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Offline OdinVanguardTopic starter

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Pneumatic Cannon - Is this balanced (UP,OP, or just bad idea)? https://elementscommunity.org/forum/index.php?topic=40349.msg500140#msg500140
« on: May 17, 2012, 09:22:23 pm »
Un-upgraded cost: 3 :air
Un-upgraded Card Text:
"Weapon (Ranged): Deals    2N+2 damage per turn.
N :air Pump: Increase psi by 1. Reusable, N = psi."

Upgraded cost - 3 :air
Upgraded Text:
Weapon (Ranged): Deals    2N+4 damage per turn.
N :air Pump: Increase psi by 1. Reusable, N = psi.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline Xamuel

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Re: Pneumatic Cannon - Is this balanced (UP,OP, or just bad idea)? https://elementscommunity.org/forum/index.php?topic=40349.msg500157#msg500157
« Reply #1 on: May 17, 2012, 10:26:56 pm »
Seems UP to me... compare Forest Spirit, Fire Spirit, Graviton Fire Eater, Lava Golem.  They have basically the same ability but its cost to invoke is constant.

Offline furballdn

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Re: Pneumatic Cannon - Is this balanced (UP,OP, or just bad idea)? https://elementscommunity.org/forum/index.php?topic=40349.msg500188#msg500188
« Reply #2 on: May 17, 2012, 11:12:02 pm »
So it's just a 2|4 attack weapon that can gain +2 atk with 1 :air?

Offline Drake_XIV

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Re: Pneumatic Cannon - Is this balanced (UP,OP, or just bad idea)? https://elementscommunity.org/forum/index.php?topic=40349.msg500190#msg500190
« Reply #3 on: May 17, 2012, 11:14:27 pm »
Have it lose 1 N each turn and change it to 3N+2[4] ?

Offline OdinVanguardTopic starter

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Re: Pneumatic Cannon - Is this balanced (UP,OP, or just bad idea)? https://elementscommunity.org/forum/index.php?topic=40349.msg500317#msg500317
« Reply #4 on: May 18, 2012, 04:12:29 am »
Seems UP to me... compare Forest Spirit, Fire Spirit, Graviton Fire Eater, Lava Golem.  They have basically the same ability but its cost to invoke is constant.
So it's just a 2|4 attack weapon that can gain +2 atk with 1 :air?
Not quite, the ability is useable multiple times in a turn, so you can pump it up as much as you can afford in a single turn.

Have it lose 1 N each turn and change it to 3N+2[4] ?
That could work... was my original idea, but its tricky making it fit... I'll give it another try though.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline OdinVanguardTopic starter

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Re: Pneumatic Cannon - Is this balanced (UP,OP, or just bad idea)? https://elementscommunity.org/forum/index.php?topic=40349.msg500319#msg500319
« Reply #5 on: May 18, 2012, 04:18:18 am »
Ok, how is this:
"Weapon (Ranged): Deals damage based on psi level.
 :air Pump: Increase psi by 1, reusable. Lose 1 psi per turn"

Then I can set the formula to scale damage similar to catapult.
Maybe have it max out at around 15 to 20 damage to keep pace with farenheight?

Fortune idea: "Today the sky is the limit... Just be careful or you'll shoot your eye out kid"
« Last Edit: May 18, 2012, 04:22:24 am by OdinVanguard »
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline furballdn

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Re: Pneumatic Cannon - Is this balanced (UP,OP, or just bad idea)? https://elementscommunity.org/forum/index.php?topic=40349.msg500324#msg500324
« Reply #6 on: May 18, 2012, 04:29:46 am »
The problem is reusability. It allows each of your towers to be free +2atks each turn.

Offline OldTrees

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Re: Pneumatic Cannon - Is this balanced (UP,OP, or just bad idea)? https://elementscommunity.org/forum/index.php?topic=40349.msg500331#msg500331
« Reply #7 on: May 18, 2012, 04:54:24 am »
" :air: Growth"

Why would EtG benefit from this suggestion?
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Offline furballdn

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Re: Pneumatic Cannon - Is this balanced (UP,OP, or just bad idea)? https://elementscommunity.org/forum/index.php?topic=40349.msg500336#msg500336
« Reply #8 on: May 18, 2012, 05:03:43 am »
" :air: Growth"

Why would EtG benefit from this suggestion?
:air: Growth and :air: Reusable growth are not the same.

Offline OldTrees

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Re: Pneumatic Cannon - Is this balanced (UP,OP, or just bad idea)? https://elementscommunity.org/forum/index.php?topic=40349.msg500346#msg500346
« Reply #9 on: May 18, 2012, 05:33:27 am »
" :air: Growth"

Why would EtG benefit from this suggestion?
:air: Growth and :air: Reusable growth are not the same.
Lycanthrope cannot reuse its ability.
Lava Golem can reuse Growth once per turn.
Rustler can use its ability multiple times per turn.
If the ability is able to be used multiple times per turn then it needs to communicate that. Otherwise it is merely confirming that it is not a single use ability.
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Offline furballdn

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Re: Pneumatic Cannon - Is this balanced (UP,OP, or just bad idea)? https://elementscommunity.org/forum/index.php?topic=40349.msg500348#msg500348
« Reply #10 on: May 18, 2012, 05:40:26 am »
Un-upgraded cost: 3 :air
Un-upgraded Card Text:
"Weapon (Ranged): Deals    2N+2 damage per turn.
N :air Pump: Increase psi by 1. Reusable, N = psi."

Upgraded cost - 3 :air
Upgraded Text:
Weapon (Ranged): Deals    2N+4 damage per turn.
N :air Pump: Increase psi by 1. Reusable, N = psi.
The OP said it meant reusable per turn.

Offline OldTrees

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Re: Pneumatic Cannon - Is this balanced (UP,OP, or just bad idea)? https://elementscommunity.org/forum/index.php?topic=40349.msg500476#msg500476
« Reply #11 on: May 18, 2012, 03:41:30 pm »
Un-upgraded cost: 3 :air
Un-upgraded Card Text:
"Weapon (Ranged): Deals    2N+2 damage per turn.
N :air Pump: Increase psi by 1. Reusable, N = psi."

Upgraded cost - 3 :air
Upgraded Text:
Weapon (Ranged): Deals    2N+4 damage per turn.
N :air Pump: Increase psi by 1. Reusable, N = psi.
The OP said it meant reusable per turn.
Thanks. I missed that sentence.

So my question changes to:
Why would EtG gain from Growth that is usable multiple times per turn?
« Last Edit: May 18, 2012, 03:46:21 pm by OldTrees »
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anything
blarg: