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Offline moomooseTopic starter

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my only psuedo-quanta idea https://elementscommunity.org/forum/index.php?topic=29614.msg377023#msg377023
« on: August 07, 2011, 11:46:57 pm »
elemental summoning utilizing mirror quanta.  the general idea is it will be permanent card which summons 'elementals' for an activation cost, up to one each turn (most likely for a limited duration), with stats (and/or maybe small skills/abilities) which reflect that of its element. 

my concern however is people using mitosis or fractal to generate more 'elementals' without another summoning card.  a higher card cost than summoning would only reduce the fractaling of the card, but mitosis + SoR would still be a concern.  a new 'summoned' passive ability which prevents copy type spells/skills from being applied to it may be one appropriate mechanism.

as to how powerful the 'elementals' would be, i think that would depend on how many you can summon.  if it only lasted for one turn, i would suspect it would be more powerful than if it were to last for ~3 turns (medium creatures), or 5+ (small creatures). personally i would favor medium creatures for 2-3 turns worth.

one balancing mechanism idea would be to phase out (stun/make untargetable) non-'elementals' on your side of play to attack while the elemental summoning card is in play.
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Offline OldTrees

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Re: my only psuedo-quanta idea https://elementscommunity.org/forum/index.php?topic=29614.msg377036#msg377036
« Reply #1 on: August 08, 2011, 12:30:14 am »
Why are you worried about Mitosis and Fractal? It sounds like a simple creature generation ability like Firefly Queen on a permanent.

PS: Players are Elementals. I do not think we can summon Players in EtG.
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Offline moomooseTopic starter

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Re: my only psuedo-quanta idea https://elementscommunity.org/forum/index.php?topic=29614.msg377037#msg377037
« Reply #2 on: August 08, 2011, 12:44:19 am »
im concerned with fractal or mitosis because of the method which is utilized to generate these creatures is unique and not intended for them to originate from means other than summoning.  if the creatures can be produced from means other than summoning, it negates their novelty and possibly their potential.  something having a novel means of entering play has the opportunity to do things which may otherwise seem too powerful, but the summoning restriction could be used as a balancing mechanism.

'elementals' is a placeholder term, whether the players are called elementals or not i am not concerned with. their respective names would be related to the element they are derived from.  if they were small creatures, for example, i would probably add "ling" to the end of a term related to the element, :fire "scorchling", :aether "warpling", :darkness "shadeling"
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Offline OldTrees

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Re: my only psuedo-quanta idea https://elementscommunity.org/forum/index.php?topic=29614.msg377040#msg377040
« Reply #3 on: August 08, 2011, 12:59:21 am »
They are novel because they can be created from a permanent. The increased novelty of 'only' being added to the previous sentence is small.

I do not see any abilities mentioned yet that would be problematic with Fractal or Mitosis.

PS: '-ling' works well.
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Offline moomooseTopic starter

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Re: my only psuedo-quanta idea https://elementscommunity.org/forum/index.php?topic=29614.msg377047#msg377047
« Reply #4 on: August 08, 2011, 01:16:01 am »
"I do not see any abilities mentioned yet that would be problematic with Fractal or Mitosis."

 if a creature's attack was relative to how many of its own were in play, a couple fractals leading to 23 creatures with 23 atk - would not be very well balanced.  if you are limited to 6 summon cards, which can produce at most 2 or 3 of the creatures, that limits both the total # as well as the rate at which they can be put in to play.
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Offline OldTrees

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Re: my only psuedo-quanta idea https://elementscommunity.org/forum/index.php?topic=29614.msg377050#msg377050
« Reply #5 on: August 08, 2011, 01:20:44 am »
It sounded like you were not planning on having that ability.

"with stats (and/or maybe small skills/abilities) which reflect that of its element."
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Offline Zaealix

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Re: my only psuedo-quanta idea https://elementscommunity.org/forum/index.php?topic=29614.msg377052#msg377052
« Reply #6 on: August 08, 2011, 01:26:39 am »
I'm curious what these abilites are. And these...Mini elementals? Elemental bits? I guess lings work for now, I figure would be ability based. So let's seee....
 :life could be leafling, or spawnling, and could make creatures.
 :aether's warpling, well, with a name like that, would have to have something to do with inmaterial.
 :fire's scorchling, sounds like it should be damage on a stick.
 :darkness's shadeling...Maybe something that gets stronger for every  :darkness quanta the opponent has?
In that vein,  :light's flashling, or lightling would gain strength for all light-emitting creatures.
 :death's necroling...Not sure on that one, but death themed, so that helps.
 :time...cronoling? clockling? timeling? blech, don't like that last one...Draw or Delay based I think.
 :air could have a wingling, or windling that grants temporary airborne and stat boost.
 :entropy luckling, chaosling, randomling, random power?
 :gravity massling? higgling?(based on the higgs boson that gives mass to all things...I think) I can only guess what power it would get.
 :earth stoneling, sandling, gemling, earthling (greetings!XD) perhaps the power to burrow other creatures?
 :water dropling, iceling, wetling, don't ask, I have no idea..
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Offline moomooseTopic starter

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Re: my only psuedo-quanta idea https://elementscommunity.org/forum/index.php?topic=29614.msg377058#msg377058
« Reply #7 on: August 08, 2011, 01:40:16 am »
It sounded like you were not planning on having that ability.

"with stats (and/or maybe small skills/abilities) which reflect that of its element."
really depends on what fits, i dont want to be restrained by "this + fractal = OP" or anything of the sort.  im going for something different here, otherwise i should just make a basic series, which i am not a fan of.
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Offline OldTrees

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Re: my only psuedo-quanta idea https://elementscommunity.org/forum/index.php?topic=29614.msg377076#msg377076
« Reply #8 on: August 08, 2011, 02:35:33 am »
It sounded like you were not planning on having that ability.

"with stats (and/or maybe small skills/abilities) which reflect that of its element."
really depends on what fits, i dont want to be restrained by "this + fractal = OP" or anything of the sort.  im going for something different here, otherwise i should just make a basic series, which i am not a fan of.
I personally think Permanents creating Temporary Creatures is novel enough. Your, the author's, opinion is more important.

PS: This + Fractal = OP is an argument for a modification of Costs. The same is true for Mitosis + SoR (which is balanced on Dragons remember :) ). I never worry about being restrained by either because the costs are easy enough to modify. I will help balance any difficult costs to modify.
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Offline Arum

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Re: my only psuedo-quanta idea https://elementscommunity.org/forum/index.php?topic=29614.msg379041#msg379041
« Reply #9 on: August 11, 2011, 12:46:14 pm »
I'm curious what these abilites are. And these...Mini elementals? Elemental bits? I guess lings work for now, I figure would be ability based. So let's seee....
 :life could be leafling, or spawnling, and could make creatures. Good,  Or even Sapling XD.  A Mitosis|fractal would be insande, so it should only be 1|1 and gain +1/1 after 5 generations or when you summon a card from your original deck etc. 
 :aether's warpling, well, with a name like that, would have to have something to do with immaterial. Um what about Phaseling?  It could make targeted creatures invincible for 3 round, like phase shield?  Or Immobileling, it could stop a permanent for 1 round?
 :fire's scorchling, sounds like it should be damage on a stick. Same here but more of a lamented fireball, 1 damage for each 10 quanta in your hands.
 :darkness's shadeling...Maybe something that gets stronger for every  :darkness quanta the opponent has?
In that vein,  :light's flashling, or lightling would gain strength for all light-emitting creatures.Shadeling Is good but what about effects of Devourer but kinda revamped? like, every 10 darkness quanta there is total(you and opponents) Shadeling gains +1/1 or +2/2.   As for light, what about Rayling or Angeling?  Rayling, gains lucifren, and will replace a skill with luciferen. and Angeling, heals 1 hp-2 hp to target?(reference to ROL here :P)
 :death's necroling...Not sure on that one, but death themed, so that helps. Deathling? This one is hard, but maybe a reusable virus skill, like -1/1 every time you use its power? Poisionling? Viriiling?(ooo i like Viriiling) Toxicling?(ooo i like Toxicling too, but viriiling much better i think.) 
 :time...cronoling? clockling? timeling? blech, don't like that last one...Draw or Delay based I think.Same here but what about Rewindling, Pastling?(OO PASTLING and REWINDLING) I like the Delay based one but what about rewinding minor creature thinks, such as, Opponent uses andrelenine, you use Pastlings power and Andrelenine goes away.  Same with momentum, chaos seed, Chaos Power, Freeze, Basicallly any effect, DAmage or health gets rewinded, but not the card itself.
 :air could have a wingling, or windling that grants temporary airborne and stat boost.Perfect, but a 2-turn dive? that would be neat. Wingling by the way.
 :entropy luckling, chaosling, randomling, random power?AGain perfect, but more of either antimatter, mutate,  or swap stats around, like 10/5 and swap stats happens, it comes to 5/10.  That one could be Mutateling? Bioling?
 :gravity massling? higgling?(based on the higgs boson that gives mass to all things...I think) I can only guess what power it would get.  Not gravity pull, but Gravitational Force. Its like flood, except it absorbs and creatures and the are gone forever. The 3 cards in the top row in the middle Die and all attacks for 3 round go into the gravitational force.  How about Black hollering? (lame) and Forceling?(OOO reference to DA FORCE)
 :earth stoneling, sandling, gemling, earthling (greetings!XD) perhaps the power to burrow other creatures?Good, but. .. . . . . . Good :P
 :water dropling, iceling, wetling, don't ask, I have no idea..Freezelig? Sleetling, with only 1 damage icebolt for every 5 quanta in your possesion
REvised, and tell me whatchya all think.
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