't happen (it's oki I have a life too!), but we would have to count if our opponent is ahead or behind us by going through a couple of pages most of the times so it can't work exactly this way sorry.

popminikee

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg226921#msg226921
« Reply #63 on: December 18, 2010, 12:47:47 am »
 Elements username:popminikee  Elements chat usrename: popminikee Score:555

Offline RootRanger

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg227002#msg227002
« Reply #64 on: December 18, 2010, 02:12:18 am »
Well, the new league hasn't started. When it does there will be a new thread called Beginners League 4/2010 or Beginners League 4/2011. You can sign up there.
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Smokefree

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg244389#msg244389
« Reply #65 on: January 10, 2011, 04:22:06 am »
Well since the PvP League hasn't started yet.  Maybe we could have some an new mods for the CHAMPIONS LEAGUE.  I make this suggestion in hopes of more players and games.  Alot of players find themselves having a limited upped card pool but can no longer join the beginners league. 

Perhaps we could have restricted decks for the next upcoming season.  Most of the Events, Tourneys, and the Wars, cater to the unupped game environment all ready.  So why not bring it to PvP Champs League.

CL-A 100% of decks size upped cards
CL-B  50% of deck size upped cards
CL-C  30% of deck size upped cards
CL-D  "Game of the Week" restricted format (Check PvP League forum for deck restrictions)

If both players don't choose to play CL-A.  The player with the lower league score picks a mod A,B,C or D.  Then, players rotate selecting mods until match is complete.

IMO Champs Leagues shouldn't be based on "upped cards only"  maybe  3 Leagues is the answer!!
Beginners League (under 25k score)
Champs League (over 25k score)
1337 EPIC Grinders League (900+ upped cards)


Offline RootRanger

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg244777#msg244777
« Reply #66 on: January 11, 2011, 12:29:02 am »
Alot of players find themselves having a limited upped card pool but can no longer join the beginners league. 
Interesting ideas, but BL was recently changed to allow anyone.
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Smokefree

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg244852#msg244852
« Reply #67 on: January 11, 2011, 02:20:56 am »
Well that is very disappointing to hear to say the least.  BL should be for real beginners.  Not someone that has played for a year.  We really need some new idea's

Offline RootRanger

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg244858#msg244858
« Reply #68 on: January 11, 2011, 02:41:36 am »
I have to disagree. We do not want someone playing less so they do not rise above 20,000 score (I stopped playing AI until the BL opened to everyone). We also do not want someone having a huge disadvantage because they can only afford one upped deck or not even a fully upped deck. I think it will be hard for the real beginners to improve at a slower rate because they get fewer opportunities to play good players.

Also, the unupped metagame is a great metagame, and not just an alternative for players without upgraded cards. You see all kinds of good decks in unupped, but in upgraded, most decks seem to be speedbows or a slow/stall SoG deck.
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lukce

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg245007#msg245007
« Reply #69 on: January 11, 2011, 08:15:07 am »
I suggest the league starts as soon as possible  ;D

Memorystick

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg245032#msg245032
« Reply #70 on: January 11, 2011, 10:08:21 am »
I suggest the league starts as soon as possible  ;D
Congrats. You got your wish ;)

guy_fawkes

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg245052#msg245052
« Reply #71 on: January 11, 2011, 12:00:38 pm »
i suggest championship league starts right now :)

 

anything
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