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Elements the Game => Events and Competitions => PvP Events => Topic started by: majofa on January 10, 2014, 12:12:32 am

Title: Computer Simulations - ROUND 3
Post by: majofa on January 10, 2014, 12:12:32 am
Each player will submit a deck. [No cards that the simulator won't use; No shards]
Then each player will build 1 deck to face the decks of the other 4 players in their group.
The first deck has a maximum deck size of 40 cards; in addition, the deck will have 2x mark and 150hp.
The second deck: No upgraded cards - Maximum 4 copies of non-pillar/pend cards - Maximum deck size of 39 cards.
The win percentages will be added together, the lowest 2 players in each group will be eliminated.
PM your deck to majofa and Submachine.

GROUP A
mathman101
Hover over cards for details, click for permalink
Deck import code : [Select]
5c5 5c5 5c5 5c5 7ai 7ai 7ai 7ai 7ai 7ai 7aj 7aj 7aj 7an 7an 7an 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7bu 7k2 7k2 7k2 7k6 7k6 7k6 7k6 7k6 7k6 7n2 7n2 7n2 8pq

RootRanger
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 6u7 713 713 713 77f 77f 7h2 7h2 7k6 7k6 7k6 7n3 7n3 7q3 7q3 7td 80a 80a 80a 80a 80g 8pj

dawn to dusk
Hover over cards for details, click for permalink
Deck import code : [Select]
74a 74a 74a 74a 74a 74f 74f 74f 74f 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7qc 7qc 7qc 7qd 7qd 7qd 7qd 7qd 8pl

Calindu
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u5 6u5 713 713 745 77g 77g 7ah 7do 7gv 7k6 7k6 7n8 7n8 7q5 7t9 7t9 80a 80g 8pj

Ungaros
Hover over cards for details, click for permalink
Deck import code : [Select]
6rd 6rd 6rd 7t4 7t4 7t5 7t5 7t6 7t6 7t6 7t6 7t6 7t6 7t9 7t9 7ta 7ta 7tb 7tc 7tc 7tc 7tc 7td 7td 7td 7td 7td 7td 7um 7um 8pt



GROUP B
Regyptic
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Deck import code : [Select]
6u1 6u1 6u3 6u3 6u3 6u3 6u3 6u5 6u5 6u5 6ve 6ve 6ve 6ve 6ve 77g 77g 77g 77g 77g 77j 77j 77j 77j 7t6 7t6 7t6 7t6 7t6 7t9 8pm

rem4life
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Deck import code : [Select]
710 710 710 710 710 710 710 710 710 711 711 711 712 712 712 712 713 713 713 713 718 718 718 718 718 718 719 71a 71a 71b 71b 71b 71b 71d 71d 71d 71d 72i 72i 72i 8pk

DANIEELA
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Deck import code : [Select]
7t4 7t4 7t4 7t4 7t5 7t5 7t5 7t5 7t6 7t6 7t6 7t6 7t9 7t9 7t9 7t9 7ta 7ta 7ta 7tb 7tb 7tc 7tc 7tc 7tc 7ti 7ti 7um 7um 7um 7um 8pt

Kakerlake
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Deck import code : [Select]
7t4 7t4 7t4 7t4 7t4 7t4 7t5 7t5 7t5 7t5 7t6 7t6 7t6 7t6 7t6 7t6 7t8 7t9 7t9 7t9 7ta 7ta 7tb 7tc 7tc 7tc 7to 7to 7um 7um 7um 7um 7um 7um 8pt

Zso_Zso
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Deck import code : [Select]
7dk 7dk 7dk 7dk 7dk 7dk 7dl 7dl 7dl 7dn 7dn 7dn 7e4 7e4 7e4 7f2 7f2 7f2 7f2 7f2 7f2 7f2 7f2 7f2 7f2 7f2 7f2 7f2 7f2 7f2 7ju 7ju 7k2 7k2 7k6 7k6 7k6 7kc 7kc 7kc 8pq



GROUP C
andretimpa
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u5 6u5 6u5 6u5 713 74f 74f 74f 74f 74f 77g 77j 7ah 7dm 7dq 7gm 7jr 7k2 7n6 7q5 7t9 80b 8pj

farscape
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Deck import code : [Select]
5if 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6tt 6tt 6u3 6u3 6u3 6u3 6u3 6u5 6u5 6u5 6u5 713 713 71b 74f 74f 74f 77g 77g 77j 7ah 7dm 7dq 7ju 7n8 7n8 7n8 7t9 80g 80g 8pj

ji412jo
Hover over cards for details, click for permalink
Deck import code : [Select]
7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jv 7jv 7jv 7jv 7k5 7k5 7k5 7k5 7k6 7k6 7k6 7k6 7n2 7n2 7n2 7n2 7t9 7t9 7t9 7t9 7tb 7tb 7tb 7tb 8pt

rob77dp
Hover over cards for details, click for permalink
Deck import code : [Select]
7t4 7t4 7t4 7t4 7t4 7t5 7t6 7t6 7t6 7t6 7t6 7t6 7t8 7t9 7t9 7t9 7t9 7ta 7tb 7tc 7tc 7tc 7tf 7tf 7tf 7tf 7th 7um 7um 7um 8pt

fabian771
Hover over cards for details, click for permalink
Deck import code : [Select]
7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gm 7gm 7gm 7gm 7gm 7gm 7gr 7gr 7gt 7gt 7gt 7gt 7gt 7gu 7gu 7h8 7i6 7i6 7i6 7i6 7i6 7i6 7i6 7i6 7i6 8pp



Time Remaining:
Round Complete
Title: Re: Computer Simulations - ROUND 3
Post by: andretimpa on January 10, 2014, 01:03:27 am
Like in the other rounds upgrades are allowed in the first deck?
Title: Re: Computer Simulations - ROUND 3
Post by: dawn to dusk on January 10, 2014, 02:40:28 am
i assume so, it doesnt say otherwise
Title: Re: Computer Simulations - ROUND 3
Post by: majofa on January 10, 2014, 02:59:18 am
Like in the other rounds upgrades are allowed in the first deck?
Correct.
Title: Re: Computer Simulations - ROUND 3
Post by: RootRanger on January 10, 2014, 03:55:58 am
The first deck has a maximum deck size of 40 cards; in addition, the deck will have 2x mark and 150hp.
The second deck: No upgraded cards - Maximum 4 copies of non-pillar/pend cards - Maximum deck size of 39 cards.
Just to confirm, the first deck has a maximum of 40 and the second has a maximum of 39? Or did you intend for the first deck to have a minimum of 40?
Title: Re: Computer Simulations - ROUND 3
Post by: majofa on January 10, 2014, 04:30:48 am
The first deck has a maximum deck size of 40 cards; in addition, the deck will have 2x mark and 150hp.
The second deck: No upgraded cards - Maximum 4 copies of non-pillar/pend cards - Maximum deck size of 39 cards.
Just to confirm, the first deck has a maximum of 40 and the second has a maximum of 39? Or did you intend for the first deck to have a minimum of 40?
Max for both.
Title: Re: Computer Simulations - ROUND 3
Post by: Kakerlake on January 10, 2014, 11:21:12 am
So we submit in total 2 deck (same rules as last round) or a total of 5 decks (build a specific counter for each opponent)?
Title: Re: Computer Simulations - ROUND 3
Post by: farscape on January 10, 2014, 03:11:24 pm
So, no more deckout wins...

@Kakerlake: separate counter for each would be too easy, I think we need to build a single deck to fight against all, just like in previous rounds.
Title: Re: Computer Simulations - ROUND 3
Post by: Kakerlake on January 10, 2014, 03:49:53 pm
I'm asking, because it's written in the rules:

- Each round will have different rules
In big bold and red letters. So i't basically against the rules to have the same rules again as last round.
Title: Re: Computer Simulations - ROUND 3
Post by: rem4life on January 10, 2014, 05:35:08 pm
No restrictions on 1st decks last round;
Max 40 cards restriction for 1st deck, max 39 cards for 2nd deck

It looks like different rules
Title: Re: Computer Simulations - ROUND 3
Post by: andretimpa on January 10, 2014, 05:38:30 pm
I'm asking, because it's written in the rules:

- Each round will have different rules
In big bold and red letters. So i't basically against the rules to have the same rules again as last round.

What if this round's rules are different because there is no difference between the rules?  ?_?
Title: Re: Computer Simulations - ROUND 3
Post by: majofa on January 10, 2014, 05:46:17 pm
One deck to counter the other 4.
Title: Re: Computer Simulations - ROUND 3
Post by: majofa on January 13, 2014, 02:31:32 am
Decks posted... happy testing!
Title: Re: Computer Simulations - ROUND 3
Post by: dawn to dusk on January 16, 2014, 09:49:01 pm
ggs all, you all made this comp hard enough for it to be a very enjoyable challenge. sadly, RL is making me rush my deck and i will get kicked because of it.
Title: Re: Computer Simulations - ROUND 3
Post by: Submachine on January 17, 2014, 05:25:59 pm
I ran percentages for all players who sent in decks.

fabian771 and Calindu haven't sent in any second decks yet, so I give them only some minutes more to send in something or else their percentages for all decks will be 0.

Question for majofa: I counted the players' percentages against their own decks too. Should I delete or keep them?
Title: Re: Computer Simulations - ROUND 3
Post by: farscape on January 17, 2014, 05:48:58 pm
Question for majofa: I counted the players' percentages against their own decks too. Should I delete or keep them?

Well the OP said the decks need to fight the other players' decks only, so I never tested or designed mine to beat my own submission.
So if self-score also counts, that means the rules have changed after submission of decks...  >:(

Each player will submit a deck. [No cards that the simulator won't use; No shards]
Then each player will build 1 deck to face the decks of the other 4 players in their group.
The first deck has a maximum deck size of 40 cards; in addition, the deck will have 2x mark and 150hp.
The second deck: No upgraded cards - Maximum 4 copies of non-pillar/pend cards - Maximum deck size of 39 cards.
The win percentages will be added together, the lowest 2 players in each group will be eliminated.
PM your deck to majofa and Submachine.

Title: Re: Computer Simulations - ROUND 3
Post by: Submachine on January 17, 2014, 05:51:23 pm
Nah, I just did it because I had time for that too, but I delete them to avoid confusion. :P

Edit: poor Group [X]. The deleted percentages were high. >.<
Edit: ninjad you, rob. ;)
Title: Re: Computer Simulations - ROUND 3
Post by: rob77dp on January 17, 2014, 05:52:38 pm
Each player will submit a deck. [No cards that the simulator won't use; No shards]
Then each player will build 1 deck to face the decks of the other 4 players in their group.
The first deck has a maximum deck size of 40 cards; in addition, the deck will have 2x mark and 150hp.
The second deck: No upgraded cards - Maximum 4 copies of non-pillar/pend cards - Maximum deck size of 39 cards.
The win percentages will be added together, the lowest 2 players in each group will be eliminated.
PM your deck to majofa and Submachine.

-snip-


Time Remaining:
Round Complete

The yellow above indicates clearly not facing your own deck.[/s]

Ninja'd by the Submachine [gun]!
Title: Re: Computer Simulations - ROUND 3
Post by: Submachine on January 17, 2014, 06:44:39 pm
In Group B who got eliminated were very close by 1-2 percentages, so it was a really close round.

Group Amathman101RootRangerdawn to duskCalinduUngaros
mathman10197957587
RootRanger021109
dawn to dusk242107
Calindu2212111
Ungaros1219137
TOTAL36170140102104


Group BRegypticrem4lifeDANIEELAKakerlakeZso_Zso
Regyptic45172118
rem4life17172035
DANIEELA298308
Kakerlake23513750
Zso_Zso2002019
TOTAL891049190111


Group Candretimpafarscapeji412jorob77dpfabian771
andretimpa22613
farscape148
ji412jo829715
rob77dp214826
fabian77163492241
TOTAL16721658770
[/s]
Title: Re: Computer Simulations - ROUND 3
Post by: dawn to dusk on January 17, 2014, 07:32:21 pm
ggs all, you all made this comp hard enough for it to be a very enjoyable challenge. sadly, RL is making me rush my deck and i will get kicked because of it.

-_- disregard this please
Title: Re: Computer Simulations - ROUND 3
Post by: Ungaros on January 17, 2014, 08:11:44 pm
Can we see everyone's second decks?
Title: Re: Computer Simulations - ROUND 3
Post by: Kakerlake on January 17, 2014, 09:40:23 pm
oh noez! droped out by 1%. Well, that's pure RNG to lose there, eh?
Nice work you folks who advanced. Especially farscape, how the bouncy ball of unseriousness did you manage to get 200% :O
Title: Re: Computer Simulations - ROUND 3
Post by: Submachine on January 17, 2014, 09:42:16 pm
The Decks:
count how many of them were monoentropies ;D

Hover over cards for details, click for permalink
Deck import code : [Select]
4sj 4sj 4sj 4sj 4vc 4vc 4vc 4vc 4vc 4vl 4vl 4vl 4vl 4vn 4vn 4vn 4vn 500 500 500 500 50u 50u 50u 50u 50u 50u 50u 61t 61t 61t 61t 61q 61q 61q 61q 8pu
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vn 4vn 58v 58v 58v 5c3 5c3 5c3 5fa 5fa 5fa 5fa 5ia 5ia 5li 5li 5li 5lm 5lm 5lm 5lm 621 621 621 621 8pq
Hover over cards for details, click for permalink
Deck import code : [Select]
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4ve 4ve 4ve 4ve 4vf 4vf 4vf 4vf 4vl 4vl 4vl 4vn 4vn 4vn 4vn 50u 50u 50u 50u 50u 50u 50u 50u 8pj
Hover over cards for details, click for permalink
Deck import code : [Select]
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vo 4vo 4vo 4vo 500 500 500 500 5l9 5l9 5l9 5l9 5rg 5rg 5rg 5rg 5rg 5ro 5ro 5ro 8pj
Hover over cards for details, click for permalink
Deck import code : [Select]
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vd 4vd 4vd 4vd 4vg 4vg 4vg 4vn 4vn 4vn 4vn 500 500 500 500 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 8pj
Hover over cards for details, click for permalink
Deck import code : [Select]
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vf 4vf 4vf 4vf 4vg 4vg 4vg 4vg 4vl 4vl 4vl 4vl 4vn 4vn 4vn 4vn 500 500 500 500 50u 50u 50u 50u 50u 50u 50u 50u 50u 8pj
Hover over cards for details, click for permalink
Deck import code : [Select]
4sj 4sj 4sj 4sj 4vc 4vc 4vc 4vc 4vc 4vc 4ve 4ve 4ve 4ve 4vf 4vf 4vf 4vf 4vl 4vl 4vl 4vn 4vn 4vn 4vn 50u 50u 50u 50u 50u 8pj
Hover over cards for details, click for permalink
Deck import code : [Select]
5bs 5bs 5bs 5bs 5bs 5c5 5c5 5c5 5c5 5c7 5c7 5c7 5c7 5lm 5lm 5lm 5lm 5mq 5mq 5mq 5mq 5oh 5oh 5oi 5oi 5oi 5oi 5on 5on 5oo 5oo 5oo 5oo 8pr
Hover over cards for details, click for permalink
Deck import code : [Select]
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4ve 4ve 4ve 4ve 4vf 4vf 4vf 4vf 4vl 4vl 4vl 4vl 4vn 4vn 4vn 4vn 50u 50u 50u 50u 50u 50u 50u 8pj
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vj 4vj 4vj 4vj 4vp 52l 52l 55v 58s 5c2 5c2 5f6 5f6 5f6 5i8 5i8 5li 5li 5lm 5lm 5lm 5lm 5on 5on 5up 5up 61q 61q 61q 8pq
Hover over cards for details, click for permalink
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61o 61o 61o 61o 61o 61o 61o 61q 61q 61q 61q 61r 61r 61r 61r 61t 61t 61t 61t 61u 61u 625 625 625 63a 63a 63a 63a 63a 63a 8pu
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vp 52p 52p 58s 58s 5ia 5ia 5ib 5li 5li 5lm 5lm 5lm 5lm 5ro 61v 61v 8pq
Hover over cards for details, click for permalink
Deck import code : [Select]
5up 5up 5up 5up 4su 4su 4su 4su 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61r 61r 61r 61r 61u 61u 622 622 622 622 625 625 625 625 8pt
Hover over cards for details, click for permalink
Deck import code : [Select]
4vc 4vc 4vc 4vc 4vc 4vd 4vd 4vd 4vd 4vn 4vn 4vn 4vn 500 500 500 50u 50u 50u 50u 50u 5l8 5l8 5l8 5l8 5l8 5lm 5lm 5lm 5lm 5ls 5ls 5ls 5mq 5mq 5mq 5mq 5mq 8pj
Title: Re: Computer Simulations - ROUND 3
Post by: dawn to dusk on January 18, 2014, 01:50:24 am
wow... i though BE and eternity would be an obvious choice. i was very wrong. looking back on it, i probably could have gone -1 eternity, -1 BE and +2 demons. ill do a random test on that :)
Title: Re: Computer Simulations - ROUND 3
Post by: MyNameIsJoey on January 18, 2014, 02:15:54 am
I tested the EXACT deck that farscape used and got much, much lower results, lower even than the deck i posted now. but oh well.
Title: Re: Computer Simulations - ROUND 3
Post by: majofa on January 18, 2014, 02:57:11 am
I tested the EXACT deck that farscape used and got much, much lower results, lower even than the deck i posted now. but oh well.
Did you remember to do 2x mark and 150 hp?
Title: Re: Computer Simulations - ROUND 3
Post by: MyNameIsJoey on January 18, 2014, 03:23:49 am
I tested the EXACT deck that farscape used and got much, much lower results, lower even than the deck i posted now. but oh well.
Did you remember to do 2x mark and 150 hp?

1 did, and if i didnt i wouldve had better results dont you think?
Title: Re: Computer Simulations - ROUND 3
Post by: majofa on January 18, 2014, 03:39:11 am
I tested the EXACT deck that farscape used and got much, much lower results, lower even than the deck i posted now. but oh well.
Did you remember to do 2x mark and 150 hp?

1 did, and if i didnt i wouldve had better results dont you think?
Ya, true.. but I ended up with the same %s as Submachine
Title: Re: Computer Simulations - ROUND 3
Post by: RootRanger on January 18, 2014, 03:58:49 am
Either you were using a browser other than Chrome, or you weren't using a similar deck. By "similar" I mean within 1-2 cards, because anything more than that can have a moderate effect on the results. But if you had the exact same testing conditions, the probability that you would get much lower results from sheer chance would be...almost zero.

Even then, the biggest difference was that Mono Entropy was a counter to your Crusader deck, but a very week choice against farscape's rainbow.
Title: Re: Computer Simulations - ROUND 3
Post by: majofa on January 18, 2014, 04:07:49 am
Either you were using a browser other than Chrome, or you weren't using a similar deck. By "similar" I mean within 1-2 cards, because anything more than that can have a moderate effect on the results. But if you had the exact same testing conditions, the probability that you would get much lower results from sheer chance would be...almost zero.

Even then, the biggest difference was that Mono Entropy was a counter to your Crusader deck, but a very week choice against farscape's rainbow.

Oh, I misunderstood what he meant.
Title: Re: Computer Simulations - ROUND 3
Post by: Odii Odsen on January 18, 2014, 10:25:45 am
I tested the EXACT deck that farscape used and got much, much lower results, lower even than the deck i posted now. but oh well.

Its actually very simple. Mono Entropy with 39 cards is a nice counter to your deck (almost 100%) but very weak against a 40 card bow (0% winratio). That mono entropy can't win against a bigger deck, cause its based on deck outs.
Title: Re: Computer Simulations - ROUND 3
Post by: Submachine on January 18, 2014, 11:42:04 am
The percentages during the testing were very unstable, for example: a deck that I tested first showed 20% more winrate than second. It may be because it's all about luck whether a card or a combo gets drawn or not. And there were 4 tests, so all these ~20 differences might have added up. (20 is just a limitnumber, the differences were usually less than 20)
Title: Re: Computer Simulations - ROUND 3
Post by: Odii Odsen on January 18, 2014, 12:34:14 pm
The percentages during the testing were very unstable, for example: a deck that I tested first showed 20% more winrate than second. It may be because it's all about luck whether a card or a combo gets drawn or not. And there were 4 tests, so all these ~20 differences might have added up. (20 is just a limitnumber, the differences were usually less than 20)

Not sure if I understand what you said, but I built (just for fun) a similar deck to farscape's one. And it had almost the same winratios. Even after more than 3x1000 runs. It varied between ~0,1 - 3 %
Title: Re: Computer Simulations - ROUND 3
Post by: andretimpa on January 18, 2014, 12:53:16 pm
The percentages during the testing were very unstable, for example: a deck that I tested first showed 20% more winrate than second. It may be because it's all about luck whether a card or a combo gets drawn or not. And there were 4 tests, so all these ~20 differences might have added up. (20 is just a limitnumber, the differences were usually less than 20)

I made 5000 games for each matchup while I was testing. It seemed enough to remove any fluctuations, but that would a lot of work (and boring) to do it for all decks in all groups.

I tested the EXACT deck that farscape used and got much, much lower results, lower even than the deck i posted now. but oh well.

Its actually very simple. Mono Entropy with 39 cards is a nice counter to your deck (almost 100%) but very weak against a 40 card bow (0% winratio). That mono entropy can't win against a bigger deck, cause its based on deck outs.

While I was making preliminary tests I tested my deck with 6 antimatters instead of 4 and got 15% against farscape. This made no sense at all so I checked single games and it turns out the simulator was creating singularities from the supernovas, which didn't happened when I packed 4 antimatters. So, yeah, this simulator is kinda crazy.
Title: Re: Computer Simulations - ROUND 3
Post by: Submachine on January 18, 2014, 01:25:17 pm
The percentages during the testing were very unstable, for example: a deck that I tested first showed 20% more winrate than second. It may be because it's all about luck whether a card or a combo gets drawn or not. And there were 4 tests, so all these ~20 differences might have added up. (20 is just a limitnumber, the differences were usually less than 20)

I made 5000 games for each matchup while I was testing. It seemed enough to remove any fluctuations, but that would a lot of work (and boring) to do it for all decks in all groups.

If majofa and the participiants agree, I'm willing to do this 5000 game for each for all groups to be more accurate. From now on, I'll use this method for the rest of the round.
Title: Re: Computer Simulations - ROUND 3
Post by: Calindu on January 18, 2014, 01:26:31 pm
The percentages during the testing were very unstable, for example: a deck that I tested first showed 20% more winrate than second. It may be because it's all about luck whether a card or a combo gets drawn or not. And there were 4 tests, so all these ~20 differences might have added up. (20 is just a limitnumber, the differences were usually less than 20)

I made 5000 games for each matchup while I was testing. It seemed enough to remove any fluctuations, but that would a lot of work (and boring) to do it for all decks in all groups.

If majofa and the participiants agree, I'm willing to do this 5000 game for each for all groups to be more accurate.

I agree with this.
Title: Re: Computer Simulations - ROUND 3
Post by: majofa on January 18, 2014, 07:19:49 pm
I'll run 5000 for each when I get home.
Title: Re: Computer Simulations - ROUND 3
Post by: MyNameIsJoey on January 19, 2014, 05:57:32 am
dont worry about that, i did not mean to create a mess. I was not going to keep going in this event anyway.
And as root said, i realized there were 2-3 cards difference, hard to believe it made that much of a difference but looks like it did. My bad.
Title: Re: Computer Simulations - ROUND 3
Post by: majofa on January 19, 2014, 08:24:08 am
GROUP A
Calindu (http://dek.im/d/z56qqz46u3z16u5z1713745z177g7ah7do7gvz17k6z17n87q5z17t980a80g8pj)dawn to dusk (http://dek.im/d/z474az374fzC7q0z27qcz47qd8pl)mathman101 (http://dek.im/d/z35c5z57aiz27ajz27anzB7buz27k2z57k6z27n28pq)RootRanger (http://dek.im/d/zA6qqz56u3z26u7z2713z177fz17h2z27k6z17n3z17q37tdz380a80g8pj)Ungaros (http://dek.im/d/z26rdz17t4z17t5z57t6z17t9z17ta7tbz37tcz57tdz17um8pt)TOTAL %
Calindu (http://dek.im/d/zD4saz14vnz258vz25c3z35faz15iaz25liz35lmz36218pq)10.54%81.00%8.80%9.72%110.06%
dawn to dusk (http://dek.im/d/z94vcz34voz3500z35l9z45rgz25ro8pj)7.92%96.34%22.00%10.54%136.80%
mathman101 (http://dek.im/d/z45bsz35c5z35c7z35lmz35mqz15ohz35oiz15onz35oo8pr)29.12%5.36%0.02%11.32%45.82%
RootRanger (http://dek.im/d/zD4sa4vpz152pz158sz15ia5ibz15liz35lm5roz161v8pq)19.46%48.30%95.14%22.68%185.58%
Ungaros (http://dek.im/d/z35upz34suzC61oz361rz161uz3622z36258pt)1.42%5.32%83.80%6.68%97.22%

This is the official simulation. (5000 games using Chrome)
Sorry that it's different than what Submachine posted.
Title: Re: Computer Simulations - ROUND 3
Post by: majofa on January 19, 2014, 08:24:32 am
The rest will be added tomorrow, as well as Round 4.
Title: Re: Computer Simulations - ROUND 3
Post by: RootRanger on January 19, 2014, 06:47:16 pm
:O What a plot twist!
Just when I think Calindu had been taken care of...
Title: Re: Computer Simulations - ROUND 3
Post by: rob77dp on January 20, 2014, 04:44:50 am
I'm a bit confused here.  Was the issue the browser used by Organizer to simulate the Round 3 decks/matches?  Was it an issue with 'too few' simulations per matchup?  Something else?

(Why is it all being re-simulated and why are the results - through Group A only so far - turning so very very different?)
Title: Re: Computer Simulations - ROUND 3
Post by: RootRanger on January 20, 2014, 05:26:46 am
Submachine used only 100 games, while majofa used 5000. Clearly the latter is more accurate.
Title: Re: Computer Simulations - ROUND 3
Post by: rob77dp on January 20, 2014, 05:35:17 am
Submachine used only 100 games, while majofa used 5000. Clearly the latter is more accurate.

Sub used only 100 (one hundred) sims?  Yeah, that is too few for sure.  I use a couple iterations of 1,500 in my testing before submission.  (PC is not awesome enough to do 3,000 at a time)  Even then I feel it isn't accurate enough for official standings and such.

[Is your "100" accurate or a typo that Sub really used "1,000" sims?]
Title: Re: Computer Simulations - ROUND 3
Post by: majofa on January 20, 2014, 07:55:01 am
GROUP B
Regyptic (http://dek.im/d/z16u1z46u3z26u5z46vez477gz377jz47t67t98pm)rem4life (http://dek.im/d/z8710z2711z3712z3713z5718719z171az371bz371dz272i8pk)DANIEELA (http://dek.im/d/z37t4z37t5z37t6z37t9z27taz17tbz37tcz17tiz37um8pt)Kakerlake (http://dek.im/d/z57t4z37t5z57t67t8z27t9z17ta7tbz27tcz17toz57um8pt)Zso_Zso (http://dek.im/d/z57dkz27dlz27dnz27e4zE7f2z17juz17k2z27k6z27kc8pq)TOTAL %
Regyptic (http://dek.im/d/z64vcz34vez34vfz34vlz34vnz650u8pj)18.04%23.16%23.04%17.66%81.90%
rem4life (http://dek.im/d/z94saz34vj4vpz152l55v58sz15c2z25f6z15i8z15liz35lmz15onz15upz261q8pq)43.76%3.40%36.80%0.24%84.20%
DANIEELA (http://dek.im/d/z74vcz34vez34vfz24vlz34vnz750u8pj)13.86%19.22%29.22%17.74%80.04%
Kakerlake (http://dek.im/d/z34sjz54vcz34vez34vfz24vlz34vnz450u8pj)17.10%18.70%26.64%18.86%81.30%
Zso_Zso (http://dek.im/d/z44vcz34vdz34vnz2500z450uz45l8z35lmz25lsz45mq8pj)25.98%34.06%7.60%46.56%114.20%
Title: Re: Computer Simulations - ROUND 3
Post by: Calindu on January 20, 2014, 07:09:23 pm
:O What a plot twist!
Just when I think Calindu had been taken care of...

Not going down that easy :p
Title: Re: Computer Simulations - ROUND 3
Post by: dawn to dusk on January 20, 2014, 08:54:12 pm
So are we abiding by majo's test, or sub's tests?
Title: Re: Computer Simulations - ROUND 3
Post by: majofa on January 20, 2014, 09:14:43 pm
So are we abiding by majo's test, or sub's tests?
The latter ones since they were 5000 tests instead of 100.
Title: Re: Computer Simulations - ROUND 3
Post by: andretimpa on January 20, 2014, 09:56:16 pm
So are we abiding by majo's test, or sub's tests?
The latter ones since they were 5000 tests instead of 100.

Which (assuming things are gaussian) have 1/7 only of the fluctuations in Sub's
Title: Re: Computer Simulations - ROUND 3
Post by: Regyptic on January 21, 2014, 10:40:02 am
So I'm not out after all? Great. My exams are over now so I'll actually have time to do some testing next round.

Interesting that Kakerlake and I had almost exactly the same second deck but apparently the differences in his (-1Discord +1 quanta) were enough to get him an extra 5.34% in the 3 common matchups. Goes to show that every card counts. (Similar with DANIEELA's deck, only 2 cards different I think).
Title: Re: Computer Simulations - ROUND 3
Post by: DANIEELA on January 21, 2014, 03:16:38 pm
Suggestion for Computer Simulations II
Since we need to build deck #1,you should consider to incorporate winning rate of that deck together with deck #2.
That should be more fair to all.
(not for #1 round ,where we have got prebuild decks from organizer)
Title: Re: Computer Simulations - ROUND 3
Post by: farscape on January 21, 2014, 03:23:24 pm
Suggestion for Computer Simulations II
Since we need to build deck #1,you should consider to incorporate winning rate of that deck together with deck #2.
That should be more fair to all.
(not for #1 round ,where we have got prebuild decks from organizer)

In an implicit way the #1 deck does contribute significantly, if you look at the tables, those who won also had #1 decks that were very hard to beat. Such deck gives you a better chance of winning by lowering the win-rates of your opponents.

Although, I see you would have overtaken Regyptic this round if the #1 win-rate was added, so it does make a difference.
Title: Re: Computer Simulations - ROUND 3
Post by: rem4life on January 21, 2014, 11:02:28 pm
Any deadline for organizers to end the round and start another one?
Title: Re: Computer Simulations - ROUND 3
Post by: andretimpa on January 21, 2014, 11:12:59 pm
Any deadline for organizers to end the round and start another one?

Group C is still not published, so who knows?
Title: Re: Computer Simulations - ROUND 3
Post by: majofa on January 21, 2014, 11:43:54 pm
I'll be doing it today.
Title: Re: Computer Simulations - ROUND 3
Post by: majofa on January 22, 2014, 08:00:55 am
GROUP C
andretimpa (http://dek.im/d/z66qqz56u3z36u5713z474f77g77j7ah7dm7dq7gm7jr7k27n67q57t980b8pj)fabian771 (http://dek.im/d/z87gkz57gmz17grz47gtz17gu7h8z87i68pp)farscape (http://dek.im/d/5ifz86qqz16ttz46u3z36u5z171371bz274fz177g77j7ah7dm7dq7juz27n87t9z180g8pj)ji412jo (http://dek.im/d/zA7joz37jvz37k5z37k6z37n2z37t9z37tb8pt)rob77dp (http://dek.im/d/z47t47t5z57t67t8z37t97ta7tbz27tcz37tf7thz27um8pt)TOTAL %
andretimpa (http://dek.im/d/z34sjz44vcz34vlz34vnz3500z650uz361tz361q8pu)63.16%0.76%83.64%24.38%171.94%
fabian771 (http://)0.00%0.00%0.00%0.00%0.00%
farscape (http://dek.im/d/zB4vcz34vdz24vgz34vnz3500zB50u8pj)21.74%42.48%94.96%51.50%210.68%
ji412jo (http://dek.im/d/z94vcz34vfz34vgz34vlz34vnz3500z850u8pj)7.02%26.12%4.68%25.34%63.16%
rob77dp (http://dek.im/d/z661oz361qz361rz361tz161uz2625z563a8pu)9.26%37.08%13.14%26.20%85.68%
Title: Re: Computer Simulations - ROUND 3
Post by: farscape on January 22, 2014, 03:59:51 pm
Yaaay, I finished top of my group again !  ;D  8)
Title: Re: Computer Simulations - ROUND 3
Post by: Submachine on January 22, 2014, 06:39:59 pm
So basically I didn't fail much with only 1000 simulations before we did the 5000-sim-tests.
Title: Re: Computer Simulations - ROUND 3
Post by: farscape on January 22, 2014, 06:53:03 pm
So basically I didn't fail much with only 1000 simulations before we did the 5000-sim-tests.

Not as far as my position is concerned, but DANIEELA and Calindu may view things differently  :P
blarg: majofa,Submachine