Sentry | Sentinel
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NAME: | Sentry
| ELEMENT: | Aether
| COST: | 4
| TYPE: | Creature
| ATK|HP: | 1|4
| TEXT: | Force Field: Prevents target area from being used for two turns. Protects creatures in area
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| NAME: | Sentinel
| ELEMENT: | Aether
| COST: | 5
| TYPE: | Creature
| ATK|HP: | 1|4
| TEXT: | Force Field: Prevents target area from being used for two turns. Protects creatures in area
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ART: | Assassim
| IDEA: | Assassim
| NOTES: | -Area affects 2 blocks, side by side in a row -Affects permanent and creature slots -Additional cards may not be played onto an area that is occupied by a force field. Cards will be placed in the next available slot if there is any. -if the force field is placed on a creature, it will be come un-targetable for the duration of the field (have not decided on permanents yet -Force fields can be placed on top of others, duration is not stacked -Force field can affect 2 blocks, no more, no less -The additional affected block will spawn to the right of the targeted block, unless it is at the far right of the field in that case it shall spawn to the left.
| SERIES: | None
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An example of possible forcefield locations
Card inspired by the protoss sentry unit in starcraft II. Those lil' guys are pure awesomeness in a tiny package!
*Feel free leave any comments or thoughts