*Author

Offline storytellerTopic starter

  • Sr. Member
  • ****
  • Posts: 930
  • Country: us
  • Reputation Power: 16
  • storyteller is a Blue Crawler starting to think about his first run.storyteller is a Blue Crawler starting to think about his first run.storyteller is a Blue Crawler starting to think about his first run.
  • a very old soul
Honor, Glory, Victory. https://elementscommunity.org/forum/index.php?topic=45440.msg1026048#msg1026048
« on: December 27, 2012, 10:11:12 am »
So, Im thinking of some new mechanics. These would be new ways to win.

consider:

Valiant Warrior
5 :light
3|5
Each turn, Valiant Warrior gains +1 Honor Tokens. If valiant warrior has 100 token, you win the game.


Gladiator
6 :gravity
6|6
 :gravity :gravity Duel
deal damage to target creature, it deals damage to you. If you survive, gain its casting cost in Glory Tokens. If you have 100 Glory tokens, you win the game.


Standard Bearer
3 :air
1|3
each turn, standard bearer gains +1 Victory tokens. You get a victory token every time a creature attacks unblocked or destroy a permanent. You lose a victory token any time a creature damages you or a permanent is destroyed. If you have 100 Victory tokens, you win the game


These ar all basically different takes on the same mechanism. Some form of counter, that can be incremented in order to win the game outside of dealing damage. Another might be

Doom
6 :death
In 100 turns, you win the game

or

Final Order
2 :entropy
If you have 75 of every Quanta Type, you win the game.


just some ideas, some are more balanced than others, but I would like to see different ways of winning the game, besides deckout, direct damage and poison accumulation

Offline Drake_XIV

  • Legendary Member
  • ******
  • Posts: 6929
  • Country: us
  • Reputation Power: 91
  • Drake_XIV is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Drake_XIV is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Drake_XIV is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Drake_XIV is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Drake_XIV is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Drake_XIV is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Drake_XIV is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Drake_XIV is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Drake_XIV is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Drake_XIV is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Drake_XIV is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Drake_XIV is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Drake_XIV is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Drake_XIV is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Drake_XIV is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • Powerful Harmony
  • Awards: Slice of Elements 10th Birthday CakeSlice of Elements 6th Birthday CakeSummer and Winter Competition WinnerSlice of Elements 4th Birthday CakeSlice of Elements 3rd Birthday Cake
Re: Honor, Glory, Victory. https://elementscommunity.org/forum/index.php?topic=45440.msg1026050#msg1026050
« Reply #1 on: December 27, 2012, 10:13:12 am »
Needs 75 of every quanta, Final Order brings it down to 73.

Honestly, these ideas seem overcomplicated to me...

Offline Fippe94

  • Administrator
  • ********
  • Posts: 1982
  • Country: se
  • Reputation Power: 40
  • Fippe94 soars like the Phoenix, unable to be repressed.Fippe94 soars like the Phoenix, unable to be repressed.Fippe94 soars like the Phoenix, unable to be repressed.Fippe94 soars like the Phoenix, unable to be repressed.Fippe94 soars like the Phoenix, unable to be repressed.Fippe94 soars like the Phoenix, unable to be repressed.Fippe94 soars like the Phoenix, unable to be repressed.Fippe94 soars like the Phoenix, unable to be repressed.
  • Awards: Slice of Elements 9th Birthday CakeSlice of Elements 8th Birthday CakeGold DonorSlice of Elements 7th Birthday CakeForum Brawl #5 Winner - Abyss BrawlersSlice of Elements 6th Birthday CakeWeekly Tournament Winner8th Trials - Master of DeathBrawl #3 Winner - Divine LightSlice of Elements 5th Birthday CakeSlice of Elements 4th Birthday Cake
Re: Honor, Glory, Victory. https://elementscommunity.org/forum/index.php?topic=45440.msg1026072#msg1026072
« Reply #2 on: December 27, 2012, 12:43:00 pm »
Seriously, almost no game will ever last 100 turns.
Try Fragments, my card game!

cvengrcnq qbg arg fynfu frperg cnffjbeq
KVVV > KYIVV

Offline storytellerTopic starter

  • Sr. Member
  • ****
  • Posts: 930
  • Country: us
  • Reputation Power: 16
  • storyteller is a Blue Crawler starting to think about his first run.storyteller is a Blue Crawler starting to think about his first run.storyteller is a Blue Crawler starting to think about his first run.
  • a very old soul
Re: Honor, Glory, Victory. https://elementscommunity.org/forum/index.php?topic=45440.msg1026073#msg1026073
« Reply #3 on: December 27, 2012, 12:43:57 pm »
Seriously, almost no game will ever last 100 turns.

obviously. Now think about the premise, not the particulars.

Offline OldTrees

  • Legendary Member
  • ******
  • Posts: 10297
  • Reputation Power: 114
  • OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • I was available for questions.
  • Awards: Brawl #2 Winner - Team FireTeam Card Design Winner
Re: Honor, Glory, Victory. https://elementscommunity.org/forum/index.php?topic=45440.msg1026081#msg1026081
« Reply #4 on: December 27, 2012, 01:36:20 pm »
Seriously, almost no game will ever last 100 turns.

obviously. Now think about the premise, not the particulars.

Deckout win condition serves a very similar purpose to Doom.
OTK win condition serves a very similar purpose to Final Order
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

Offline Fippe94

  • Administrator
  • ********
  • Posts: 1982
  • Country: se
  • Reputation Power: 40
  • Fippe94 soars like the Phoenix, unable to be repressed.Fippe94 soars like the Phoenix, unable to be repressed.Fippe94 soars like the Phoenix, unable to be repressed.Fippe94 soars like the Phoenix, unable to be repressed.Fippe94 soars like the Phoenix, unable to be repressed.Fippe94 soars like the Phoenix, unable to be repressed.Fippe94 soars like the Phoenix, unable to be repressed.Fippe94 soars like the Phoenix, unable to be repressed.
  • Awards: Slice of Elements 9th Birthday CakeSlice of Elements 8th Birthday CakeGold DonorSlice of Elements 7th Birthday CakeForum Brawl #5 Winner - Abyss BrawlersSlice of Elements 6th Birthday CakeWeekly Tournament Winner8th Trials - Master of DeathBrawl #3 Winner - Divine LightSlice of Elements 5th Birthday CakeSlice of Elements 4th Birthday Cake
Re: Honor, Glory, Victory. https://elementscommunity.org/forum/index.php?topic=45440.msg1026082#msg1026082
« Reply #5 on: December 27, 2012, 01:39:43 pm »
They are interesting concepts, but they will be hard to balance without either making them too weak (like the 100 turns thing) or too strong when combined with quint or PA.
Try Fragments, my card game!

cvengrcnq qbg arg fynfu frperg cnffjbeq
KVVV > KYIVV

Offline storytellerTopic starter

  • Sr. Member
  • ****
  • Posts: 930
  • Country: us
  • Reputation Power: 16
  • storyteller is a Blue Crawler starting to think about his first run.storyteller is a Blue Crawler starting to think about his first run.storyteller is a Blue Crawler starting to think about his first run.
  • a very old soul
Re: Honor, Glory, Victory. https://elementscommunity.org/forum/index.php?topic=45440.msg1026085#msg1026085
« Reply #6 on: December 27, 2012, 01:41:15 pm »
Seriously, almost no game will ever last 100 turns.

obviously. Now think about the premise, not the particulars.

Deckout win condition serves a very similar purpose to Doom.
OTK win condition serves a very similar purpose to Final Order


I can see Doom and deckout being similar, however, it would take precedence over Time vs Time or some False Gods.
OTK win is somewhat similar to Final Order, however, OTK can be blocked by sundials, or mirror shield, or other means.

So, they may be similar, but are different. Those might not be the best examples, but the point here s a new, alternate win condition. Any thoughts on the idea presented in the three concepts up top?

Offline OldTrees

  • Legendary Member
  • ******
  • Posts: 10297
  • Reputation Power: 114
  • OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • I was available for questions.
  • Awards: Brawl #2 Winner - Team FireTeam Card Design Winner
Re: Honor, Glory, Victory. https://elementscommunity.org/forum/index.php?topic=45440.msg1026120#msg1026120
« Reply #7 on: December 27, 2012, 04:37:02 pm »
Black Hole is to Final Order as Sundial is to Combat OTK
So Final Order and Doom serve a very similar purpose to existing win conditions.

The three concepts at top are unlike existing win conditions with the exception of poison vs serious regeneration.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

Offline storytellerTopic starter

  • Sr. Member
  • ****
  • Posts: 930
  • Country: us
  • Reputation Power: 16
  • storyteller is a Blue Crawler starting to think about his first run.storyteller is a Blue Crawler starting to think about his first run.storyteller is a Blue Crawler starting to think about his first run.
  • a very old soul
Re: Honor, Glory, Victory. https://elementscommunity.org/forum/index.php?topic=45440.msg1026302#msg1026302
« Reply #8 on: December 28, 2012, 08:28:11 am »
What about this:

Doom
:death
If 100 creatures die, you win the game


That might not be the most balanced, but I think is different. Maybe make it a permanent that gains counters.

 

anything
blarg: