Elements the Game Forum - Free Online Fantasy Card Game

Elements the Game => Design Theory => Card Ideas and Art => Pre-Smithy Ideas => Topic started by: RainbowDash on February 19, 2016, 01:20:21 am

Title: Rain|Storm
Post by: RainbowDash on February 19, 2016, 01:20:21 am
(http://)
(http://)
NAME:
Rain
ELEMENT:
Water
COST:
5 :water
TYPE:
Permanent
ATK|HP:

TEXT:
Negate the :water absorption of Flooding and make sky spells cost 1 less quanta. Gain :water :air per turn.
NAME:
Storm
ELEMENT:
Water
COST:
4 :water
TYPE:
Permanent
ATK|HP:

TEXT:
Negate the :water absorption of Flooding and make sky spells cost 1 less quanta. Gain :water :air per turn.

ART:
None.
IDEA:
RainbowDash
NOTES:

SERIES:

By "sky spells" I mean Lightning, Thunderstorm, etc. I didn't specify on the card because there wasn't enough room.
Title: Re: Rain|Storm
Post by: xray1324 on February 19, 2016, 01:28:57 am
I'm sorry, but this card doesn't have much synergy outside flooding + sopa. Even then it wouldn't be that usual.
Title: Re: Rain|Storm
Post by: RainbowDash on February 19, 2016, 01:31:49 am
Thunderbolt would be totally free.
Title: Re: Rain|Storm
Post by: xray1324 on February 19, 2016, 01:34:09 am
again, doesn't really help you very much. It's barely any cost at all, 1 :aether or 2.
Title: Re: Rain|Storm
Post by: Manuel on February 19, 2016, 02:13:28 am
this card is pretty funny or at least, original

sky spells means  :air spells or.. ?
Title: Re: Rain|Storm
Post by: AD TienzuStorm on February 19, 2016, 02:25:20 am
I will agree with xray on this one. It's far too situational and really would only find a niche use in maybe Water decks with Air splashed in.

Try to make it broader and less confined. Right now, you have sorta stuck it into an element which it doesn't help very much. Flooding is not very well used and doesn't have any "sky spells". Which means this is essentially a pillar for Water that costs actual quanta.

Now, if it were in the Water/Air duo, it would still see little use. Water's need for Air is slim. Water already has plenty of CC, which means the card that benefits from this is unneeded in Water anyways.

Say Water/Aether then. Again, Water's need for another element's CC is slim. It would prefer PC from Fire or healing from Light, etc etc.

Also, if you make up a term (like sky spells), then make sure you include every card you intend to be in that category. While you may think it's obvious, it's better to leave no gray space at all.
Title: Re: Rain|Storm
Post by: Treldon on February 19, 2016, 09:45:44 am
I suspect "sky" just air. Please use conventional references as often as possible.

As for the card itself, as the others have pointed out it is far too situational
Title: Re: Rain|Storm
Post by: Hyroen on March 08, 2016, 07:23:03 pm
CURATOR COMMENT

Due to the similarities to incomplete card ideas, this thread will be moved to the Pre-Smithy (http://elementscommunity.org/forum/pre-smithy-ideas/).
blarg: