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Contrary

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Spirit Retainer | Spirit Sentinel https://elementscommunity.org/forum/index.php?topic=34087.msg430189#msg430189
« on: November 24, 2011, 09:12:40 pm »
NAME:
Spirit Retainer
ELEMENT:
:light
COST:
:light
TYPE:
Creature
ATK|HP:
6|6
TEXT:
:light :light : Any time enemy targets target creature, the spell or ability is redirected towards Spirit Retainer.
NAME:
Spirit Sentinel
ELEMENT:
:light
COST:
:light
TYPE:
Creature
ATK|HP:
2|10
TEXT:
:light :light : Any time enemy targets target creature, the spell or ability is redirected towards Spirit Retainer.
ART:
***Insert artist name***
IDEA:
Contrary
NOTES:
The ability can only be used once.
SERIES:
***Insert series name and link to series page (if any)***
So basically I was thinking that Light needs an unupped mid range attacker, and also a way of protecting its Blessed creatures. Healing doesn't really cut it with all these Freezes and Reverse Times going around. Light is all about healing and protection so this fits in thematically.

The image builder won't load, so no card image sorry. I had a vision of it being like a ghostly samurai figure, but heavily armoured so you don't see anything but the armour. Like an oriental crusader.

Offline furballdn

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Re: Spirit Retainer | Spirit Sentinel https://elementscommunity.org/forum/index.php?topic=34087.msg430206#msg430206
« Reply #1 on: November 24, 2011, 09:36:01 pm »
The ability sort of feels a little bit like :gravity with the targeting forced to be on this card instead. And as for midrange attackers, :light has pegasus doesn't it?

Contrary

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Re: Spirit Retainer | Spirit Sentinel https://elementscommunity.org/forum/index.php?topic=34087.msg430223#msg430223
« Reply #2 on: November 24, 2011, 10:12:46 pm »
Pegasus is a midrange attack only if you can pay  :air for each Pegasus, every turn.

Gravity kind of fits but it's not really the attacks being sucked towards the retainer, I imagine it as the Retainer standing in the way and throwing himself in front of attacks. I guess I could have worded that better. Also one of the main reasons I came up with this card is to add a protection for Blessed creatures. Making the ability off element makes it not really able to do do that.

 

blarg: