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Demut

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg193011#msg193011
« Reply #48 on: November 04, 2010, 03:49:21 am »
You seem to be forgetting that, you give top people no reason to play lower down. In addition its overly complex for a volunteer to want to bother with.

I say simply make it so a loss subtracts a point and a win gains a point.

There is no way you are going to make it so people joining mid-season will be able to compete with those who started at the beginning while still staying fair to them.


Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg194336#msg194336
« Reply #49 on: November 05, 2010, 09:02:04 pm »
I say simply make it so a loss subtracts a point and a win gains a point.
If you actually lose points for losses, then why would anyone ever challenge someone at the top of the ranks, knowing they are likely to lose?
And if a person is at -1 points, that doesn't really give them an incentive to continue, especially if they have less cards/upped cards and therefore options as everyone else.

Demut

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg194968#msg194968
« Reply #50 on: November 06, 2010, 01:58:36 pm »
Quote
If you actually lose points for losses, then why would anyone ever challenge someone at the top of the ranks, knowing they are likely to lose?
Why would they be likely to lose? And why would that matter? The people who care about losing that much probably are just going to use shrieker rush or something. Cliche decks don't require much skill.


Quote
And if a person is at -1 points, that doesn't really give them an incentive to continue, especially if they have less cards/upped cards and therefore options as everyone else.
Its a far better option then the others given. Besides, it would be illogical to drop out until you are down like, ten or so points. Unless you would rather make a win 2 points a game and a loss 1 point loss.

Here lets look at the options given so far.

1. The current method.

This promotes mass playing above skill as if you play a thousand games and win only two hundred, you are still above the dude who played a hundred games and is undefeated.


2. One point per game won, not match.

This really doesn't solve the above problem at all, just lessens the difference slightly.

3. At the end of the season, pit those with a high PCT against those with a high number of points but low PCT.

That... doesn't make sense at all. Sounds complex as well.

4. Make it so winning against the top players is worth more then the lower players.

I see no way this could be accomplished, really.  I can't see an organizer putting in that level of effort at all. This is just way too complex.

5. 1 plus for win, 1- for loss. I think this is best. If someone plays a hundred games and loses sixty, he would only have forty points where as if someone plays fifty games and wins them all, he would be above.

Alternatively here is another possibility

6. Do it like we currently do, but make an additional rule that you must have a win percentage of 60% or higher to be applicable for the win. I don't think this is a good idea though.

homoaddictus

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg196252#msg196252
« Reply #51 on: November 08, 2010, 02:42:59 am »
There is no way you are going to make it so people joining mid-season will be able to compete with those who started at the beginning while still staying fair to them.
I don't see why it would be unfair. They get the bonuses themselves if they ever go down the standings.

4. Make it so winning against the top players is worth more then the lower players.

I see no way this could be accomplished, really.  I can't see an organizer putting in that level of effort at all. This is just way too complex.
Adding an extra column/s to the table with an automatic computation is a one time effort. If you would look at our war standings page you will see that it can be done. And i believe looking at the standings or ranks is something league players/organizers do every time.

If adding bonus points still seem pretty imbalanced in favor of those who just joined, then how about making it so that only players who have played at least 10 games get the bonuses? Also, how about giving non-winning players who play a total of 30 or more league games some incentive?

I sincerely believe that the current league scoring system has to be changed. The current system heavily favors those who plays more games and played at the start of it. And you see too many players quitting after just a few losses. I think before the next league season starts, we should have a poll regarding this.

Demut

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg196274#msg196274
« Reply #52 on: November 08, 2010, 02:59:11 am »
I say twenty games would be the better minimal. But I can go with ten. I just didn't think these computations were automatic, I thought they had to be manually counted and then typed in.

Offline 991woot119

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg200158#msg200158
« Reply #53 on: November 13, 2010, 11:50:20 am »
can we please have another one PLEASE

Offline mrpaper

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg215858#msg215858
« Reply #54 on: December 03, 2010, 10:32:04 pm »
We are now december 3rd 1 month and a half after the league and We are still waiting for the awards.. this is a bit ridiculous, it's a 1 min thing to give us the code ( I know u need to have it lava) ... If Zanz you see this, please fix this asap. Thanks

lukce

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg217216#msg217216
« Reply #55 on: December 05, 2010, 01:10:01 pm »
Guys when is the enxt PvP League?? Is it like next season??
The price is a reward code right :) ?

Offline lava golem

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg220117#msg220117
« Reply #56 on: December 09, 2010, 10:50:00 am »
Just a suggestion here regarding editing the scoreboard for leagues, usually I have to find the name of the person who won the match and the loser, but I also have to type in the score. Now, the score you get out of your matches, whether 2-1 or 2-0 doesn't matter. But I have to type it in or else the score won't save. I know it's only a minor tweak, but is there any way to cut out the score typing bit and only find the people who fought the match? This would save much time for me and the other LOs.
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Scaredgirl

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg220172#msg220172
« Reply #57 on: December 09, 2010, 01:09:04 pm »
Just a suggestion here regarding editing the scoreboard for leagues, usually I have to find the name of the person who won the match and the loser, but I also have to type in the score. Now, the score you get out of your matches, whether 2-1 or 2-0 doesn't matter. But I have to type it in or else the score won't save. I know it's only a minor tweak, but is there any way to cut out the score typing bit and only find the people who fought the match? This would save much time for me and the other LOs.
I agree 100%. This is an issue I realized when I first installed the scoring system thing. Why I didn't fix it then, I have no idea.

The actual score makes no difference, so it should definitely be an automatic 1-0 for winner, without the need to punch in the code. It might sound like a small thing to some, but those extra seconds really add up when you have to insert hundreds of results.

I'll try to fix it before League #4, which will start very soon because..

League #3 rewards have finally arrived!!!

Yes, we now have all the codes, I have sorted them and posted them on the League secret forum section. Now it's up to our League Organizers to send them to players. If they are busy, I can also do it myself, no problem.

I would like to apologize for this.. minor delay. There were some technical problems that postponed the rewarding process. Hopefully this wait didn't annoy you too much, and we will see you guys again in League #4.

Offline lava golem

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg220182#msg220182
« Reply #58 on: December 09, 2010, 01:35:22 pm »
All League #3 reward codes have been given out!

Enjoy :)
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Offline nilsieboy

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Re: Elements PvP League - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=7503.msg220301#msg220301
« Reply #59 on: December 09, 2010, 04:38:49 pm »
All League #3 reward codes have been given out!

Enjoy :)
thanks, after waiting soooo long.
now i just have to think what i take for it... :P
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