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Offline seulintseTopic starter

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Starfish | Starfish https://elementscommunity.org/forum/index.php?topic=58505.msg1191464#msg1191464
« on: June 01, 2015, 11:50:00 pm »
http://imgur.com/7WtyxF5                   http://imgur.com/eopL5sX
NAME:
Starfish
ELEMENT:
:water
COST:
6
TYPE:
creature
ATK|HP:
4|6
TEXT:
Regeneration: if this creature survives for five turns, generate a new starfish.
NAME:
Starfish
ELEMENT:
:water
COST:
6
TYPE:
Creature
ATK|HP:
3/8
TEXT:
Regeneration: if this creature survives for three turns, generate a new starfish.

ART:
N/A
IDEA:
Seulintse
NOTES:
I was considering just making these have similar stats, but a little less cost and enters field with adrenaline and regenerate 2 hp per turn, but... I dunno. I was also thinking about making a butterfly card, but the butterfly effect is already representation enough :3
SERIES:
N/A
« Last Edit: June 02, 2015, 03:36:57 am by seulintse »
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Offline AD TienzuStorm

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Re: Starfish | Starfish https://elementscommunity.org/forum/index.php?topic=58505.msg1191465#msg1191465
« Reply #1 on: June 02, 2015, 01:18:11 am »
What do you mean by "surviving for three turns"? So does it have to be a continual damage like poison or shield damage? Or is it that it lives at least three turns after CC? Either way, it's rather situational with it's subpar attack to cost ratio.
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Offline seulintseTopic starter

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Re: Starfish | Starfish https://elementscommunity.org/forum/index.php?topic=58505.msg1191466#msg1191466
« Reply #2 on: June 02, 2015, 01:32:20 am »
lives three turns after CC... doesn't matter whether from shields or parasite or anything, as long as it takes damage and survives three turns. Modified it, tell me if you like it better this time around (prolly makes just a little bit more sense)
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Re: Starfish | Starfish https://elementscommunity.org/forum/index.php?topic=58505.msg1191469#msg1191469
« Reply #3 on: June 02, 2015, 02:22:14 am »
It's better, but it's still rather lackluster. It kinda only lives for the in-element SoP combo, as of there isn't much other reason to even want more Starfish.

Try making it so that you would generally want more of them on your field so that it gives the opponent incentive to try and hurt it and gives you incentive to actually use it.
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Offline seulintseTopic starter

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Re: Starfish | Starfish https://elementscommunity.org/forum/index.php?topic=58505.msg1191471#msg1191471
« Reply #4 on: June 02, 2015, 03:38:21 am »
meh, edited it slightly more... synergies greatly with adrenaline, but maybe thats not enough. Tell me what you (or anyone else, for that matter) thinks  ;D
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Re: Starfish | Starfish https://elementscommunity.org/forum/index.php?topic=58505.msg1191472#msg1191472
« Reply #5 on: June 02, 2015, 03:56:41 am »
That's still not really enough to encourage use, you don't see people using Flesh Spider a lot because of the Adrenaline synergy.

I'd say maybe have each resulting Starfish be +1|+1 maybe?
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Re: Starfish | Starfish https://elementscommunity.org/forum/index.php?topic=58505.msg1191483#msg1191483
« Reply #6 on: June 02, 2015, 07:51:27 am »
While the stats themselves are not too powerful, increasing the HP by 2 and decreasing the survival requirement as well might not be a good idea.

Though on second look, the 5 turn requirement on unupped is a lot. 3|3 might be good. With SoPa it's quite easy to do.


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Offline seulintseTopic starter

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Re: Starfish | Starfish https://elementscommunity.org/forum/index.php?topic=58505.msg1191532#msg1191532
« Reply #7 on: June 02, 2015, 11:03:44 pm »
really? thats how you do it? thanks so much, been nagging me for a while now (but haven't really been wanting to ask... lol) personally, I thought it was good, but maybe I was relying too much on the idea of using adrenaline/epinephrine on it... would synergize great with a forest spirit deck, lol... also, hell yes, just got a queen nymph... I think the oracle rewarded me with thinking of something that wouldn't (naturally) belong to time or darkness... lol
« Last Edit: June 02, 2015, 11:06:08 pm by seulintse »
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