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Offline RainbowDashTopic starter

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Roadrunner|Roadrunner https://elementscommunity.org/forum/index.php?topic=61231.msg1224229#msg1224229
« on: February 19, 2016, 01:33:58 am »
NAME:
Roadrunner
ELEMENT:
Air
COST:
3 :air
TYPE:
Creature
ATK|HP:
1 | 3
TEXT:
Acceleration: Gain +2|-1 per turn.
NAME:
Roadrunner
ELEMENT:
Air
COST:
3 :air
TYPE:
Creature
ATK|HP:
1 | 4
TEXT:
Acceleration: Gain +2|-1 per turn.

ART:
None.
IDEA:
RainbowDash
NOTES:

SERIES:


Offline RainbowDashTopic starter

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Re: Roadrunner|Roadrunner https://elementscommunity.org/forum/index.php?topic=61231.msg1224233#msg1224233
« Reply #1 on: February 19, 2016, 01:35:47 am »
What am I supposed to do with my ideas?

Offline CleanOnion

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Re: Roadrunner|Roadrunner https://elementscommunity.org/forum/index.php?topic=61231.msg1224235#msg1224235
« Reply #2 on: February 19, 2016, 01:39:57 am »
Thanks for your constructive criticism, xray.

Personally I like this idea. It's simple, thematic and makes sense. I could be wrong but it kinda-sorta works in the Air element, too.
I really like it.

Offline Arum

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Re: Roadrunner|Roadrunner https://elementscommunity.org/forum/index.php?topic=61231.msg1224237#msg1224237
« Reply #3 on: February 19, 2016, 01:47:50 am »
I agree. This community is a place to talk about the game, or suggest ideas. There is an ENTIRE section of the board dedicated to suggesting ideas, and you are telling people that their ideas are not to be suggested or are bad. That isn't a very nice thing to do, or polite in any way, xray.

Back to the card; I am a little wary of automatically sticking effects on a creature, but it has been done before (Graboid, immortal creatures, etc.) so I don't think it is much of an issue. Thematically, it is a little off, in my opinion, though I don't have solid reasoning against it.
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Re: Roadrunner|Roadrunner https://elementscommunity.org/forum/index.php?topic=61231.msg1224240#msg1224240
« Reply #4 on: February 19, 2016, 01:52:50 am »
logically there isn't a point of him posting these on here, no offence, but sure, they get help with the card design, but who says its going to be added to the game?

I'm not trying to be mean, but you know, why do it when the card probably won't make it into ETG.

Offline Arum

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Re: Roadrunner|Roadrunner https://elementscommunity.org/forum/index.php?topic=61231.msg1224242#msg1224242
« Reply #5 on: February 19, 2016, 01:54:34 am »
logically there isn't a point of him posting these on here, no offence, but sure, they get help with the card design, but who says its going to be added to the game?

I'm not trying to be mean, but you know, why do it when the card probably won't make it into ETG.

"Why even go through high school when you probably won't get a scholarship."
"Why even apply for a job when you probably won't get it."
etc.
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Offline Manuel

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Re: Roadrunner|Roadrunner https://elementscommunity.org/forum/index.php?topic=61231.msg1224244#msg1224244
« Reply #6 on: February 19, 2016, 02:10:11 am »
Well, theres no point in really posting them here, Zanz doesn't even work on the game anymore.
Sorry.

they can be implemented in cygnia or open etg.

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Re: Roadrunner|Roadrunner https://elementscommunity.org/forum/index.php?topic=61231.msg1224245#msg1224245
« Reply #7 on: February 19, 2016, 02:11:51 am »
logically there isn't a point of him posting these on here, no offence, but sure, they get help with the card design, but who says its going to be added to the game?

I'm not trying to be mean, but you know, why do it when the card probably won't make it into ETG.

http://elementscommunity.org/forum/cygnia/elements-cygnia-elements-the-game-with-your-card-ideas!/

Please know about the section beforehand.
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Re: Roadrunner|Roadrunner https://elementscommunity.org/forum/index.php?topic=61231.msg1224254#msg1224254
« Reply #8 on: February 19, 2016, 03:07:21 am »
CURATOR COMMENT

Card Ideas & Art is a section of the forums which promotes and encourages creative development. The likelihood of inclusion of card ideas from this section into Elements the Game should not be a primary concern. Furthermore, to impose that perspective onto another member is not at all what this community is about.



Card Curators will not condone the unfounded discussion of the likelihood of a card's inclusion in the game and will not accept any oppression of the creative process.

Please continue discussion with this in mind.
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Offline Mr Muffin

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Re: Roadrunner|Roadrunner https://elementscommunity.org/forum/index.php?topic=61231.msg1224255#msg1224255
« Reply #9 on: February 19, 2016, 03:31:24 am »
It looks to me that this would be quite strong with shard of patience. Since it's air you have plenty of CC to stall while you wait for them to get big. With a good hand it should be easy to OTK (probably TTK) the opponent. 

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Re: Roadrunner|Roadrunner https://elementscommunity.org/forum/index.php?topic=61231.msg1224259#msg1224259
« Reply #10 on: February 19, 2016, 03:37:18 am »
Question:  Is Roadrunner airbourne?

To my knowledge, it is a bird that runs on the ground, meaning no.

So the most damage it could do (without buffs) is 3+5+7+9=24
If it is airbourne, then it could do 5+8+12+14=39 with SoFree (assuming all hits proc).

Blessing opens some cool synergy possibilities between :air and :light.  A blessing or two on one of these little guys makes for one hell of a hitter.
Let's compare to Blessing'ed Wyrms:
Roadrunner + Blessing = 6+8+10+12+14+16+18=84 damage in 6 turns before it dies.
Elite Wyrm + Blessing = 8+16+16+16. . .=88 damage in 6 turns.

I'm tired of math, but I think Blessing roadrunner would benefit more from SoFree, at least that's the case with 2 or more blessings.  But by that time that game would be over in most cases.  We'll just call them more or less equal and go on about our days.

TL;DR:  I like the card.

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Re: Roadrunner|Roadrunner https://elementscommunity.org/forum/index.php?topic=61231.msg1224261#msg1224261
« Reply #11 on: February 19, 2016, 03:38:43 am »
Acceleration naturally costs 3 :gravity quanta. You could pack in a cockatrice, 3 novas, an acceleration, and a shard of patience and get the same effect. While I will say that it is harder to do, the cockatrice has 3 extra initial attack and an additional health for 3 :life.
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