A card (seems spell) that cannot be actually played. So there will be no card cost for them.
Instead, if your opponent do something specific action, this spell will automatically cast to negate or counter it.
Silence will prevent your opponent from casting this / Sanctuary will prevent this you from casting this as well as dissipation shield.
If you have more than two in your hand, the one above will cast only.
Examples:
- A card that if your opponent destroys one of your permanent, this card in your hand will gone and one of your opponent's perm will randomly destroyed as well.
- A card that if your opponent deals damaging spell to you, this card in your hand will gone and it will reflect the spell damage thrice harder.
- A card that if your opponent heals, this card in your hand will gone and the healing will be negated.
- A card that if your opponent uses Precog/Hasten, this card in your hand will gone and you will draw two cards.
- A card that if your opponent uses massive CC card, this card in your hand will gone and the massive CC will be reflected. (But the unupped Panda
![Tongue :P](https://elementscommunity.org/forum/Smileys/solosmileys/tongue.gif)
)
Thoughts?