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Offline HyroenTopic starter

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Recurring Archetypal Concepts - [I] https://elementscommunity.org/forum/index.php?topic=26363.msg335314#msg335314
« on: May 17, 2011, 07:31:07 am »
While the title may be confusing, the idea, once explained, is easy to understand.

Many times in different types of games, movies and comics, all potent channels of imagination, there are particular concepts which appear time and time again. Concepts may come in the form of "common" animals such as the Lion, the Owl, or the Rabbit; they can be areas such as the Graveyard, Outer Space or the Swamp.

As you may have noticed, Elements the Game has tended to follow this similar pattern including some theoretical outliers such as Maxwell's Demon, the Butterfly Effect, (etc.) that appear to serve a purpose of edification.

In this Pre-Smithy, it may be a good idea to collect some of these Recurring Archetypal Concepts that may have already been suggested or that have not yet been.

This is the place to bring together the Recurring Archetypal Concepts which have not been yet added to the game and to judge which are appropriate to include in Elements the Game and how. In future components, community members may discuss their take on what would result from a fusion of each Concept with Elements flavour and perhaps progress towards one take that is agreed on.

Some of the Recurring Archetypal Concepts that I have thought of are:
Recurring Archetypal ConceptIn the Forum
Lion (http://elementscommunity.org/forum/index.php/topic,21205.0.html (http://elementscommunity.org/forum/index.php/topic,3768.0.html (http://elementscommunity.org/forum/index.php/topic,10902.0.html (http://elementscommunity.org/forum/index.php/topic,18009.0.html (http://elementscommunity.org/forum/index.php/topic,15543.0.html (http://elementscommunity.org/forum/index.php/topic,18063.0.html
Owl (http://elementscommunity.org/forum/index.php/topic,21308.0.html (http://elementscommunity.org/forum/index.php/topic,24458.0.html (http://elementscommunity.org/forum/index.php/topic,19899.0.html (http://elementscommunity.org/forum/index.php/topic,13141.0.html
Rabbit (http://elementscommunity.org/forum/index.php/topic,20979.0.html (http://elementscommunity.org/forum/index.php/topic,10536.0.html (http://elementscommunity.org/forum/index.php/topic,15319.0.html (http://elementscommunity.org/forum/index.php/topic,15319.0.html
Swamp (http://elementscommunity.org/forum/index.php/topic,16662.0.html)
Outer Space-n/a-
Penguin (http://elementscommunity.org/forum/index.php/topic,20690.0.html)
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Offline EmeraldTiger

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Re: Recurring Archetypal Concepts - [I] https://elementscommunity.org/forum/index.php?topic=26363.msg335414#msg335414
« Reply #1 on: May 17, 2011, 02:11:13 pm »
Things that have been doneThings that have not been done
insects and arachnids
Equine
Swine
Tiger and other felines
Fish
Wolf
Birds
Snakes
Humanoids
Dragon-kind
Spirits
Mythical
Skunk
Mongoose
Porcupine
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Offline HyroenTopic starter

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  • Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.
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Re: Recurring Archetypal Concepts - [I] https://elementscommunity.org/forum/index.php?topic=26363.msg335464#msg335464
« Reply #2 on: May 17, 2011, 03:35:43 pm »
That's the idea, the interesting part about these Recurring Archetypal Concepts is that we all have a general idea of what they should do.

As an example, we all know:
 - skunks will stink
 - mongooses will have a rivalry with cobras
 - porcupines have defensive spikes
 - etc.

How these concepts should translate into the Elements environment is up to the community.

My takes of these creatures would be something like this:

Skunk | 4 :darkness | 2|3 |
When Skunk enters the hand, 1 poison counter is applied to the owner.
0 :rainbow Stink: Delay creature for 1 turn.
Mongoose | 4 :life | 4|3 |
Mongoose is invulnerable to poison.
Porcupine | 3 :earth | 1|4 |
When Porcupine enters the hand, 2 damage is applied to the owner.
0 :rainbow Spine: Deal 2 damage to the target and 1 to Porcupine.
^_^
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Offline EmeraldTiger

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Re: Recurring Archetypal Concepts - [I] https://elementscommunity.org/forum/index.php?topic=26363.msg335479#msg335479
« Reply #3 on: May 17, 2011, 03:48:44 pm »
I just searched Bear and it has not been done
Raccoon also not done.
Wolverine and Badger not done

I will continue to search different animals to see if they have been done.

BTW I found images on http://www.sxc.hu/ for the first 3 animals.
Would you like to work on those 3 in my workshop?
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Offline Rutarete

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Re: Recurring Archetypal Concepts - [I] https://elementscommunity.org/forum/index.php?topic=26363.msg335849#msg335849
« Reply #4 on: May 17, 2011, 10:48:37 pm »
There are Hippopotamuses and Leopards haven't been done yet;
idea for leopard- (Passive)Fast: Always attacks first.
It is the greatest mystery of all...
Rutarete: Roo tah reh teh
[22:50] <Jyi> meaning gets lost in translation... even in the same language.
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Re: Recurring Archetypal Concepts - [I] https://elementscommunity.org/forum/index.php?topic=26363.msg335867#msg335867
« Reply #5 on: May 17, 2011, 11:23:11 pm »
I am almost certain that Rutarete's leopard should be called cheetah...

Offline Rutarete

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Re: Recurring Archetypal Concepts - [I] https://elementscommunity.org/forum/index.php?topic=26363.msg335872#msg335872
« Reply #6 on: May 17, 2011, 11:30:48 pm »
I am almost certain that Rutarete's leopard should be called cheetah...
Leopards are fast enough to fit the ability, and i checked; cheetah's already been done before
It is the greatest mystery of all...
Rutarete: Roo tah reh teh
[22:50] <Jyi> meaning gets lost in translation... even in the same language.
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Offline HyroenTopic starter

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  • Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.
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Re: Recurring Archetypal Concepts - [I] https://elementscommunity.org/forum/index.php?topic=26363.msg335932#msg335932
« Reply #7 on: May 18, 2011, 02:02:06 am »
Don't forget that whether an idea has or hasn't been done before is not a concern of this thread. If the Recurring Archetypal Concept is not a component of Elements the Game it has a reserved space in this thread.

The trick is to catch 'em all.
(and put them in this thread)

Whether they would be deemed appropriate for the Elements environment such as in the case of Aliens and Outer Space, is another matter.
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anything
blarg: