Guest Posts

This section allows you to view all posts made by a guest. Note that you can only see posts made in areas you currently have access to.


Messages - Smurrf (275)

Pages: [1] 2 3 ... 23
1
Forge Archive / Re: Arched Wall | Arched Wall
« on: August 29, 2011, 10:49:47 pm »
Just a note, the similar Wall | Great Wall (http://elementscommunity.org/forum/index.php/topic,26843.0.html) is doing okay, but not great at all, in Earth's Crucible.  Yours is different enough, but as it is, the community at large seems to view Airborne status as a collective 'Meh.'

Edit: misread card.  Yours is way different than mine...though seems thematically that it should be in a different element.  Why would non-airborne creatures be allowed to hit you in Earth?

2
He's saying they'd only come from Fate Egg, kind of like Malignant Cell only comes as a result of other cards.

3
Card Ideas and Art / Re: Grow | Grow
« on: August 18, 2011, 10:49:16 pm »
Since it's a spell, change it to a straight cost of whatever you want it to be, then have the text read "Gain X :life."  Keep it simple.

4
Card Ideas and Art / Re: Forgotten Box | Forgotten Chest
« on: August 16, 2011, 12:58:56 pm »
Being a Discworld fan, I'm certainly not one to say that a chest should not be a creature.

That said...maybe some legs drawn on the upped?

5
Crucible Archive / Re: Wormhole | Wormhole
« on: August 15, 2011, 09:35:23 pm »
I think that this card should be a permanent, but it is a very good idea
I don't.  A bit of denial is one thing, get a couple of these (as a permanent) out early enough and if you're running rainbow, you can deck out your opponent rather easily.

6
Crucible Archive / Re: Particle Accelerator | Matter Collider
« on: August 14, 2011, 03:31:21 pm »
Anything based on pure amounts of quanta tends to be OP, which is why you see a lot of "X/6" or "X/10" formulas.  Might I suggest reworking it to "X is based on the amount of  :gravity you have", and using the same (or at least a similar) formula for Catapult to determine how much HP the creature gets?

7
Anvil Archive / Re: Magnetic Sword | Magnetic Sword
« on: August 14, 2011, 03:22:09 pm »
Something I haven't seen addressed with this.  The current wording of this seems to indicate that the ability can be used over and over again.  Is this the case, or does it happen only once, a la Deja Vu?  And if it does happen more than once, doe the ATK of the second & beyond absorbed weapons keep on adding to this one?

8
Forge Archive / Re: Discard | Discard
« on: August 13, 2011, 03:04:42 pm »
Seems OK to me but, is not it comes within the competence of Time? Its almost a Precog.
Its main function is not the card drawing, but to counter dead cards. The extra cards drawn is only there because it would otherwise be worthless.

Although I suppose another option would be to have it generate quanta instead.
I tried that with the original version of Magpie | Magpie (http://elementscommunity.org/forum/index.php/topic,27216.msg370036#msg370036), but it was pretty well panned.  Even the revamp didn't really gain traction.  To be fair, that was a creature and this would be a spell, but still.

9
Card Ideas and Art / Re: Coffin | Tomb
« on: August 11, 2011, 01:29:29 pm »
I can't endorse this card.  You're going to lock out 11.5 elements for three turns?  (The wording on the card also locks out Other, which I count as half an element.)  Think of how people chain Dimensional Shields...you're looking at a possible 18 turns of only Death doing anything, and if you're facing an opponent who doesn't have Death, well, it's pretty much game over.

10
Anvil Archive / Re: Poison Trap | Poison Trap
« on: August 11, 2011, 01:22:27 am »
Yeah, that's pretty much what I was going for...forces the opponent to think about the consequences of getting rid of a pesky permanent.

11
Cygnia / Re: Ark Spark | Arc Lightning
« on: August 08, 2011, 11:20:53 pm »
That is a VERY confusing card.  Since Lightning doesn't hang around forever, however, why not simply make it hit three targets (either completely random or target + 2 randoms) for X amount of damage?

12
Card Ideas and Art / Re: Sword of Damocles | Sword of Damocles
« on: August 07, 2011, 05:11:37 pm »
You're right about the Flying Weapon...I forgot about animated Morning Stars and the like.  I'll update that.

Pages: [1] 2 3 ... 23
blarg: