So, while looking what cards all elements have, I realized that some of elements either benefit from large amount of stored quanta, or have cards that consume it all. Some - but not all.
I decided to make something like that for other elements, and came to idea of this card
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NAME: | Mother Earth
| ELEMENT: | Life
| COST: | 15
| TYPE: | Spell
| TEXT: | Purifies every your alive creature and gives them +0/+1 for each 5 you have. Consumes all your remaining
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| NAME: | Mother Earth
| ELEMENT: | Life
| COST: | 12
| TYPE: | Spell
| TEXT: | Purifies every your alive creature and gives them +0/+1 for each 4 you have. Consumes all your remaining
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ART: | None.
| IDEA: | 25352
| NOTES: | Name is from Epic Battle Fantasy 4; any other could be used but this one fits the idea - praying to Nature so it helps its children
| SERIES: |
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Idea is to support multiple spammed units against CC or self-damage, simular to SoPa but faster and with other element. The more life quanta and creatures you still have, the greater the support. Of course, it will be useless if enemy kills your creatures before you activate the spell, and you should have really a lot of
to benefit from it properly. Attack is not raised to not mess with Adrenaline. Undead creatures are not affected due to
opposing
, skeletons and mummies are undead.
Purification is same as if proper Purify was used on creature. Should be noted that it ONLY targets all user's creatures and nothing else (even if user's mark is
).
of course I am totally unsure if this card is balanced, so thats why I am putting it here