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Offline Captain ScibraTopic starter

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From whence the shards came. https://elementscommunity.org/forum/index.php?topic=28127.msg359062#msg359062
« on: July 01, 2011, 05:39:41 am »
Not sure how to put this into a card, but noticing that the 3 in-game shards and several card ideas of new ones are "crystal shards".  The attempt is to create a card that these shards come from.

Presumably called Crystal | Crystal, or perhaps the upgrade has a title with similar mechanics of the shards themselves.

The probable mechanic is going to be that when it gets damaged or destroy it gives off a number of shards somehow.  Perhaps the non-upgraded gives off regular shards, which you have to activate a skill that manually upgrades them, and the upgrade gives off the upgraded shards themselves.

Feedback is appreciated.

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The New Card Theory Thread

Smurrf

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Re: From whence the shards came. https://elementscommunity.org/forum/index.php?topic=28127.msg359707#msg359707
« Reply #1 on: July 02, 2011, 03:03:48 pm »
I think I'd rather see it a permanent that you activate to shatter into 2-3 shards.  To prevent targeting problems with SoR, the shards would likely have to go to your hand as well, to be played from there.  For simplicity's sake...why not make it unupped generates 2 shards, and upped 3? Remember that you can have multiple copies of this, and it'll get around the current limitations of the original shards as well.

 

blarg: