Miracle + Shard of Readiness is an issue too.
it clearly says in the notes that shards cannot be chosen. being to powerful with SOR is therefore a moot point.
Quote from: esran on May 23, 2012, 02:15:44 amit clearly says in the notes that shards cannot be chosen. being to powerful with SOR is therefore a moot point.No, what everybody is saying is that use this on miracle or fractal. Then you use sor on the creature. The creature now has fractal/miracle for free, and can use every turn.
Quote from: Laxadarap on May 23, 2012, 02:19:17 amQuote from: esran on May 23, 2012, 02:15:44 amit clearly says in the notes that shards cannot be chosen. being to powerful with SOR is therefore a moot point.No, what everybody is saying is that use this on miracle or fractal. Then you use sor on the creature. The creature now has fractal/miracle for free, and can use every turn.Would they still drain quanta?
i have an idea. instead of not working on shards, it could not work on rares at all. this gets rid of most OP combos, while still leaving an interesting card.
Again, just increase cost and give the creature quint or something as well, can't target a quinted creature with SoR.
Quote from: Laxadarap on May 23, 2012, 08:41:28 pmAgain, just increase cost and give the creature quint or something as well, can't target a quinted creature with SoR.Immaterial is an overused balance mechanic. There are plenty of other mechanics that could be used instead. The problem is SoR. SoR affects target creature. Instead of exploiting the overused immaterial to foil the target, why not change it to affecting permanents to foil SoR?