*Author

Loss

  • Guest
Rube Goldberg Machine|Rube Goldberg Machine https://elementscommunity.org/forum/index.php?topic=31690.msg400810#msg400810
« on: September 28, 2011, 08:29:49 pm »
permanent
effect: domino effect:if all 6 pieces of the machine are on the field, deal 50 damage to your opponent (one time only)

the idea is that you have a card which is useless by itself, but if you get all 6, it does a large amount of damage.

Questions:

1. should it be one single card you need six copies of? or 6 cards with different elements?(not allowing six of each element though)
2. what cost should it be to play/activate these?
3. how much damage should it cause? (I only picked 50 to show the concept)

Any advice or criticism is appreciated

Offline Naesala

  • Legendary Member
  • ******
  • Posts: 3432
  • Country: us
  • Reputation Power: 52
  • Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.
  • Awards: Slice of Elements 15th Birthday CakeSlice of Elements 7th Birthday CakeSlice of Elements 6th Birthday CakeSlice of Elements 5th Birthday CakeSlice of Elements 4th Birthday Cake
Re: Rube Goldberg Machine|Rube Goldberg Machine https://elementscommunity.org/forum/index.php?topic=31690.msg400838#msg400838
« Reply #1 on: September 28, 2011, 09:43:26 pm »
Questions:

1. should it be one single card you need six copies of? or 6 cards with different elements?(not allowing six of each element though)
2. what cost should it be to play/activate these?
3. how much damage should it cause? (I only picked 50 to show the concept)

1. I would say 6 different elements, each correlating to part of the machine
2. depends. if these are invincible to PC then 7-8. if not only 1-2
3. 50 is alright if they cost 1-2 and not invulnerable. otherwise i'd lower it some

You might consider having a high cost and having the parts be invulnerable. Just an idea.
Your favorite Hotyugh

Offline Daguerreo

  • Sr. Member
  • ****
  • Posts: 650
  • Country: it
  • Reputation Power: 8
  • Daguerreo is a Spark waiting for a buff.
  • Glu Glu Glu
  • Awards: Slice of Elements 4th Birthday Cake
Re: Rube Goldberg Machine|Rube Goldberg Machine https://elementscommunity.org/forum/index.php?topic=31690.msg401095#msg401095
« Reply #2 on: September 29, 2011, 01:25:59 pm »
permanent
effect: domino effect:if all 6 pieces of the machine are on the field, deal 50 damage to your opponent (one time only)

the idea is that you have a card which is useless by itself, but if you get all 6, it does a large amount of damage.
Seems like yugioh style too much?

Offline Naesala

  • Legendary Member
  • ******
  • Posts: 3432
  • Country: us
  • Reputation Power: 52
  • Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.
  • Awards: Slice of Elements 15th Birthday CakeSlice of Elements 7th Birthday CakeSlice of Elements 6th Birthday CakeSlice of Elements 5th Birthday CakeSlice of Elements 4th Birthday Cake
Re: Rube Goldberg Machine|Rube Goldberg Machine https://elementscommunity.org/forum/index.php?topic=31690.msg401150#msg401150
« Reply #3 on: September 29, 2011, 03:20:30 pm »
Yugioh has Exodia-5 pieces instant win and destiny board, 5 pieces insatnt win. this is meant to just deal a large amount of damage. since you can buy specific cards at the bazaar it's not about rarity. It's bears some resemblance but is no more yugioh-esque than eclipse as a field spell card.
Your favorite Hotyugh

Offline dragonsdemesne

  • Legendary Member
  • ******
  • Posts: 5283
  • Country: aq
  • Reputation Power: 63
  • dragonsdemesne shines with the light of the Morning Glory!dragonsdemesne shines with the light of the Morning Glory!dragonsdemesne shines with the light of the Morning Glory!dragonsdemesne shines with the light of the Morning Glory!dragonsdemesne shines with the light of the Morning Glory!dragonsdemesne shines with the light of the Morning Glory!dragonsdemesne shines with the light of the Morning Glory!dragonsdemesne shines with the light of the Morning Glory!dragonsdemesne shines with the light of the Morning Glory!dragonsdemesne shines with the light of the Morning Glory!dragonsdemesne shines with the light of the Morning Glory!dragonsdemesne shines with the light of the Morning Glory!
  • Leeeeeeeeeeroyyyyyyyyy....
  • Awards: Weekly Tournament WinnerWeekly Tournament WinnerWeekly Tournament WinnerWeekly Tournament WinnerWeekly Tournament WinnerWeekly Tournament WinnerWeekly Tournament WinnerBattle League 1/2014 2nd PlaceWeekly Tournament WinnerBattle League 3/2013 2nd PlaceWeekly Tournament WinnerWeekly Tournament WinnerWeekly Tournament WinnerBattle League 2/2013 WinnerBattle League 1/2013 2nd PlaceWeekly Tournament WinnerChampionship League 3/2012 2nd PlaceWeekly Tournament WinnerWeekly Tournament WinnerChampionship League 2/2012 3rd Place
Re: Rube Goldberg Machine|Rube Goldberg Machine https://elementscommunity.org/forum/index.php?topic=31690.msg401230#msg401230
« Reply #4 on: September 29, 2011, 06:16:56 pm »
If there are 6 pieces to the machine, I wouldn't make each piece completely useless.  I would make them fairly weak, but at least usable cards.  For instance, one piece could be a 1/1 creature for 1 or 2 quanta; a crappy card, but better than, say, a relic.  Another piece could be a shrouded permanent that heals you 1 hp a turn.  Again, a poor card, but at least not useless.

I just don't like the idea of sitting there with what are essentially 5 relics waiting to get that 6th one :p

I don't see any problem with having the 6 pieces be 6 different cards; I think it's probably better that way.  I also think it should be fine to allow you to have up to 6 copies each of the 6 cards; if you want to build a dedicated deck to the RGM, it should be allowed.  It would fit in a 60 card deck, too; 6x6=36, and 23-24 towers or so is about right for 60 cards.

Offline russianspy1234

  • Hero Member
  • *****
  • Posts: 1842
  • Country: ru
  • Reputation Power: 26
  • russianspy1234 is a proud Wyrm taking wing for the first time.russianspy1234 is a proud Wyrm taking wing for the first time.russianspy1234 is a proud Wyrm taking wing for the first time.russianspy1234 is a proud Wyrm taking wing for the first time.russianspy1234 is a proud Wyrm taking wing for the first time.
  • Crucible Bombarder
  • Awards: Slice of Elements 14th Birthday CakeSlice of Elements 12th Birthday CakeSlice of Elements 11th Birthday CakeSlice of Elements 9th Birthday CakeSlice of Elements 8th Birthday CakeSlice of Elements 7th Birthday CakeArt Competition - Meta Master Card Design Competition: New Year's ResolutionsSlice of Elements 6th Birthday CakeSlice of Elements 5th Birthday CakeSlice of Elements 4th Birthday CakeSlice of Elementshifted 3rd Birthday Cake -Fire-DIAC Ray of SunshineSlice of Elements 3rd Birthday Cake
Re: Rube Goldberg Machine|Rube Goldberg Machine https://elementscommunity.org/forum/index.php?topic=31690.msg401237#msg401237
« Reply #5 on: September 29, 2011, 06:34:02 pm »
If there are 6 pieces to the machine, I wouldn't make each piece completely useless.  I would make them fairly weak, but at least usable cards.  For instance, one piece could be a 1/1 creature for 1 or 2 quanta; a crappy card, but better than, say, a relic.  Another piece could be a shrouded permanent that heals you 1 hp a turn.  Again, a poor card, but at least not useless.

I just don't like the idea of sitting there with what are essentially 5 relics waiting to get that 6th one :p

I don't see any problem with having the 6 pieces be 6 different cards; I think it's probably better that way.  I also think it should be fine to allow you to have up to 6 copies each of the 6 cards; if you want to build a dedicated deck to the RGM, it should be allowed.  It would fit in a 60 card deck, too; 6x6=36, and 23-24 towers or so is about right for 60 cards.
pretty much exactly what i wanted to say.  if you wanted to get real complicated, one pieces in each element, with different combinations of 6 having different huge end result effects.

you can have the Other component be Metal Ball | Steel Ball and its effect is to activate the machine, which will do 'something' based on what parts you have.
My Portfolio
Brawl 7 is occurring.  Come follow along.

Offline Pineapple

  • Legendary Member
  • ******
  • Posts: 4105
  • Country: us
  • Reputation Power: 0
  • Pineapple hides under a Cloak.
  • Master of Cake
  • Awards: Silver DonorSlice of Elements 5th Birthday CakeSlice of Elements 4th Birthday CakeSlice of Elements 3rd Birthday CakeSlice of Elements 2nd Birthday Cake
Re: Rube Goldberg Machine|Rube Goldberg Machine https://elementscommunity.org/forum/index.php?topic=31690.msg401240#msg401240
« Reply #6 on: September 29, 2011, 06:43:57 pm »
I'd rather you change the name to something shorter, like Complexity | Complexity.

Offline Naesala

  • Legendary Member
  • ******
  • Posts: 3432
  • Country: us
  • Reputation Power: 52
  • Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.
  • Awards: Slice of Elements 15th Birthday CakeSlice of Elements 7th Birthday CakeSlice of Elements 6th Birthday CakeSlice of Elements 5th Birthday CakeSlice of Elements 4th Birthday Cake
Re: Rube Goldberg Machine|Rube Goldberg Machine https://elementscommunity.org/forum/index.php?topic=31690.msg401267#msg401267
« Reply #7 on: September 29, 2011, 07:40:09 pm »
Some ideas for "parts" (I'm going to give each part a name+element + singular effect)
Start the machine  :time gain 1  :time per turn
Drop the ball  :gravity one random creature loses airborne each turn
Flip the switch  :aether See top card of your opponents deck
Release the water  :water Heal 1 point of damage per turn
Move the bucket  :earth random permanent becomes invulnerable for one turn each turn
Strike the match :fire Deal 1 point of damage each turn to your opponent
Release the fan  :air Random allied airborne creature gaines +1/+0 for the turn each turn
Open the curtain  :light The card Cloak cannot be played
Scared cat  :darkness 0/1 delay random creature (your or your opponents) each turn
Running hamster:  :life 1/1 creature
Spin the lever  :entropy gain 1 random quanta each turn
Fire the bolt :death (necessary to finish machine?) destroy all machine parts, deal 10 damage per part

Your favorite Hotyugh

Offline ZephyrPhantom

  • Legendary Member
  • ******
  • Posts: 7675
  • Country: aq
  • Reputation Power: 101
  • ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • Awards: Slice of Elements 6th Birthday CakeSlice of Elements 4th Birthday CakeFlavour Text Revival Competition - WinnerSlice of Elements 3rd Birthday CakeSlice of Elements 2nd Birthday Cake
Re: Rube Goldberg Machine|Rube Goldberg Machine https://elementscommunity.org/forum/index.php?topic=31690.msg401346#msg401346
« Reply #8 on: September 29, 2011, 11:03:02 pm »
If there are 6 pieces to the machine, I wouldn't make each piece completely useless.  I would make them fairly weak, but at least usable cards.  For instance, one piece could be a 1/1 creature for 1 or 2 quanta; a crappy card, but better than, say, a relic.  Another piece could be a shrouded permanent that heals you 1 hp a turn.  Again, a poor card, but at least not useless.

I just don't like the idea of sitting there with what are essentially 5 relics waiting to get that 6th one :p

I don't see any problem with having the 6 pieces be 6 different cards; I think it's probably better that way.  I also think it should be fine to allow you to have up to 6 copies each of the 6 cards; if you want to build a dedicated deck to the RGM, it should be allowed.  It would fit in a 60 card deck, too; 6x6=36, and 23-24 towers or so is about right for 60 cards.
pretty much exactly what i wanted to say.  if you wanted to get real complicated, one pieces in each element, with different combinations of 6 having different huge end result effects.

you can have the Other component be Metal Ball | Steel Ball and its effect is to activate the machine, which will do 'something' based on what parts you have.
I like the overall idea of parts from different elements combining into a giant machine once 6 are present. For simplicity purposes though I feel the resulting "Goldberg Machine" could be a large creature (12 | 12 perhaps) that gains the abilities of it's parts as passives and stat buffs. Thematicwise I think it would also be cool if each part was given an Elements-ish twist to their theme. (For example, "Ruth Goldberg Machine" vs. "Mechanical Titan")


That being said, this would be an interesting series if balanced right.

My thoughts for parts, some are tweaks from previous suggestions on this thread.
:time : :time Clock In - Gain 2 :time
:gravity : 0 | 1 , Momentum
:light : Illumination - Reveal your opponent's hand as long as this card is in play.
:earth : Delay target permanent for 1 turn. Only the top permanent is affected in a stack.

Loss

  • Guest
Re: Rube Goldberg Machine|Rube Goldberg Machine https://elementscommunity.org/forum/index.php?topic=31690.msg401545#msg401545
« Reply #9 on: September 30, 2011, 10:23:24 am »
ok, so i'll turn it into a bit of a series thing. each card can have a different effect.
Naesala, i like your ideas, but i think 12 parts is a bit too cumbersome, so the first thing i want to decide is what 6 elements to use. I'm thinking: other,  gravity, fire, water,  earth and  air. i want to avoid  time (because whatever we wind up with is going to have huge synergy with time cards like hourglasses anyways)


the name was just based on the inspiration for the card, rube goldberg, but i'm open to other suggestions if people support it.


Offline Naesala

  • Legendary Member
  • ******
  • Posts: 3432
  • Country: us
  • Reputation Power: 52
  • Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.Naesala brings all the vitality and activity of a Life Nymph.
  • Awards: Slice of Elements 15th Birthday CakeSlice of Elements 7th Birthday CakeSlice of Elements 6th Birthday CakeSlice of Elements 5th Birthday CakeSlice of Elements 4th Birthday Cake
Re: Rube Goldberg Machine|Rube Goldberg Machine https://elementscommunity.org/forum/index.php?topic=31690.msg405729#msg405729
« Reply #10 on: October 07, 2011, 05:16:17 am »
Naesala, i like your ideas, but i think 12 parts is a bit too cumbersome, so the first thing i want to decide is what 6 elements to use. I'm thinking: other,  gravity, fire, water,  earth and  air. i want to avoid  time (because whatever we wind up with is going to have huge synergy with time cards like hourglasses anyways)
I didnt necessarily mean there should be twelve (unless you took the death part). As for elements to use/name/etc. it depends on what you want. Do you want parts that result in something firing at your opponent? does it become some kind of mechanical monster? Does it release poison? etc. How is the damage defined, or what is the final result of assembling the parts?

Zblader's idea of a mechanical titan composed of the varying parts seems rather interesting, you could define some parts like this (giving 9 I could think of, doesnt mean all would be needed or more couldnt be added.)
 :earth Steel plating|Diamond Plating (alone provide 1 def like a shield as golem would add +0|+6
 :gravity Mega Fist|Mega Hammer (alone activates gravity pull once, as golem +2|+0 and momentum)
 :aether Life Spark |Life Spark (if no parts present deal 1 damage to target, this piece would "activate" the golem...though perhaps more parts could be added)
 :fire Artificial Heart|Artificial Heart (alone generates 1 fire quanta, as golem +2|+2 and generates 1 fire quanta)
 :death Exhaust pipe| Exhaust pipe (25% chance to poison opponent for 1 each turn, as golem +0|+1 and 35% to poison opponent each turn)
 :time Golden Chasis|Electrum Chasis (alone 0/3 time creature immune to spells, as golem +0|+3 and immune to spells)
 :entropy Drill Bit|Drill bit (alone generates 1 random quanta each turn, as golem +3|+0 and Generates 1 random quantum per turn)
 :water Steam Stack|Steam Stack (alone change 2  :fire into 1  :water, as golem +0|+1 and Steam  :fire :fire :fire +5|+0 -1 each turn (cannot decrease by more than gained)
 :light Silver Leggings|Silver Grieves (alone heal player 1 per turn, as golem +0|+2 and heals self 1 point per turn)

And finally result in a other type golem with base stats 3/3 with whatever parts added (with the parts I listed all 9 different element cards would create one creature with 10/18, immunity to spells, heals 1 per turn, momentum, generate 1 fire and one random quanta, Steam :fire :fire :fire,  35% chance to poison) Highly susceptible to reverse time/eternity, but otherwise interesting to say the least. The original idea could work to, but needs defined as to what deals the damage
Your favorite Hotyugh

Offline xsindomanx

  • Full Member
  • ***
  • Posts: 290
  • Country: ca
  • Reputation Power: 4
  • xsindomanx is a Spark waiting for a buff.
  • New to Elements
  • Awards: Slice of Elements 4th Birthday Cake
Re: Rube Goldberg Machine|Rube Goldberg Machine https://elementscommunity.org/forum/index.php?topic=31690.msg415656#msg415656
« Reply #11 on: October 25, 2011, 05:47:59 pm »
What has just been posted above me sounds like a pretty good idea, although the final 'golem' should have higher attack.
As a 10-piece card, it should be at least stronger than an everyday dragon that is 12 of an element quarta. Also, even a 60 card deck could only create a maximum of 3 or 4 due to the number of towers, SN, and stall necessary, and it should be able to kill the opponent in about 3 or 4 turns after some are created.
Fire guild member

 

anything
blarg: